steam_news
29.01.2011, 08:09
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.[br][br]Issues[br]
Fixed Move orders such as the one in Chapter 12 (For real this time).[br]
Fixed trigger ID sync over network (Should fix Chapter 7 crash).[br]
Fixed uninitialized AI crashing.[br]
Fixed crashes due to messages arriving early in high latency games.[br]
Fixed Vlad incorrect clothes in Chapter 3.[br]
Fixed server list bug, which caused users to connect to wrong game.[br]
Fixed joining a password protected game through steam overlay.[br]
Fixed falling damage not working properly.[br]
Fixed "OMG they killed yellow.." achievement awarded when killing purple (Good theory on the LA Lakers)[br]
Improved disconnect notice.[br]
Improved damages over network.[br]
Improved cut scene skip in early Chapter 1.[br]
Improved chat position.[br]Improved challenge level selection indicator.[br]
Features/Balance[br]
Added Checkpoint to the party in Chapter 1[br]
Added missing boss titles in Chapter 1 and 12.[br]
Balanced Dwarf Priests (Swedish Chef Brigade); is now more difficult.[br]
Balanced Chapter 9 boss; is now more difficult.[br]
Balanced Chapter 12 boss; is now more difficult.[br]
Known Issues[br]
Beam spells merging sometimes crashes game with stack overflow (for real)[br]
Self-shields sometimes get out of sync[br]
Players are still able to have too many summons (Changed because of community feedback)[br]
Server list sorting not implemented[br]
Network congestion on high ping (>400ms) connections still problematic.[br]
Game stutters slightly on some systems despite good performance (cause known, fix pending)[br]
Steam attempts to install XNA framework every time game is launched or rare occasion[br]
Game sometimes hogs uplink bandwidth - (Being researched)[br]
"Too fancy for fireballs" achievement is sometimes not awarded[br]
Quitting the game while the credits are rolling will not award a game complete.[br]
Mouse outside screen in full screen with multiple monitors will minimize the game.[br]
[br][br]Дальше... (http://store.steampowered.com/news/4941/)
Fixed Move orders such as the one in Chapter 12 (For real this time).[br]
Fixed trigger ID sync over network (Should fix Chapter 7 crash).[br]
Fixed uninitialized AI crashing.[br]
Fixed crashes due to messages arriving early in high latency games.[br]
Fixed Vlad incorrect clothes in Chapter 3.[br]
Fixed server list bug, which caused users to connect to wrong game.[br]
Fixed joining a password protected game through steam overlay.[br]
Fixed falling damage not working properly.[br]
Fixed "OMG they killed yellow.." achievement awarded when killing purple (Good theory on the LA Lakers)[br]
Improved disconnect notice.[br]
Improved damages over network.[br]
Improved cut scene skip in early Chapter 1.[br]
Improved chat position.[br]Improved challenge level selection indicator.[br]
Features/Balance[br]
Added Checkpoint to the party in Chapter 1[br]
Added missing boss titles in Chapter 1 and 12.[br]
Balanced Dwarf Priests (Swedish Chef Brigade); is now more difficult.[br]
Balanced Chapter 9 boss; is now more difficult.[br]
Balanced Chapter 12 boss; is now more difficult.[br]
Known Issues[br]
Beam spells merging sometimes crashes game with stack overflow (for real)[br]
Self-shields sometimes get out of sync[br]
Players are still able to have too many summons (Changed because of community feedback)[br]
Server list sorting not implemented[br]
Network congestion on high ping (>400ms) connections still problematic.[br]
Game stutters slightly on some systems despite good performance (cause known, fix pending)[br]
Steam attempts to install XNA framework every time game is launched or rare occasion[br]
Game sometimes hogs uplink bandwidth - (Being researched)[br]
"Too fancy for fireballs" achievement is sometimes not awarded[br]
Quitting the game while the credits are rolling will not award a game complete.[br]
Mouse outside screen in full screen with multiple monitors will minimize the game.[br]
[br][br]Дальше... (http://store.steampowered.com/news/4941/)