steam_news
02.02.2011, 03:11
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.[br][br]
Fixed jittering caused by avatar move orders persisting on clients.[br]
Fixed issue where self shields would get desynced.[br]
Fixed so that elementals that werent initialized collided with beam spells.[br]
Fixed crash initializing a dialogue chain with a dead actor.[br]
Fixed crash due to navigation desync in chapter 2 secret area.[br]
Fixed Too fancy for fireballs achievement sometimes not being awarded.[br]
Fixed crash on Chapter 11 boss confuse ability.[br]Fixed so that Chapter 12 boss does not start attacking before cutscene is done.[br]
Features [br]
Added Chapter 1 Text in intro.[br]
Known Issues [br]
Network uplink bandwidth, while improved, can be demanding[br]
Steam attempts to install XNA framework every time game is launched on rare occasion[br]
Quitting the game while the credits are rolling will not award a game complete.[br]
Mouse outside screen in full screen with multiple monitors will minimize the game.[br]
Crash due to leaving too many enemies alive in previous scenes (NonPlayerCharacterCache is empty)[br]
[br][br]Дальше... (http://store.steampowered.com/news/4950/)
Fixed jittering caused by avatar move orders persisting on clients.[br]
Fixed issue where self shields would get desynced.[br]
Fixed so that elementals that werent initialized collided with beam spells.[br]
Fixed crash initializing a dialogue chain with a dead actor.[br]
Fixed crash due to navigation desync in chapter 2 secret area.[br]
Fixed Too fancy for fireballs achievement sometimes not being awarded.[br]
Fixed crash on Chapter 11 boss confuse ability.[br]Fixed so that Chapter 12 boss does not start attacking before cutscene is done.[br]
Features [br]
Added Chapter 1 Text in intro.[br]
Known Issues [br]
Network uplink bandwidth, while improved, can be demanding[br]
Steam attempts to install XNA framework every time game is launched on rare occasion[br]
Quitting the game while the credits are rolling will not award a game complete.[br]
Mouse outside screen in full screen with multiple monitors will minimize the game.[br]
Crash due to leaving too many enemies alive in previous scenes (NonPlayerCharacterCache is empty)[br]
[br][br]Дальше... (http://store.steampowered.com/news/4950/)