steam_news
22.11.2010, 23:30
With version v.1.0.2.6 Dark Water Studios' DogFighter unveils support for Saitek X52 and X52 Pro Flight Control System (massive shout-out to the awesome guys, Chris Shallcross in particular, at Saitek for making this happen!), legacy PhysX support (2.8.3) for non-SSE2 systems, as well as a number of bug-fixes, tweaks and changes (full details below).[br][br]Happy hunting, hot-shots![br]-Dark Water Studios Dev Team.[br][br][br]==========================[br]Change Log: 18.November.2010[br]------------------------------------------[br]v.1.0.2.6[br][br]ADDED:[br]- Authentication can time out now (Server/Dedicated Server)[br]- More detailed failure reasons in result codes[br]- More/better log entries for connection failures[br]- More/better log entries for invalid network packets[br]- More detailed messages why connect failed[br]- STEAM_BUFFERED_MESSAGES now contain a CRC which is validated on receive [br]- Disconnect messages now all carry a reason field[br]- Diagnostic code which dumps a STEAM_BUFFERED_MESSAGE in case of an error in structure/CRC [br]- +exit_on_bad_packet option to easier find bad packets (Server/Dedicated Server)[br]- iePhysXLegacy module (based on PhysX 2.8.3 SDK) to provide support for non-SSE2 systems[br]- ReadyToSpawn Event for GUI[br]- More/better log entries for graphics device initialisation issues[br]- More/better log entries for graphics thread initialisation issues[br]- Added "resetting to defaults" in XBox joypad settings tab[br]- Daniel Mueller as a Bot Name.[br]- Added 'back' button tracing in main menu[br]- All 'start game wizard menus' go just one step back instead of re-setting to main screen and all help info menu panels keep all help menu items visible[br]- Added new Tournament Ace info into main menu[br][br]FIXED:[br]- File integrity check didn't use proper file share mode [br]- Several message boxes switched off (Dedicated Server)[br]- Bot blackboard idle in empty frames[br]- Sleep interval for server was wrong causing high CPU load (Server/Dedicated Server)[br]- Removed assert for isValidMessage and added more diagnostic code [br]- Server disconnects player when player info is not replied in a specific timeout (Server/Dedicated Server)[br]- Endless loop when player connect timeout happening (Server/Dedicated Server)[br]- P2P disconnects can now be disabled in config[br]- Clearing pending wait for fire on end round[br]- Player could be kicked on end round on full servers[br]- Major HUD refactoring/overhaul[br]- Tournament Mode now unlocking ACE.[br]- Additional Exceeding-Max-Altitude Checks for Bots.[br]- Obstacle Avoidance while bots attempt to grab enemy flag improved.[br]- Tutorial text referencing incorrect buttons for boost and camera.[br]- Removed Hellfire from Rocket Arena[br]- Removed Vulcan from Bullet Arena[br]- Enabled tutorial menu item for demo (fixed all enabling/disabling single-player menu items)[br]- Fixed bug with respawning when pressed spacebar during chatting[br]- Fixed scoreboard flickering in FreeFlight[br]- Fixed hidden 5th action in tournament in all tiers[br]- Fixed problem of missing screen at the end of the round when re-setting to new round[br]- One-button toggle camera between 1st and 3rd view functionality restored[br]- Fixed HUD and flash scripts relating leaderboard/lobby screen displaying logic[br][br]CHANGED:[br]- Rearranged order of data in SendBuffer to assure proper data alignment [br]- Added code so that wait for fire to start is cancelled when required and pending event handler is unregistered[br]- BotIdleCTF using short term memory for targeting like non-ctf modes.[br]- BotBodyGuardCTF cleaned up maintain ideal distance, and patrol range.[br]- Seekers are now less random, search angle and search distance reduced. [br]- Removed smoke system from centre of Volcano[br]http://storefront.steampowered.com/v/gfx/apps/42500/capsule_231x87.jpg (http://store.steampowered.com/app/42500/) [br][br]Дальше... (http://store.steampowered.com/news/4682/)