steam_news
30.11.2010, 09:51
Updates to Eufloria have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br]
Updated the gameplay to be faster-paced and more interesting, with more strategic balance.[br]
Updated the levels to improve the overall experience.[br]
Updated the game's AI to think more carefully about where it sends laser mines and flowers.[br]
Fixed laser mine crash.[br]
Fixed custom level directory crash.[br]
Fixed enemy AI sending flowers and mines by breaking the travelling rules.[br]
Fixed some non-Steam owners being unable to achieve achievements.[br]
Fixed defense trees to correctly use spawn time values.[br]
More sound effects comply with volume levels now.[br]
Fixed entities being attacked by inactive entities.[br]
Fixed UI falsely reporting flowers/mines being sent when they weren't.[br]
Fixed console stealing input.[br]
Changed colour of directories in custom level menu.[br]
Finally added a caret in the console and other text entry situations.[br]
Added a different camera zoom style (available in options menu).[br]
Flowers, mines, seedlings go red when they are harmed.[br]
Added Asteroid.GetTreeByIndex.[br]
Added some new tweakable variablesenhanced seedlings, tree thickness, etc.[br]
[br] [br] Дальше... (http://store.steampowered.com/news/4707/)
Updated the gameplay to be faster-paced and more interesting, with more strategic balance.[br]
Updated the levels to improve the overall experience.[br]
Updated the game's AI to think more carefully about where it sends laser mines and flowers.[br]
Fixed laser mine crash.[br]
Fixed custom level directory crash.[br]
Fixed enemy AI sending flowers and mines by breaking the travelling rules.[br]
Fixed some non-Steam owners being unable to achieve achievements.[br]
Fixed defense trees to correctly use spawn time values.[br]
More sound effects comply with volume levels now.[br]
Fixed entities being attacked by inactive entities.[br]
Fixed UI falsely reporting flowers/mines being sent when they weren't.[br]
Fixed console stealing input.[br]
Changed colour of directories in custom level menu.[br]
Finally added a caret in the console and other text entry situations.[br]
Added a different camera zoom style (available in options menu).[br]
Flowers, mines, seedlings go red when they are harmed.[br]
Added Asteroid.GetTreeByIndex.[br]
Added some new tweakable variablesenhanced seedlings, tree thickness, etc.[br]
[br] [br] Дальше... (http://store.steampowered.com/news/4707/)