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Просмотр полной версии : Star Ruler Update Released


steam_news
21.12.2010, 09:11
Updates to Star Ruler have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][br]Fixes:[br]

Dry Docks could get stuck fetching resources from another planet in the system.[br]
Asteroids in normal systems would be destroyed instantly instead of when they ran dry.[br]
Missiles were not consuming proportionate amounts of ammo.[br]
Multiplayer clients could crash when holding alt.[br]
Default level health gain was 1.25 instead of the intended 0.25.[br]
Repeat mode was crashing after completion.[br]
Choosing to auto-update would crash the game.[br]
Multiplayer clients were not loading the galaxy map.[br]
Certain xml files would not load from mods.[br]
Certain AI designs did not have enough power and would go disabled.[br]
Ships would sometimes run out of control even though they had a surplus available.[br]
Internal Defenses subsystem would not get unlocked.[br]Fixed various designs being mis-localized or unstable.[br]
Changed:[br]

The IRC window can now be minimized.[br]
Updated translations: French.[br]
Added:[br]

/who can be used to list users in the IRC.[br]
The IRC can now be opened via the escape menu.[br]
Balance:[br]

Computers generate a bit more control to make up for their large power consumption.[br]
Torpedo bays no longer gain bonuses from coolant systems / targeting sensors.[br]
Removed:[br]

Legacy 1.0.1.2 and 1.0.1.4 games are no longer supported.[br]
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