steam_news
22.04.2011, 03:34
Updates to Men of War: Assault Squad have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][br]General[br]
Added M4A4 Sherman[br]
Added M4A4 Firefly[br]
Added StuG III G[br]
Added StuH 42[br]
Added new explosion effect for 105mm shells[br]
Changed Stosstrupp special ability to Sturmtrupp[br]
Changed Vsync to be enabled by standard (reduces camera stuttering)[br]
Changed shadow settings to normal by standard (reduces issues some GPUs have)[br]
Changed Ho-Ri I and II to have maximum gun range[br]
Changed Sten V silencer to have have less uncover effect when firing[br]
Changed Nagan PB to have less uncover effect when firing[br]
Changed knives to have no uncover effect when being thrown[br]
Changed sound system of vehicles to not loop exhaust sound (credits to Phazon)[br]
Changed Goliath to be more stealthy when moving[br]
Changed all tanks to have full fuel load on start[br]
Changed sound to be played in fog of war[br]
Changed accuracy curve of Sturmtiger to be linear[br]
Changed all weapons to have more accurately simulated accuracy according to aim circle[br]
Changed inventory of Scouts[br]
Changed visuals of mguns in interface[br]
Changed fuel can of tanks to carry additional fuel[br]
Changed tank mguns to be displayed in inventory only when they are AA-mgun[br]
Increased AI priority to target tanks[br]
Increased minimap icon sizes[br]
Increased animation speed for switching some small arms by infantry[br]
Increased animation speed of jumping over fences[br]
Increased animation speed of tossing grenades[br]
Increased animation speed of healing/finish healing so running away works better[br]
Increased animation speed of getting to cover when a grenade lands nearby[br]
Increased animation speed of hand to hand combat[br]
Increased accuracy of Churchill AVRE[br]
Increased accuracy of Ho-Ri I and II[br]
Increased accuracy of Super Pershing[br]
Increased shell damage of shells sizes 37mm to 85mm[br]
Increased penetration power of Ho-Ri I and Ho-Ri II gun[br]
Increased knife throw speed[br]
Increased at-rifles accuracy[br]
Increased barrel fuel load from 200 to 500 liters[br]
Increased repair time of medium tanks[br]
Increased small arms weapon switch speed[br]
Increased reload time of Churchill AVRE from 75 sec to 60 sec[br]
Increased damage modifier of StG44 slightly[br]
Increased the range of flame tanks from 30m to 35m[br]
Reduced recharge time of IS-2 and IS-3 from 15 sec to 12 sec[br]
Reduced high explosive resistance of sandbags[br]
Reduced mgun rotation speed of Hetzer slightly[br]
Reduced specular of Panther slightly[br]
Reduced accuracy of mguns[br]
Reduced accuracy of carbines[br]
Reduced damage modifier of mguns[br]
Removed mediumbig shell size (85mm)[br]
Reworked the accuracy during movement mechanics for all vehicles[br]
Reworked the accuracy mechanics for tanks[br]
Reworked the accuracy mechanics for small arms[br]
Reworked the vision system[br]
Reworked the unit path finding (credits to Ty2903)[br]
Reworked explosion effect system[br]
Fixed squad interface to display all squad members[br]
Fixed SdKfz 251 accuracy setting for movement[br]
Fixed Japanese tank mguns to have accuracy decrease when moving[br]
Fixed vision settings of Churchill Mk. VII, AVRE and Croc[br]
Fixed vision settings of Jagdpanzer IV[br]
Fixed some vehicle vision bugs (credits to Ty2903)[br]
Fixed some vehicle bugs (credits to Ty2903)[br]
Fixed a bug with PPSH accuracy[br]
Fixed vehicles getting stuck on tramways[br]
Fixed vehicles getting stuck on coaster tanks[br]
Fixed that AI was leaving Japanese ammo trucks when under fire[br]
Fixed some erroneous reports in the gamelog[br]
Fixed volume of Type99 LMG[br]
Fixed a specular map issue of the QF 6[br]
Fixed some building props[br]
Fixed some mipmap levels for textures[br]
Fixed mguns of black prince to be BESA[br]Fixed volumes of Mk2 Matilda[br]
Multiplayer[br]
Added ranked games[br]
Added steam leaderboards[br]
Changed netcode to improve performance[br]
Changed M4A4 FireFly class from heavy to medium[br]
Changed mgun display in unit info menu[br]
Increased chat message size[br]
Increased MG42 timer from 30 sec to 60 sec[br]
Increased price of ISU-152 from 1200 MP to 1400 MP[br]
Increased price of T-34-76 late from 400 MP to 420 MP[br]
Increased price of MK2 Daimler from 220 MP to 240 MP[br]
Increased price of M24 from 360 MP to 380 MP[br]
Reduced price of KV-85 from 760 MP to 750 MP[br]
Reduced price of ZiS 30 from 360 MP to 350 MP[br]
Reduced price of Su-76 from 360 MP to 350 MP[br]
Reduced price of Su-85 from 560 MP to 550 MP[br]
Reduced price of KV-1 from 560 MP to 550 MP[br]
Reduced CP of M4A4 FireFly from 30 CP to 15 CP[br]
Fixed small map issues[br]
Fixed combat mode on 2v2 Canyon multi map[br]
Fixed camera settings on 1v1 Winter Church, 1v1 Road, 2v2 Canyon[br]
Fixed scores of Churchill Mk VII[br]
Fixed scores of Comet[br]
Fixed camera clipping on Canyon[br]
Skirmish[br]
Changed fog of war to visually uncover by allies as well[br]
Reduced AI accuracy on easy, normal, hard for 10%[br]
Fixed flamer price on some missions[br]
Fixed small map issues[br]
Fixed tank crew members flying out of tanks[br]
