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Просмотр полной версии : Crasher Update Released


steam_news
11.02.2011, 05:10
Updates to Crasher have been released. The updates will be applied automatically when your Steam client is restarted.[br][br][br]General[br]

Outgame Interface: Some cleaning and improvements[br]Map: Freefight renamed Sand Fire (the winning entry, submitted by Vlad Teodor during the facebook contest)[br]
LD[br]

Abyss: Height distances changed[br]
Entalia: Several collisions fixes[br]
Eruption: Changes LOD distances fade[br]
Balance[br]

Vehicles:[br]

Armor system reworked (for all)[br]
Colossus: Reduced Lasso damage duration (
35%)[br]
Colossus: Reduced Seismic Shock cooldown from 12s to 9s[br]
Colossus: Removed Seismic Shock cast time[br]
Colossus: Increased Clash cooldown from 9s to 12s[br]
Titan: Reduced Life Drainer energy cost from 30 to 20[br]
Titan: Reduced Neutrobomb cooldown from 15s to 9s[br]
Deluge: Reduced Blower push effect (
30%)[br]
Deluge: Reduced Speed
Reducing Bomb cooldown from 12s to 9s[br]
Deluge: Improved Nanobot Swarm rebounds[br]
Deluge: Increased Prison cooldown from 15s to 18s[br]
Ghost: Reduced Incendiary Grenade damage from 155 to 135[br]
Omega: Added Phase Shifter damage (140 technological damages)[br]
Omega: Added Phase Shifter cast time (0.5s)[br]
Omega: Reduced Health
Draining Grenade cooldown from 9s to 6s[br]
Omega: Reduced Health
Draining Grenade damage from 120 to 100[br]
Omega: Removed Diffraction Shield cast time[br]
Calamity: Increased Safe Area armor effect (40% technological and 20% physical armor bonus)[br]
Vicious: Increased Elasti
Trap range (+40%)[br]

Items:[br]

Modules: Increased radius area for all aura modules (+100%)[br]
Weapons: Reworked and balanced (and more is coming!)[br]

BugFixes & Optimization[br]

Abyss optimized[br]
Dedicated servers fixed and improved[br]
FX Optimisations => FPS improved ( still on the way for future versions ).[br]
Network fixes.[br]
Rank page corrections.[br]
[br][br]Дальше... (http://store.steampowered.com/news/4993/)