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Просмотр полной версии : Men of War: Assault Squad Update Released


steam_news
11.03.2011, 23:10
Updates to Men of War: Assault Squad have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][br]General[br]

Added new Panther 3d model[br]
Added new Achilles 3d model[br]
Added new M36 Jackson 3d model[br]
Added new M4A3 Calliope 3d model[br]
Added new Type 99 rifle 3d model[br]
Added new Type 99 sniper rifle 3d model[br]
Added new Type 99 light machine gun 3d model[br]
Added Type 2 rifle[br]
Added MP 3008 SMG[br]
Added MP 28 30 rounds mag SMG[br]
Added MP 28 50 rounds mag SMG[br]
Added Type 2 SMG[br]
Added the ability to plant cover to Japanese elite infantry[br]
Changed shaders to be further optimized[br]
Changed highlighting of selected units (credits to "L etranger")[br]
Changed Home Guard weapon layout[br]
Changed Japanese Stormtroopers weapon layout[br]
Changed Kamikaze to have better stealth[br]
Changed at-grenade of Russian assault SMG to RPG40[br]
Changed auto-cannons to be separated from light AA guns[br]
Changed medium AA guns to be separated from light AA guns[br]
Changed Homeland Fury special unit to have 3 types of infantry[br]
Changed U.S. Marines to carry M1 Garands instead of M1903[br]
Increased smoke grenade duration from 60 sec to 90 sec[br]
Increased smoke shell duration from 60 sec to 120 sec[br]
Increased rate of fire of Grease Gun[br]
Increased accuracy of Grease Gun[br]
Increased volume of G43 and G43 scope[br]
Increased range of binoculares from 150m to 180m[br]
Increased range of flamethrower from 20m to 25m[br]
Increased damage modifier of M12 Shotgun[br]
Increased uncover range of hidden units slightly[br]
Increased range of AA guns[br]
Increased accuracy of Bazooka Jeep[br]
Increased accuracy of 200mm rocket launcher[br]
Increased accuracy of 300mm rocket launcher[br]
Increased recharge time of M4A3 (105) from 18 sec to 20 sec[br]
Increased damage power of 300mm rocket slightly[br]
Reduced damage modifier of Thompson M1928 slightly[br]
Reduced reloading time of M12 Shotgun from 5.0 sec to 4.0 sec[br]
Reduced small arms damage modifier slightly[br]
Reduced accuracy of M19 slightly[br]
Reduced penetration power of Hetzer tank gun[br]
Reduced reload time of Hetzer from 6.5 sec to 6.0 sec[br]
Reduced information sharing range for vehicle AI from 80m to 50m[br]
Reduced information sharing range for infantry AI from 80m to 35m[br]
Reduced reaction time of AI from 0.5 sec to 0.25 sec[br]
Reduced speed of IzuzuTX40 Mortar from 34kmh to 30kmh[br]
Reduced speed of IzuzuTX40 AA from 34kmh to 30kmh[br]
Removed repair kits from ammo trucks[br]
Fixed missing shell ejection of cannons[br]
Fixed missing sound of SdKfz 222[br]
Fixed ammo start count of SdKfz 222[br]
Fixed missing interface damage display of Black Prince[br]
Fixed rear mgun limits of IS-2[br]
Fixed faulty use of the MP41 by the German sapper team[br]
Fixed 100mm AP shell to use AP mechanics[br]
Fixed 100mm APCR shell to use APCR mechanics[br]
Fixed 100mm HE shell to use correct 3d model[br]
Fixed 100mm shell sizes[br]
Fixed missing fuel barrels in Commonwealth ammo truck[br]
Fixed missing texture of model trash[br]
Fixed Japanese Home Guard icon[br]
Fixed Japanese Fieldcap LOD[br]
Fixed ammo start count of Iszuzu Mortar truck[br]
Fixed M10Wolverine armour[br]
Fixed missing APCR for Ke-Nu[br]
Fixed limits of 150mm Type 96[br]
Fixed a shader issue causing freezes on some GPUs when ultra shadows enabled[br]
Fixed Wespe hit animation[br]
Fixed Comet hit animation[br]
Fixed M10Wolverine hit animation[br]
Fixed Pak 38 damage animation[br]
Fixed armor settings of M12 GMC[br]
Fixed some vehicle textures[br]Fixed inventory ammo order of Ho-Ni I[br]

Multiplayer[br]

Added 1v1 Road multi map[br]
Added 1v1 Snow Church multi map[br]
Added 2v2 Canyon multi map[br]
Changed attacker to see both lines of defences in frontlines when attack starts[br]
Changed planes to be not usable in 3v3 Frag Town multi map[br]
Increased ANZACs to 10 men[br]
Increased Marines to 10 men[br]
Increased Brandenburger to 8 men[br]
Increased Guards Rifle to 8 men[br]
Increased command points of SU-122 from 5 CP to 15 CP[br]
Increased command points of ISU-152 fom 5 CP to 30 CP[br]
Increased price of Japanese Stormtroopers from 350 MP to 355 MP[br]
Reduced price of P4G from 420 MP to 400 MP[br]
Reduced price of P4H from 650 MP to 600 MP[br]
Reduced price of Crusader from 360 MP to 350 MP[br]
Reduced price of Cromwell from 400 MP to 375 MP[br]
Reduced price of M4A3 Sherman from 500 MP to 450 MP[br]
Reduced price of M20 from 200 MP to 180 MP[br]
Reduced price of Chi-Nu from 420 MP to 400 MP[br]
Reduced price of T34-75 early from 360 MP to 350 MP[br]
Reduced price of T34-75 late from 420 MP to 400 MP[br]
Reduced price of Flak18 from 750 MP to 700 MP[br]
Reduced price of Hetzer from 550 MP to 500 MP[br]
Reduced price of IS-2 from 1600 MP to 1500 MP[br]
Reduced price of IS-3 from 2200 MP to 2000 MP[br]
Reduced price of SU-100 from 1300 MP to 1200 MP[br]
Reduced price of Ho-Ni I from 400 MP to 350 MP[br]
Fixed a small graphic issue with the flag slave icon in frontlines[br]
Fixed Winter Hills bridge to no longer break fully causing height-map issues[br]
Fixed small map issues[br]
Fixed crew member count on Ke-Nu[br]
Fixed missing edifices on 2v2 Heights multi map[br]
Fixed combat mode of 4v4 Lakeland multi map[br]

Skirmish[br]

Changed Maxim into Degtyarev mgun in Soviet missions[br]
Changed unlocking of achievements so a higher difficulty will unlock a lower one[br]
Changed infantry call-ins to clutter less and stay together when moving to ordered position[br]
Changed map boarders to be more streamlined[br]
Disabled night effects on [Soviet Union] Smolensk to improve performance[br]
Reduced price of Flamer from 125 MP to 80 MP[br]
Fixed some map elements on [Soviet Union] Smolensk[br]
Fixed ammo type of PzKpfw 2 Luchs[br]
Fixed T-34 in skirmish to have full fuel[br]
Fixed AI not to shoot at unknown enemies (explosions etc.)[br]
Fixed small map issues[br]
Fixed some bad AI pathing on [Japan] Khalkhin Gol[br]
Fixed wrong USA skirmish hint on mission start (English localization)[br]
Fixed some localization issue in Japanese missions (English localization)[br]

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