steam_news
10.11.2010, 05:12
Updates to Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Source engine changes
Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions.[br]
Improved custom mouse acceleration.[br]
Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options.[br]Fixed UI tooltips so that they display correctly on first hover[br]
[br][B]Counter-Strike: Source Beta[br]
Updated the multiplayer options UI so that it offers more options for configuring the crosshair.[br]
Added option for center dot to crosshair.[br]
When dynamic crosshair is disabled, the crosshair is now completely static.[br]
Fixed mipmaps for default avatars and made CT and T look more unique[br]
Fixed positioning of hud_targetid; it now is correctly visible in wide screen aspect ratios and when spectating[br]
Major Test Feature. Added a debug flag for showing the current weapon accuracy spread. This flag (weapon_debug_spread_show) is on by default[br]
[br][br]Дальше... (http://store.steampowered.com/news/4630/)
Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions.[br]
Improved custom mouse acceleration.[br]
Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options.[br]Fixed UI tooltips so that they display correctly on first hover[br]
[br][B]Counter-Strike: Source Beta[br]
Updated the multiplayer options UI so that it offers more options for configuring the crosshair.[br]
Added option for center dot to crosshair.[br]
When dynamic crosshair is disabled, the crosshair is now completely static.[br]
Fixed mipmaps for default avatars and made CT and T look more unique[br]
Fixed positioning of hud_targetid; it now is correctly visible in wide screen aspect ratios and when spectating[br]
Major Test Feature. Added a debug flag for showing the current weapon accuracy spread. This flag (weapon_debug_spread_show) is on by default[br]
[br][br]Дальше... (http://store.steampowered.com/news/4630/)