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Просмотр полной версии : Patrician IV Update Released


steam_news
21.10.2010, 00:03
Updates to Patrician IV have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[B]Patrician IV 1.2[br][B]Missions

Harbours in an entire region are now besieged by the local sovereign[br]
Two new events for the Elderman to react to: Harbour siege and bad food supply[br]
New town hall mission: City seeks help after a desastrous event[br]
Two new guild missions: Supply food, hunt down pirates in a region[br]
New tavern missions: Hunt down pirate, provoke uprising, transport evacuees[br]Revised some missions[br]
[B]Gameplay

Plagues now cause fatalities on advanced difficulty settings[br]
Treasuries of AI-controlled cities increase more slowly (AI construction slowed down)[br]
Buildings under construction by the player can now be canceled[br]
Reduced volume of money jingle and added options.cfg setting[br]
Underproduction of goods in a city is now displayed in the trade window of the market hall[br]
Fire event revised and new event video added[br]
Revised display of guild options[br]
Revised construction and layout of streets[br]
Decreased duration of sieges[br]
[B]Sea battles

Matched camera zoom levels with cannon ranges[br]
Player-controlled vessels now stick to their last command until a new one is issued[br]
Revised gunfire sound and line of fire[br]
Wind speed and direction is now displayed by moving clouds[br]
[B]Interface

If a trade convoy is being attacked, a battle icon with tooltip is being displayed for two days on the sea map[br]
In construction mode, buildings under construction are now indicated with a tooltip[br]
The currently selected convoy is now marked in the convoy list[br]
The convoy options window can now be accessed from the convoy list[br]
Transferring goods between convoys is now possible by selecting a convoy and right-clicking on the target convoy[br]
The convoy list now displays single, unorganized ships[br]
Tooltips for the counting house administrator now display the production price of goods[br]
Amount of goods for auto trade routes can now be adjusted in +/
10 percent steps[br]
Revised keyboard shortcuts and added a new options dialogue in pause menu[br]
Convoys can now be saved on number keys (1...0)[br]
Added new video events for rank promotion[br]
[B]Info displays

City info: Current amount of beggars and influx of beggars is now displayed[br]
City info: If living space for individual types of citizens is filled by 90% or more, the amount of tenants is displayed[br]
Negative values for city reputation is now displayed instead of 0%[br]
Effects of fountains, hospital and chapel are now displayed[br]
[B]Bugfixes[br]

Resolved issues with administrator and trade routes due to rounding errors[br]
Revised city promotion[br]
Fixed some rare crashes[br]
Fixed AI building construction outside city walls[br]
Fixed issues with sieging player convoys[br]
Fixed issues with town discovery and city founding[br]
Fixed issues with high desktop resolution (DPI) settings in Windows[br]
Improved support for USB sound devices (e.g. Logitech G35)[br]
[br][br]Дальше... (http://store.steampowered.com/news/4515/)