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Просмотр полной версии : King Arthur - The Role-playing Wargame Update Released


steam_news
20.04.2011, 08:28
Updates to King Arthur - The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]King Arthur - The Role-playing Wargame[br]

Hero and unit skills can be gained in a more user friendly way (withdraw/cancel option)[br]
Clear indication if attacking certain enemy rulers have an impact on one of the Objectives[br]
Autobattle balancing – losses are less significant if your army is stronger; the outcome of the previous battles will also influence the result.[br]
Extended deploy zone of the defender is removed (AI controls less Victory Locations in the beginning of battles from now on)[br]
Spell balance[br]
Weakened archers[br]
Random HP for individual soldiers (e.g. Curse of Shadow does not kill all soldiers simultaneously)[br]
Weakened traits for the army of Samhain[br]
Moving cavalry gets extra defense against ranged attacks[br]
Information about the difficulty of the upcoming battles is available in the text based quests[br]
The timing of the various Objectives appearing on the Campaign Map is now more balanced[br]
The new Morality icon appearing in the text based quests indicates the choices that affect Morality [br]
Diamond formation becomes more effective against trampling cavalry[br]
Diplomatic quests that affect the Morality of King Arthur will also change the Morality of the army leader hero.[br]
“Torture” in the prison screen reveals all provinces that belong to the king of the tortured hero (even the ones covered by the fog of war)[br]
Invasion of Christian armies in Chapter 4 delayed[br]
“Dispel” works on the spells granted by Victory Locations as well[br]
Magic resistance affects the Dragon’s Breath spell[br]Other minor bug fixes[br]
[br][br]Дальше... (http://store.steampowered.com/news/5332/)