Sv9It
11.05.2007, 16:21
Я тут решил сам попробовать навоять карту для ДоДа аля оранж.
Вроде сделал,но при запуске карты происходит загрузка,затем я вроде бы остаюсь в игре,но меня выкидывает в меню.Потом через несколько секунд меня дропает.
Вот что пишет консоль:
CSoundEmitterSystem: Registered 687 sounds
scripts\talker\npc_barney.txt(token 15) : Multiple definitions for criteria 'IsMap_d3_c17_09'
CResponseSystem: scripts\talker\response_rules.txt (217 rules, 213 criteria, and 208 responses)
maxplayers set to 32
Heap: 256.00 Mb
Parsed 145 text messages
Couldn't find custom font file 'resource/HL2EP2.ttf'
Couldn't find custom font file 'materials/vgui/fonts/buttons_32.vbf'
Hud element 'CHudHDRDemo' doesn't have an entry 'HudHDRDemo' in scripts/HudLayout.res
Hud element 'CHudFilmDemo' doesn't have an entry 'HudHDRDemo' in scripts/HudLayout.res
execing config.cfg
cc_lang =
Sound Initialization
Set primary sound buffer format: yes
4 channel(s)
16 bits/sample
44100 samples/sec
DirectSound initialized
Sound sampling rate: 44100
2 CPUs (1 physical), Frequency: 2.5 Ghz, Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV
execing valve.rc
execing game.cfg
Network: IP 10.0.15.47, mode MP, dedicated No, ports 27015 SV / 27005 CL
Spawn Server dod_test
Begin loading faces (loads materials)
End loading faces (loads materials)
couldn't exec skill1.cfg
Executing listen server config file
Load_EntText: Could not find entity data file 'maps/dod_test.ent'.
player\american_sniper.mdl : material "models/player/american/american_soldier" not found
Section [Scenes]: 1096 resources total 17.54 KB, 0.84 % of limit (2.10 MB)
Created class baseline: 9 classes, 904 bytes.
32 player server started
couldn't exec listenserver.cfg
couldn't exec dod_test.cfg
0:Stopped sound *#ui\gamestartup2.mp3
Adding master server 72.165.61.189:27011
Adding master server 68.142.72.250:27011
Connection to Steam servers successful.
VAC secure mode is activated.
Client "God" connected (127.0.0.1:27005).
dod_player_manager(.PAVCBaseEntity@@) thinking for 12.01 ms!!!
Node Graph out of Date. Rebuilding...
ai_network(.PAVCBaseEntity@@) thinking for 34.37 ms!!!
Connected to 127.0.0.1:27015
Compressing fragments (38726 -> 18784 bytes)
"God<2><STEAM_0:1:10033906><>" STEAM USERID validated
soundent(.PAVCBaseEntity@@) thinking for 19.68 ms!!!
ai_network(.PAVCBaseEntity@@) thinking for 136.63 ms!!!
Day of Defeat: Source
Map: dod_test
Players: 1 / 32
Build 3056
Server Number 1
Initializing renderer...
Level unlit, setting 'mat_fullbright 1'
Couldn't find customization file 'materials/vgui/logos/.vtf'.
Disconnect: Response timed out
Dropped God from server (Server shutting down)
Что это за безобразие,и как с этим бороться?
P.S. Точно такая же проблема при запуске сделанной мной карты для КСС.
Вроде сделал,но при запуске карты происходит загрузка,затем я вроде бы остаюсь в игре,но меня выкидывает в меню.Потом через несколько секунд меня дропает.
Вот что пишет консоль:
CSoundEmitterSystem: Registered 687 sounds
scripts\talker\npc_barney.txt(token 15) : Multiple definitions for criteria 'IsMap_d3_c17_09'
CResponseSystem: scripts\talker\response_rules.txt (217 rules, 213 criteria, and 208 responses)
maxplayers set to 32
Heap: 256.00 Mb
Parsed 145 text messages
Couldn't find custom font file 'resource/HL2EP2.ttf'
Couldn't find custom font file 'materials/vgui/fonts/buttons_32.vbf'
Hud element 'CHudHDRDemo' doesn't have an entry 'HudHDRDemo' in scripts/HudLayout.res
Hud element 'CHudFilmDemo' doesn't have an entry 'HudHDRDemo' in scripts/HudLayout.res
execing config.cfg
cc_lang =
Sound Initialization
Set primary sound buffer format: yes
4 channel(s)
16 bits/sample
44100 samples/sec
DirectSound initialized
Sound sampling rate: 44100
2 CPUs (1 physical), Frequency: 2.5 Ghz, Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV
execing valve.rc
execing game.cfg
Network: IP 10.0.15.47, mode MP, dedicated No, ports 27015 SV / 27005 CL
Spawn Server dod_test
Begin loading faces (loads materials)
End loading faces (loads materials)
couldn't exec skill1.cfg
Executing listen server config file
Load_EntText: Could not find entity data file 'maps/dod_test.ent'.
player\american_sniper.mdl : material "models/player/american/american_soldier" not found
Section [Scenes]: 1096 resources total 17.54 KB, 0.84 % of limit (2.10 MB)
Created class baseline: 9 classes, 904 bytes.
32 player server started
couldn't exec listenserver.cfg
couldn't exec dod_test.cfg
0:Stopped sound *#ui\gamestartup2.mp3
Adding master server 72.165.61.189:27011
Adding master server 68.142.72.250:27011
Connection to Steam servers successful.
VAC secure mode is activated.
Client "God" connected (127.0.0.1:27005).
dod_player_manager(.PAVCBaseEntity@@) thinking for 12.01 ms!!!
Node Graph out of Date. Rebuilding...
ai_network(.PAVCBaseEntity@@) thinking for 34.37 ms!!!
Connected to 127.0.0.1:27015
Compressing fragments (38726 -> 18784 bytes)
"God<2><STEAM_0:1:10033906><>" STEAM USERID validated
soundent(.PAVCBaseEntity@@) thinking for 19.68 ms!!!
ai_network(.PAVCBaseEntity@@) thinking for 136.63 ms!!!
Day of Defeat: Source
Map: dod_test
Players: 1 / 32
Build 3056
Server Number 1
Initializing renderer...
Level unlit, setting 'mat_fullbright 1'
Couldn't find customization file 'materials/vgui/logos/.vtf'.
Disconnect: Response timed out
Dropped God from server (Server shutting down)
Что это за безобразие,и как с этим бороться?
P.S. Точно такая же проблема при запуске сделанной мной карты для КСС.