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Просмотр полной версии : Killing Floor Update Released


steam_news
15.12.2010, 04:11
Updates to Killing Floor have been released. The updates will be applied automatically when your Steam client is restarted.[br][B]Additions

All new level: Santa’s Evil Lair[br]
Added a new difficulty called "Hell on Earth", which is more difficult than Suicidal was[br]
All creatures in game replaced with Christmas themed monsters including the Gingerfast and the Nutpound[br]
More than double the achievement count with over 130 total achievements[br]
13 new Christmas achievements[br]
Unlockable "Baddest Santa" playable character[br]
New DLC Character Pack dubbed "London’s Finest"[br]Red or blue Pyro from Team Fortress 2 playable character available to anyone that owns both Team Fortress 2 and Killing Floor[br]
[br][B]Fixes

Made Suicidal easier to serve be an easier jump from Hard difficulty[br]
Fixed Winchester firing from stopping fall damage from taking place[br]
Fixed an issue where the teams end of round money could be reduced by sharing money with teammates[br]
Fixed melee attacks from the front doing double damage as if they were from the back[br]
[br][B]General Changes

Reduced damage on the Knife by 30% to make the machete more appealing to users wanting to melee early on[br]
Removed randomness from Melee weapon strikes[br]
Increased Grenade blast radius by 20%[br]
Increased Grenade damage by 20%[br]
Removed stun effect of Melee attacks from classes that are not Beserker[br]
[br][B]Berserker Changes

Increased Berserker damage resistance by 20%[br]
Removed the reduced damage for Chainsaw headshots[br]
Increased Chainsaw damage by 16%[br]
Gave Katana its auto fire, again.[br]
Reduced Katana's fire rate by 10%[br]
Decrease Machete weight by 2[br]
[br][B]Sharpshooter Changes

Reduced Crossbow Arrow's headshot multiplier from 8x to 4x[br]
Reduced Crossbow's initial ammo to 33% instead of 100%[br]
Ammo Pickups give you 6 Crossbow Bolts instead of 8[br]
Each Crossbow Bolt costs 3.3 pounds instead of 3 pounds[br]
Gave Sharpshooters a discount of up to 33% on Bolts[br]
Reduced Crossbow's weight by 1[br]
Reduced the M14EBR's fire rate from 0.175 to 0.25[br]
Lowered the M14EBR's base damage by 5%[br]
Increased M14EBR's head shot multiplier by 12.5%[br]
Removed all body shot modifiers from the Sharpshooter[br]
Removed reload and recoil bonuses for the 9mm, Dualies, and Dual Handcannons from the Sharpshooter[br]
[br][B]Demolition Changes

Increase the cost of pipebombs – Increased from 800 to 1500 w/o discounts[br]
Changed pipebomb discount - Up to 74% at lvl 6[br]
Fixed ammo refill on Pipebombs so its half of the price of the weapon[br]
Reduced the weight of the LAW by 1[br]
Improved Pipebomb pricing discrepancies[br]
Increased direct damage on LAW rocket hits by 10%[br]
Reduced LAW rocket's damage radius by 15%[br]
Arming distance on LAW increased from 6 meters to 10 meters[br]
Increased M32 Grenades to cost 10 each to match the M79 Grenade Launcher's[br]
Added up to a 30% discount on LAW, LAW rockets, and Launcher Grenades.[br]
Reduced LAW rocket amount to 10 for non Demolitions[br]
Increased LAW rocket amount to 20 for a level 6 Demolitions[br]
[br][B]Support Changes

Reduced Hunting Shotgun's initial ammo to 25% full instead of 100%[br]
Reduced Hunting Shotgun's ammo price by 20%[br]
[br][B]Medic

Reduced the Medic run speed bonus by 5% to bring it in line with the Berserker[br]
Medic now receives double the amount of money per point of health (.6 from .4)[br]
[br][B]Firebug Changes

Reduced burn damage on the Mac 10[br]
Removed the dual weapon spawn bug for the level 6 Firebug[br]
[br][B]Commando Changes

Increased damage on SCAR by 15%[br]
[br][B]Zed Changes

The Fleshpound should now target players more intelligently[br]
Fixed the Fleshpound's Rage being based off base weapon damage(without the Perk bonuses include)[br]
Scrakes rage at 25% health gone instead of 50% health gone[br]
Improved Scrakes rage ability[br]
Patriarch's melee attack damages multiple targets in front of him[br]
[br][B]Changes for Suicidal and "Hell on Earth" ONLY

When grabbed by a clot, players can no longer jump to remove the hold[br]
Limited Scrakes to only being stunned once[br]
Increased Scrake and Fleshpound crossbow headshot resistance to 65%(from 50%)[br]
Doubled Fleshpound rage duration[br]
[br][B]Changes for "Hell on Earth" ONLY

Reduced 9mm headshot bonus to +40% from +140%[br]
Removed armor from level 6 Berserker's spawn loadout[br]
[br][B]Weapon Slot Changes[br]

Moved Chainsaw to slot 4[br]
Moved M32 to slot 4[br]
Moved Mac10 to slot 3[br]
Moved Pipebombs down in their category[br]
[br][br]Дальше... (http://store.steampowered.com/news/4783/)