[br] [br] Дальше... (http://store.steampowered.com/news/5351/)
Added M4A4 Sherman[br]
Added M4A4 Firefly[br]
Added StuG III G[br]
Added StuH 42[br]
Added new explosion effect for 105mm shells[br]
Changed Stosstrupp special ability to Sturmtrupp[br]
Changed Vsync to be enabled by standard (reduces camera stuttering)[br]
Changed shadow settings to normal by standard (reduces issues some GPUs have)[br]
Changed Ho-Ri I and II to have maximum gun range[br]
Changed Sten V silencer to have have less uncover effect when firing[br]
Changed Nagan PB to have less uncover effect when firing[br]
Changed knives to have no uncover effect when being thrown[br]
Changed sound system of vehicles to not loop exhaust sound (credits to Phazon)[br]
Changed Goliath to be more stealthy when moving[br]
Changed all tanks to have full fuel load on start[br]
Changed sound to be played in fog of war[br]
Changed accuracy curve of Sturmtiger to be linear[br]
Changed all weapons to have more accurately simulated accuracy according to aim circle[br]
Changed inventory of Scouts[br]
Changed visuals of mguns in interface[br]
Changed fuel can of tanks to carry additional fuel[br]
Changed tank mguns to be displayed in inventory only when they are AA-mgun[br]
Increased AI priority to target tanks[br]
Increased minimap icon sizes[br]
Increased animation speed for switching some small arms by infantry[br]
Increased animation speed of jumping over fences[br]
Increased animation speed of tossing grenades[br]
Increased animation speed of healing/finish healing so running away works better[br]
Increased animation speed of getting to cover when a grenade lands nearby[br]
Increased animation speed of hand to hand combat[br]
Increased accuracy of Churchill AVRE[br]
Increased accuracy of Ho-Ri I and II[br]
Increased accuracy of Super Pershing[br]
Increased shell damage of shells sizes 37mm to 85mm[br]
Increased penetration power of Ho-Ri I and Ho-Ri II gun[br]
Increased knife throw speed[br]
Increased at-rifles accuracy[br]
Increased barrel fuel load from 200 to 500 liters[br]
Increased repair time of medium tanks[br]
Increased small arms weapon switch speed[br]
Increased reload time of Churchill AVRE from 75 sec to 60 sec[br]
Increased damage modifier of StG44 slightly[br]
Increased the range of flame tanks from 30m to 35m[br]
Reduced recharge time of IS-2 and IS-3 from 15 sec to 12 sec[br]
Reduced high explosive resistance of sandbags[br]
Reduced mgun rotation speed of Hetzer slightly[br]
Reduced specular of Panther slightly[br]
Reduced accuracy of mguns[br]
Reduced accuracy of carbines[br]
Reduced damage modifier of mguns[br]
Removed mediumbig shell size (85mm)[br]
Reworked the accuracy during movement mechanics for all vehicles[br]
Reworked the accuracy mechanics for tanks[br]
Reworked the accuracy mechanics for small arms[br]
Reworked the vision system[br]
Reworked the unit path finding (credits to Ty2903)[br]
Reworked explosion effect system[br]
Fixed squad interface to display all squad members[br]
Fixed SdKfz 251 accuracy setting for movement[br]
Fixed Japanese tank mguns to have accuracy decrease when moving[br]
Fixed vision settings of Churchill Mk. VII, AVRE and Croc[br]
Fixed vision settings of Jagdpanzer IV[br]
Fixed some vehicle vision bugs (credits to Ty2903)[br]
Fixed some vehicle bugs (credits to Ty2903)[br]
Fixed a bug with PPSH accuracy[br]
Fixed vehicles getting stuck on tramways[br]
Fixed vehicles getting stuck on coaster tanks[br]
Fixed that AI was leaving Japanese ammo trucks when under fire[br]
Fixed some erroneous reports in the gamelog[br]
Fixed volume of Type99 LMG[br]
Fixed a specular map issue of the QF 6[br]
Fixed some building props[br]
Fixed some mipmap levels for textures[br]
Fixed mguns of black prince to be BESA[br]Fixed volumes of Mk2 Matilda[br]
Multiplayer[br]
Added ranked games[br]
Added steam leaderboards[br]
Changed netcode to improve performance[br]
Changed M4A4 FireFly class from heavy to medium[br]
Changed mgun display in unit info menu[br]
Increased chat message size[br]
Increased MG42 timer from 30 sec to 60 sec[br]
Increased price of ISU-152 from 1200 MP to 1400 MP[br]
Increased price of T-34-76 late from 400 MP to 420 MP[br]
Increased price of MK2 Daimler from 220 MP to 240 MP[br]
Increased price of M24 from 360 MP to 380 MP[br]
Reduced price of KV-85 from 760 MP to 750 MP[br]
Reduced price of ZiS 30 from 360 MP to 350 MP[br]
Reduced price of Su-76 from 360 MP to 350 MP[br]
Reduced price of Su-85 from 560 MP to 550 MP[br]
Reduced price of KV-1 from 560 MP to 550 MP[br]
Reduced CP of M4A4 FireFly from 30 CP to 15 CP[br]
Fixed small map issues[br]
Fixed combat mode on 2v2 Canyon multi map[br]
Fixed camera settings on 1v1 Winter Church, 1v1 Road, 2v2 Canyon[br]
Fixed scores of Churchill Mk VII[br]
Fixed scores of Comet[br]
Fixed camera clipping on Canyon[br]
Skirmish[br]
Changed fog of war to visually uncover by allies as well[br]
Reduced AI accuracy on easy, normal, hard for 10%[br]
Fixed flamer price on some missions[br]
Fixed small map issues[br]
Fixed tank crew members flying out of tanks[br]
[br] [br] Дальше... (http://store.steampowered.com/news/5351/)