steam_news
20.11.2010, 08:24
Updates to Men of War: Assault Squad have been released. The updates will be applied automatically when your Steam client is restarted.[br][B]General
Added new shader to fix performance issues with certain system specs[br]
Added new main menu interface[br]
Added new ground hit sounds for tanks[br]
Changed M4A3E2 76 Jumbo to always come with shields in order to be easier identified[br]
Changed tank balance to have more long lasting and challenging tank combat[br]
Changed accuracy of tanks to be adjusted to longer combat ranges in MoW:AS[br]
Changed crew kills on penetration to be more streamlined[br]
Changed damage report colors to clarify repairable and unrepairable damage[br]
Changed range of FG42 to be equal of other machine guns[br]
Changed SMG, Carbine, MG direct control cursors to differ in color from tank guns[br]
Changed mortar to fire single shots[br]
Changed some in-game interface visuals[br]
Changed small firearms damage system[br]
Increased power of APCRs on short range[br]
Increased amount of APCRs for Veteran Tiger from 5 to 10[br]
Increased speed of Nebelwerfer 41[br]
Increased ammo of Nebelwerfer 41[br]
Increased accuracy of FG42[br]
Increased rate of fire of FG42[br]
Increased reloading time of FG42[br]
Increased damage modifier of G43[br]
Increased damage modifier of G43 scope[br]
Increased damage modifier of SVT 40[br]
Increased range of M12 Shotgun from 25m to 30m[br]
Increased area effect of M12 Shotgun slightly[br]
Increased recharge time of M8 howitzer from 8 sec to 10 sec[br]
Increased small firearms damage on short ranges[br]
Increased armor of Bofors[br]
Increased aim limits for Bofors[br]
Increased health damage of 50cal. Browning slightly[br]
Reduced penetration in range of 50m to 120m slightly[br]
Reduced the chance of hull destroyed when penetrating a tank[br]
Reduced the chance of hull damaged when penetrating a tank[br]
Reduced the chance of turret damage when penetrating turret of a tank[br]
Reduced the chance of damaging a barrel when hit[br]
Reduced the chance of track damage when hit[br]
Reduced turret speed of Tiger[br]
Reduced power of APCRs on long range[br]
Reduced loading time of Nebelwerfer 41 from 90sec to 75sec[br]
Removed unnecessary damage reports[br]
Removed sandbags from M8 howitzer[br]
Fixed missing damage blueprint for M4A3R2 Zippo[br]
Fixed turret vision of M4A3E2 Jumbo[br]
Fixed turret vision of M4A3E2 76 Jumbo[br]
Fixed some tank sounds[br]
Fixed a bug that the mortar couldn't set up into attack position anymore[br]
Fixed some localization issues[br]Fixed inventory size of Ammo trucks to fit the screen[br]
[B]Multiplayer
Added multiplayer map Glubinka[br]
Added multiplayer map Farmland[br]
Added multiplayer map Westland[br]
Added multiplayer frontlines map Moscow[br]
Changed some lobby interface graphics[br]
Changed spawn points on Farmstead[br]
Increased price of M4A3E2 Jumbo from 950 MP to 1000 MP[br]
Reduced amount of howitzers to 2 for attacker on frontlines[br]
Reduced timers in tanks only for tank hunters from 120 sec to 60 sec[br]
Fixed trams on Tramway Depot to be not crew-able[br]
Fixed some minor issues on multi maps[br]
Fixed CP limit for attacker on Frontlines[br]
Fixed some map issues[br]
Fixed buildings on Gublinka to show inside when entered[br]
Fixed saturation settings of some map entities[br]
[B]Skirmish[br]
Reduced difficulty of normal[br]
Fixed saturation settings of some map entities[br]
[br][br]Дальше... (http://store.steampowered.com/news/4676/)
Added new shader to fix performance issues with certain system specs[br]
Added new main menu interface[br]
Added new ground hit sounds for tanks[br]
Changed M4A3E2 76 Jumbo to always come with shields in order to be easier identified[br]
Changed tank balance to have more long lasting and challenging tank combat[br]
Changed accuracy of tanks to be adjusted to longer combat ranges in MoW:AS[br]
Changed crew kills on penetration to be more streamlined[br]
Changed damage report colors to clarify repairable and unrepairable damage[br]
Changed range of FG42 to be equal of other machine guns[br]
Changed SMG, Carbine, MG direct control cursors to differ in color from tank guns[br]
Changed mortar to fire single shots[br]
Changed some in-game interface visuals[br]
Changed small firearms damage system[br]
Increased power of APCRs on short range[br]
Increased amount of APCRs for Veteran Tiger from 5 to 10[br]
Increased speed of Nebelwerfer 41[br]
Increased ammo of Nebelwerfer 41[br]
Increased accuracy of FG42[br]
Increased rate of fire of FG42[br]
Increased reloading time of FG42[br]
Increased damage modifier of G43[br]
Increased damage modifier of G43 scope[br]
Increased damage modifier of SVT 40[br]
Increased range of M12 Shotgun from 25m to 30m[br]
Increased area effect of M12 Shotgun slightly[br]
Increased recharge time of M8 howitzer from 8 sec to 10 sec[br]
Increased small firearms damage on short ranges[br]
Increased armor of Bofors[br]
Increased aim limits for Bofors[br]
Increased health damage of 50cal. Browning slightly[br]
Reduced penetration in range of 50m to 120m slightly[br]
Reduced the chance of hull destroyed when penetrating a tank[br]
Reduced the chance of hull damaged when penetrating a tank[br]
Reduced the chance of turret damage when penetrating turret of a tank[br]
Reduced the chance of damaging a barrel when hit[br]
Reduced the chance of track damage when hit[br]
Reduced turret speed of Tiger[br]
Reduced power of APCRs on long range[br]
Reduced loading time of Nebelwerfer 41 from 90sec to 75sec[br]
Removed unnecessary damage reports[br]
Removed sandbags from M8 howitzer[br]
Fixed missing damage blueprint for M4A3R2 Zippo[br]
Fixed turret vision of M4A3E2 Jumbo[br]
Fixed turret vision of M4A3E2 76 Jumbo[br]
Fixed some tank sounds[br]
Fixed a bug that the mortar couldn't set up into attack position anymore[br]
Fixed some localization issues[br]Fixed inventory size of Ammo trucks to fit the screen[br]
[B]Multiplayer
Added multiplayer map Glubinka[br]
Added multiplayer map Farmland[br]
Added multiplayer map Westland[br]
Added multiplayer frontlines map Moscow[br]
Changed some lobby interface graphics[br]
Changed spawn points on Farmstead[br]
Increased price of M4A3E2 Jumbo from 950 MP to 1000 MP[br]
Reduced amount of howitzers to 2 for attacker on frontlines[br]
Reduced timers in tanks only for tank hunters from 120 sec to 60 sec[br]
Fixed trams on Tramway Depot to be not crew-able[br]
Fixed some minor issues on multi maps[br]
Fixed CP limit for attacker on Frontlines[br]
Fixed some map issues[br]
Fixed buildings on Gublinka to show inside when entered[br]
Fixed saturation settings of some map entities[br]
[B]Skirmish[br]
Reduced difficulty of normal[br]
Fixed saturation settings of some map entities[br]
[br][br]Дальше... (http://store.steampowered.com/news/4676/)