steam_news
18.03.2011, 22:33
Changelist (1.3.5.5)[br]⢠Fixed a threading related crash in the iconrenderer.[br]⢠The game will no longer crash when a undefined animation is played for a character.[br]⢠Fixed a issue when changing language.[br]⢠Fixed a issue with damageable physics entities statuseffects.[br]⢠Added modified content checking.[br]⢠Fixed a startup issue where a saved gamer is refering to a missing playable avatar.[br]⢠Readded VAC option when hosting an online game.[br]⢠Added file verification feature that disables achievements, online leaderboards and VAC protected games when using modified content. Modding is still fully possible.[br][br]Known issues[br]⢠Network uplink bandwidth, while improved, can be demanding.[br]⢠Steam attempts to install XNA framework every time game is launched or rare occasion.[br]⢠Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.[br]⢠The game may appear to be stuttering even though framerate is good.[br][br]http://storefront.steampowered.com/v/gfx/apps/42910/capsule_231x87.jpg (http://store.steampowered.com/app/42910/) [br] [br] Дальше... (http://store.steampowered.com/news/5147/)