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Просмотр полной версии : Team Fortress 2 Update Released


steam_news
07.07.2026, 22:20
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br][br][B]Summer 2026!

Featuring 6 new community maps: Dryfield, Camp Saxton, Shorelight, Redwood, Premuda, and Mojave[br]
Added the Summer 2026 Cosmetic Case

Contains 24 new community-contributed items[br]
Has a chance to give a taunt Unusualifier as a bonus item

Added 4 new community-contributed taunts to the Mann Co. Store

Taunt: The Circuit Breaker[br]
Taunt: Buffoon's Bivouac[br]
Taunt: Faux-calization[br]
Taunt: Friendly Fire

Added 12 new community-created Unusual effects

7 new effects for Unusual hats[br]
5 new effects for Unusual taunts

Added the Summer 2026 War Paint Case

Contains 10 new community-created War Paints that make-up the Summer 2026 Collection[br]
Has a chance to give a taunt Unusualifier as a bonus item

All cosmetic and taunt cases will grant Summer 2026 Unusual effects instead of their normal Unusual effects during the Summer event. This does not include crates.[br]The Summer event runs through September 15th, 2026[br]
[B]General[br]

Security and stability improvements[br]
Fixed bad alpha channel for The Creature's Grin, Rocket Operator, The Bountiful Bow, The Alternative Medicine Mann, and The Candyman's Cap (community fix from Chickenman456)[br]
Fixed the "Neo Tokyo" warpaint on the BLU team not matching the RED team because the alpha channel was incorrect (community fix from Whurrhurr)[br]
Fixed bad alpha channel for the Pile of End of the Line Key Gifts' backpack icon (community fix from JoriKos)[br]
Fixed Stat Clock model attaching incorrectly on dropped weapons (community fix from rabscootle)[br]
Fixed Stat Clock values always displaying '0' on world models (community fix from rabscootle)[br]
Fixed intel carrier glow disappearing when Spy cloaks (community fix from shockpast)[br]
Fixed bad alpha channel for Voodoo Juju's backpack icon (community fix from DiskIntegrity)[br]
Fixed Silver Botkiller Mk.I having cubemapping in the wrong area due to a VMT error (community fix from Whurrhurr)[br]
Fixed misspelling on cp_well's BLU rocket clamp texture (community fix from DiskIntegrity)[br]
Fixed wrong paths in soundscript events for some taunts (community fix from robbilookatme)[br]
Fixed Spy control point response rules lines playing when disguised/invisible (community fix from Churkinator)[br]
Fixed weapon Unusual effects (community fix from Cipherlock and rune)

Fixed particles being orphaned after death[br]
Fixed the Energy Orb Unusual effect desyncing from the weapon when the player moves too sharply

Fixed effects flooding the screen when spectating a dead teammate in first person with an unusual weapon (community fix from RGBACatlord)[br]
Fixed missing coin effect for HOUWAR's second style (community fix from DiskIntegrity)[br]
Fixed outdated description for the Splendid Screen (community fix from JoriKos)[br]
Trimmed delay at the start of the sound file for the Panic Attack's shooting sound[br]
Fixed the Engineer not being able to move for a few seconds after using Taunt: Cheers![br]
Updated cp_powerhouse to fix collision problem with crates on final control points[br]
Updated cp_fortezza

Reworked interior of shack building next to Point A[br]
Rebalanced ammo packs around Point A[br]
Improved visuals across the map[br]
Made rotation for shortcut path shorter

Updated koth_blowout

Prevent sentry guns from being built inside a prop under the stairs in the maintenance room[br]
Visual changes to improve clarity and consistency

[br][br]Дальше... (https://store.steampowered.com/news/274747/)