steam_news
25.11.2010, 09:13
Updates to Grotesque Tactics: Evil Heroes have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][br]
Optimized english language texts[br]
Trinigy vision engine update to 7.6.24, may improve stability (depends on DirecX SDK February 2010, you may need a local directx update)[br]
Optional code for positioning hardware cursor (better results on lower framerates)[br]
Performance improvements in quest
and dialog-system (fixes cyclic fps drops)[br]
Config tool: added background music [br]
Config tool: added windowed option[br]
Config tool: added disable intro-videos option[br]
Config tool: removed tahoma font dependancy (fixes a crash on some machines)[br]
Fixed a bug where pressing escape in the option menu the first time would mess up the menu system[br]
Clamped the mouse speed to 0.1 [br]
More error outputs if the gfx hardware does not meet the requirements[br]
Charmed chars are auto-uncharmed if game goes into explore mode (fixes misc potential quest deadlocks)[br]
Camera: iso move speed has been increased[br]
Camera: height angles have been changed to avoid level collisions[br]
Necessary release files are now copied into the related MyDocuments folders (write access is required, otherwise an error occurs)[br]
Alternate improved exception handling with the option to send debug reports anonymously [br]
Fixed a bug where you could not attack anymore after a levelup [br]
Fixed a bug where the conversation would not continue if the related partners were out of processing range[br]
Changed chocochicks fraction to friendly in order to avoid some movement deadlocks [br]
Changed fraction of three soldiers in riverwind in order to avoid a movement deadlock situation[br]
Dawnclaude is set to invisible before he joins the party (otherwise it was possible to kill him in advance)[br]
Fixed a tooltip for dawnclaude not showing up[br]Added cheats (tba later)[br]
[br][br]Дальше... (http://store.steampowered.com/news/4696/)
Optimized english language texts[br]
Trinigy vision engine update to 7.6.24, may improve stability (depends on DirecX SDK February 2010, you may need a local directx update)[br]
Optional code for positioning hardware cursor (better results on lower framerates)[br]
Performance improvements in quest
and dialog-system (fixes cyclic fps drops)[br]
Config tool: added background music [br]
Config tool: added windowed option[br]
Config tool: added disable intro-videos option[br]
Config tool: removed tahoma font dependancy (fixes a crash on some machines)[br]
Fixed a bug where pressing escape in the option menu the first time would mess up the menu system[br]
Clamped the mouse speed to 0.1 [br]
More error outputs if the gfx hardware does not meet the requirements[br]
Charmed chars are auto-uncharmed if game goes into explore mode (fixes misc potential quest deadlocks)[br]
Camera: iso move speed has been increased[br]
Camera: height angles have been changed to avoid level collisions[br]
Necessary release files are now copied into the related MyDocuments folders (write access is required, otherwise an error occurs)[br]
Alternate improved exception handling with the option to send debug reports anonymously [br]
Fixed a bug where you could not attack anymore after a levelup [br]
Fixed a bug where the conversation would not continue if the related partners were out of processing range[br]
Changed chocochicks fraction to friendly in order to avoid some movement deadlocks [br]
Changed fraction of three soldiers in riverwind in order to avoid a movement deadlock situation[br]
Dawnclaude is set to invisible before he joins the party (otherwise it was possible to kill him in advance)[br]
Fixed a tooltip for dawnclaude not showing up[br]Added cheats (tba later)[br]
[br][br]Дальше... (http://store.steampowered.com/news/4696/)