steam_news
16.11.2010, 09:17
Updates to Supreme Commander 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Fixes and Improvements
Increased lobby timeout to 8 seconds as an experiment, up from 4. This will increase matchmaker leniency, but may result in more shaky connections being permitted into games[br]
Save Game Load fixes. Rare broken save games from v1.23 should load correctly now[br]
Fix for illuminate Quantum Floating units sometimes not leaving wreckage, not firing off their death weapon, and not being able to fire their weapons when built on water[br]
Fix for ACUs not finishing their current project when paused[br]Fixed UI based economy exploit[br]
[br][B]Balance
Adjusted vanilla tuning of Loyalists to match DLC.[br]
Adjusted vanilla tuning of Cybran Jump Jets to match DLC.[br]
Adjusted DLC tuning of Illuminate PD to match vanilla[br]
[br][B]AI[br]
Fix for AI platoons being too timid.[br]
Increased AI Prioritizing of enemy ACUs.[br]
Fix for the AI researching items twice after loading a saved game or starting a game with all research unlocked.[br]
Neural Net platoon fixes to salvo calculations. Should result in more persistent attacks.[br]
AI will attack a non-targeted enemies area if they can't attack anything else[br]
[br][br]Дальше... (http://store.steampowered.com/news/4652/)
Increased lobby timeout to 8 seconds as an experiment, up from 4. This will increase matchmaker leniency, but may result in more shaky connections being permitted into games[br]
Save Game Load fixes. Rare broken save games from v1.23 should load correctly now[br]
Fix for illuminate Quantum Floating units sometimes not leaving wreckage, not firing off their death weapon, and not being able to fire their weapons when built on water[br]
Fix for ACUs not finishing their current project when paused[br]Fixed UI based economy exploit[br]
[br][B]Balance
Adjusted vanilla tuning of Loyalists to match DLC.[br]
Adjusted vanilla tuning of Cybran Jump Jets to match DLC.[br]
Adjusted DLC tuning of Illuminate PD to match vanilla[br]
[br][B]AI[br]
Fix for AI platoons being too timid.[br]
Increased AI Prioritizing of enemy ACUs.[br]
Fix for the AI researching items twice after loading a saved game or starting a game with all research unlocked.[br]
Neural Net platoon fixes to salvo calculations. Should result in more persistent attacks.[br]
AI will attack a non-targeted enemies area if they can't attack anything else[br]
[br][br]Дальше... (http://store.steampowered.com/news/4652/)