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Просмотр полной версии : Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Death


steam_news
20.11.2010, 08:24
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

[Windows] Added support for raw mouse input. Raw input reads directly from the mouse, bypassing Windows control panel mouse settings. This addresses issues with high DPI mice, and provides for a more reliable controller experience at various resolutions[br]
[Windows] Improved custom mouse acceleration[br]
[Windows] Updated mouse configuration UI to support raw input and acceleration; added tooltips to some of the options[br][Windows] Fixed UI tooltips so that they display correctly on first hover[br]
[br][B]Team Fortress 2[br]

Added the "Team Spirit" paint can.[br]
Added Telltale Games items:[br]

Dangeresque, Too?: Strong Bad's styling glasses (equipped by the Demoman)[br]
License to Maim: Max's Badge (equipped by all classes)[br]
The Iron Curtain: The Heavy's first love (equipped by the Heavy, obviously)[br]
The Enthusiast's Timepiece: Tycho's favorite timepiece (equipped by the Spy)[br]

Updated some item capabilities:[br]

Employees badges can now have custom names.[br]
The Stickybomb Jumper can now be gift wrapped.[br]
The Spine-Chilling Skull and Voodoo Juju hats are now paintable.[br]
Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the Sniper.[br]

Added the original Ubersaw taunt to the Vita-Saw.[br]
Fixed an issue that prevented the game from running on Fat32 systems.[br]
Fixed a problem with the Sackston Hale achievement sometimes not being awarded correctly.[br]
Fixed the holiday gamestartup sound files being included in the random startup selection after the holiday is over.[br]
Fixed numerous WebAPI issues.[br]
Fixed a Heavy exploit that let him run at full speed while shooting.[br]
Fixed a Frontier Justice exploit that let Engineers have infinite crits for their current life/round.[br]
Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping endlessly.[br]
Fixed the Medigun charge percent for other players being steppy.[br]
Fixed not being able to light arrows after the first arrow is fired unless they're drawn back.[br]
Updated the localization files[br]
[br][br]Дальше... (http://store.steampowered.com/news/4669/)