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Просмотр полной версии : Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Death


steam_news
19.05.2011, 08:26
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Important notes

If you were previously crashing on startup, please have Steam verify the integrity of your game cache[br]

Update your game to the most current version[br]
Right-click on the game and select "Properties"[br]
Click on the "Local Files" tab[br]
Click on the "Verify Integrity of Game Cache" button[br]

If you were previously crashing when connecting to a server, please run once with "-autoconfig" to reset your graphics state[br]

Update your game to the most current version[br]
Right-click on the game and select "Properties"[br]
Click on the "General" tab[br]
Click on the "Set Launch Options..." button[br]
Add "-autoconfig" to the launch options and click OK[br]
Restart your game[br]
After doing this, you should remove -autoconfig from your launch options[br]


[br][B]Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

Fixed several client crashes on game startup, shutdown, and replay interaction[br]Updated the materials used on models to ignore the $ignorez flag, to make it harder to create wallhacks on sv_pure 0 servers[br]

[br][B]Team Fortress 2[br]

Added an Advanced Options button to the main menu to allow tweaking of many gameplay options[br]
Fixed server crashes related to replays and new items[br]
Added "per_class_loadout_slots" and "attribute_controlled_attached_particles" sections to the GetSchema WebAPI call[br]

[br] [br] Дальше... (http://store.steampowered.com/news/5499/)