khap
13.06.2007, 12:08
Как всегда к 13 числу, Valve выкатывает очередной update.
Updates to the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Pure Servers
Servers can now force the client to match the server's files, by becoming a pure server. When a server enables sv_pure, clients who connect and play on the server cannot gain an advantage by modifying the game content. For more information about Pure Servers, click here (http://developer.valvesoftware.com/wiki/Pure_Servers).
Source Engine
In-game server browser only shows human players in the player counts column. Bots column now shows number of bots instead of a "some bots" or "no bots" icon
Fixed servers with bots reporting incorrect number of bots when sv_master_legacy_mode is set to 0
Fixed a server performance problem with queued packets
Increased the maximum rate to 1 megabyte
Added a findflags console command, which can list all cvars with a specified flag. For example: 'findflags server_can_execute' will find all console variables and commands marked with FCVAR_SERVER_CAN_EXECUTE
Cheat protected many cvars and commands
Removed cl_restrict_server_commands to prevent clients from being redirected
Fixed user names reported as "unconnected" when greater than 32k players had connected to the server
Fixed a client crash during authentication
Fixed a crash when mashing the ~ key on disconnect
Fixed a bug with sv_minrate and sv_maxrate not applying properly on the client
Fixed the free roaming camera in SourceTV demos
Fixed cl_language archiving itself and not updating correctly when the language changed
Fixed a voice recording bug that could cause voice dropouts
Fixed a rare crash when spectating in Counter-Strike: Source
В данный момент на Полигоне обновлены все игровые сервера.
Выжимки из логов обновления по версиям:
Версии для Dods:
Checking/Installing 'Base Source Shared Materials' version 8
Checking/Installing 'Base Source Shared Models' version 4
Checking/Installing 'Base Source Shared Sounds' version 4
Updating 'Day of Defeat Source Base Content' from version 17 to version 19
Updating 'Source Dedicated Server Linux' from version 74 to version 82
Версии для Css:
Updating 'Counter-Strike Source Shared Content' from version 61 to version 64
Checking/Installing 'Base Source Shared Models' version 4
Checking/Installing 'Base Source Shared Sounds' version 4
Checking/Installing 'Base Source Shared Materials' version 8
Updating 'Source Dedicated Server Linux' from version 74 to version 82
Измененные файлы для Dods:
Downloading: ../game_server4\dod\bin\client.dll
Downloading: ../game_server4\dod\bin\server.dll
Downloading: ../game_server4\dod\bin\server_i486.so
Downloading: ../game_server4\dod\gameinfo.txt
Downloading: ../game_server4\dod\maplist.txt
Downloading: ../game_server4\dod\motd.txt
Downloading: ../game_server4\bin\datacache_i486.so
Downloading: ../game_server4\bin\dedicated_amd.so
Downloading: ../game_server4\bin\dedicated_i486.so
Downloading: ../game_server4\bin\dedicated_i686.so
Downloading: ../game_server4\bin\engine_amd.so
Downloading: ../game_server4\bin\engine_i486.so
Downloading: ../game_server4\bin\engine_i686.so
Downloading: ../game_server4\bin\materialsystem_i486.so
Downloading: ../game_server4\bin\soundemittersystem_i486.so
Downloading: ../game_server4\bin\steam_api_i486.so
Downloading: ../game_server4\bin\steamclient_i486.so
Downloading: ../game_server4\bin\studiorender_i486.so
Downloading: ../game_server4\bin\tier0_i486.so
Downloading: ../game_server4\bin\tier0_s_i486.so
Downloading: ../game_server4\hl2\pure_server_whitelist.txt
Измененные файлы для Css:
Downloading: ../game_server11\cstrike\bin\server.dll
Downloading: ../game_server11\cstrike\bin\server_i486.so
Downloading: ../game_server11\cstrike\resource\modevents.res
Downloading: ../game_server11\cstrike\gameinfo.txt
Downloading: ../game_server11\bin\datacache_i486.so
Downloading: ../game_server11\bin\dedicated_amd.so
Downloading: ../game_server11\bin\dedicated_i486.so
Downloading: ../game_server11\bin\dedicated_i686.so
Downloading: ../game_server11\bin\engine_amd.so
Downloading: ../game_server11\bin\engine_i486.so
Downloading: ../game_server11\bin\engine_i686.so
Downloading: ../game_server11\bin\materialsystem_i486.so
Downloading: ../game_server11\bin\soundemittersystem_i486.so
Downloading: ../game_server11\bin\steam_api_i486.so
Downloading: ../game_server11\bin\steamclient_i486.so
Downloading: ../game_server11\bin\studiorender_i486.so
Downloading: ../game_server11\bin\tier0_i486.so
Downloading: ../game_server11\bin\tier0_s_i486.so
Downloading: ../game_server11\hl2\pure_server_whitelist.txt
Updates to the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Pure Servers
Servers can now force the client to match the server's files, by becoming a pure server. When a server enables sv_pure, clients who connect and play on the server cannot gain an advantage by modifying the game content. For more information about Pure Servers, click here (http://developer.valvesoftware.com/wiki/Pure_Servers).
