steam_news
28.10.2010, 23:01
Updates to ProtoGalaxy have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]ProtoGalaxy v1.0.4[br][br]Controls:
Added hotkeys for switching weapons. This allows players to switch actions without using the radial menu. NOTE: For users already playing ProtoGalaxy, you will need to reset your controller in the options menu to get the hotkeys added to the control settings.[br]
Added option for hotkeys to fire rather than just switch action.[br]Added option for aiming controls that are independent of ship movement.[br]
Gameplay:
Fixed a crash that could sometimes happen after playing for a long time.[br]
Fixed a crash that could sometimes happen while playing sounds.[br]
Graphics:
Fixed a bug where some valid screen resolutions were not being listed in the options menu.[br]
Added buttons to switch between 16bpp and 32bpp screen modes.[br]
Added options for turning off damage and helper text in missions.[br]
The laser graphic is now larger so it is easier to tell when it will cause damage.[br]
Menu:
Made text boxes much easier to see.[br]
Added a note to host screen indicating the game's port number (11334).[br]
Allowed networked computers with no players to access menu while in mission.[br]
The pause menu can now set multiple controls for each action similar to the main menu.[br]
Fix a crash related to the network game list.[br]
Allow controllers to scroll lists on the main menu similar to the campaign menu.[br]
Profiles:
Upgraded player profile file format to allow for future additions.[br]
The game now identifies profiles that are invalid and prevents them from crashing the game.[br]
Campaign:
Fixed a crash related to selling components in the shop.[br]
The cursor on the campaign mission select screen now updates across the network.[br]
Levels can now have up to three missions.[br]
Editor:
You can now place objects in a campaign map.[br]
If a mission has no objectives, the campaign menu now has text to state that.[br]
Using the move region command in a map with no regions no longer causes game to freeze.[br]
You can now set the maximum x and y rotation of player ships.[br]
[br] [br] Дальше...
Added hotkeys for switching weapons. This allows players to switch actions without using the radial menu. NOTE: For users already playing ProtoGalaxy, you will need to reset your controller in the options menu to get the hotkeys added to the control settings.[br]
Added option for hotkeys to fire rather than just switch action.[br]Added option for aiming controls that are independent of ship movement.[br]
Gameplay:
Fixed a crash that could sometimes happen after playing for a long time.[br]
Fixed a crash that could sometimes happen while playing sounds.[br]
Graphics:
Fixed a bug where some valid screen resolutions were not being listed in the options menu.[br]
Added buttons to switch between 16bpp and 32bpp screen modes.[br]
Added options for turning off damage and helper text in missions.[br]
The laser graphic is now larger so it is easier to tell when it will cause damage.[br]
Menu:
Made text boxes much easier to see.[br]
Added a note to host screen indicating the game's port number (11334).[br]
Allowed networked computers with no players to access menu while in mission.[br]
The pause menu can now set multiple controls for each action similar to the main menu.[br]
Fix a crash related to the network game list.[br]
Allow controllers to scroll lists on the main menu similar to the campaign menu.[br]
Profiles:
Upgraded player profile file format to allow for future additions.[br]
The game now identifies profiles that are invalid and prevents them from crashing the game.[br]
Campaign:
Fixed a crash related to selling components in the shop.[br]
The cursor on the campaign mission select screen now updates across the network.[br]
Levels can now have up to three missions.[br]
Editor:
You can now place objects in a campaign map.[br]
If a mission has no objectives, the campaign menu now has text to state that.[br]
Using the move region command in a map with no regions no longer causes game to freeze.[br]
You can now set the maximum x and y rotation of player ships.[br]
[br] [br] Дальше...