Source Engine
In-game server browser only shows human players in the player counts column. Bots column now shows number of bots instead of a "some bots" or "no bots" icon
Fixed servers with bots reporting incorrect number of bots when sv_master_legacy_mode is set to 0
Fixed a server performance problem with queued packets
Increased the maximum rate to 1 megabyte
Added a findflags console command, which can list all cvars with a specified flag. For example: 'findflags server_can_execute' will find all console variables and commands marked with FCVAR_SERVER_CAN_EXECUTE
Cheat protected many cvars and commands
Removed cl_restrict_server_commands to prevent clients from being redirected
Fixed user names reported as "unconnected" when greater than 32k players had connected to the server
Fixed a client crash during authentication
Fixed a crash when mashing the ~ key on disconnect
Fixed a bug with sv_minrate and sv_maxrate not applying properly on the client
Fixed the free roaming camera in SourceTV demos
Fixed cl_language archiving itself and not updating correctly when the language changed
Fixed a voice recording bug that could cause voice dropouts
Fixed a rare crash when spectating in Counter-Strike: Source
В данный момент на Полигоне обновлены все игровые сервера.
Выжимки из логов обновления по версиям:
Версии для Dods:
Checking/Installing 'Base Source Shared Materials' version 8
Checking/Installing 'Base Source Shared Models' version 4
Checking/Installing 'Base Source Shared Sounds' version 4
Updating 'Day of Defeat Source Base Content' from version 17 to version 19
Updating 'Source Dedicated Server Linux' from version 74 to version 82
Версии для Css:
Updating 'Counter-Strike Source Shared Content' from version 61 to version 64
Checking/Installing 'Base Source Shared Models' version 4
Checking/Installing 'Base Source Shared Sounds' version 4
Checking/Installing 'Base Source Shared Materials' version 8
Updating 'Source Dedicated Server Linux' from version 74 to version 82
Измененные файлы для Dods:
Downloading: ../game_server4\dod\bin\client.dll
Downloading: ../game_server4\dod\bin\server.dll
Downloading: ../game_server4\dod\bin\server_i486.so
Downloading: ../game_server4\dod\gameinfo.txt
Downloading: ../game_server4\dod\maplist.txt
Downloading: ../game_server4\dod\motd.txt
Downloading: ../game_server4\bin\datacache_i486.so
Downloading: ../game_server4\bin\dedicated_amd.so
Downloading: ../game_server4\bin\dedicated_i486.so
Downloading: ../game_server4\bin\dedicated_i686.so
Downloading: ../game_server4\bin\engine_amd.so
Downloading: ../game_server4\bin\engine_i486.so
Downloading: ../game_server4\bin\engine_i686.so
Downloading: ../game_server4\bin\materialsystem_i486.so
Downloading: ../game_server4\bin\soundemittersystem_i486.so
Downloading: ../game_server4\bin\steam_api_i486.so
Downloading: ../game_server4\bin\steamclient_i486.so
Downloading: ../game_server4\bin\studiorender_i486.so
Downloading: ../game_server4\bin\tier0_i486.so
Downloading: ../game_server4\bin\tier0_s_i486.so
Downloading: ../game_server4\hl2\pure_server_whitelist.txt
Измененные файлы для Css:
Downloading: ../game_server11\cstrike\bin\server.dll
Downloading: ../game_server11\cstrike\bin\server_i486.so
Downloading: ../game_server11\cstrike\resource\modevents.res
Downloading: ../game_server11\cstrike\gameinfo.txt
Downloading: ../game_server11\bin\datacache_i486.so
Downloading: ../game_server11\bin\dedicated_amd.so
Downloading: ../game_server11\bin\dedicated_i486.so
Downloading: ../game_server11\bin\dedicated_i686.so
Downloading: ../game_server11\bin\engine_amd.so
Downloading: ../game_server11\bin\engine_i486.so
Downloading: ../game_server11\bin\engine_i686.so
Downloading: ../game_server11\bin\materialsystem_i486.so
Downloading: ../game_server11\bin\soundemittersystem_i486.so
Downloading: ../game_server11\bin\steam_api_i486.so
Downloading: ../game_server11\bin\steamclient_i486.so
Downloading: ../game_server11\bin\studiorender_i486.so
Downloading: ../game_server11\bin\tier0_i486.so
Downloading: ../game_server11\bin\tier0_s_i486.so
Downloading: ../game_server11\hl2\pure_server_whitelist.txt