steam_news
27.05.2011, 02:01
Updates to Dawn of War II: Retribution have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Updates
Removed kick voting from any circumstance where there are only 2 human players in a game[br]
Added Inscribed Combat Shield as paid DLC for Last Stand[br]
Added Sacred Relic Armour as paid DLC for Last Stand[br]
Added Debilitating Witchblade as paid DLC for Last Stand[br]
Added Armour of Idranel as paid DLC for Last Stand[br]
Added Pokkit Rokkit Launcha as paid DLC for Last Stand[br]
Added Juiced Up Tellyporta as paid DLC for Last Stand[br]
Added Oracle Stave as paid DLC for Last Stand[br]
Added Rubric Touched Helm as paid DLC for Last Stand [br]
Added Ornate Vostroyan Shotgun as paid DLC for Last Stand [br]
Added Usidae Trophy as paid DLC for Last Stand[br]
Added Thornback Carapace as paid DLC for Last Stand [br]Added Devourer Cannon as paid DLC for Last Stand[br]
[br][B]Bug Fixes
Fixed an issue that caused Techmarine Proximity Mines to immobilize vehicles.[br]
Imperial Guard players are no longer awarded Command points when using Summary Execution.[br]
Fixed an issue that caused the Autarch to retain the heavy cover modifier after jumping over cover.[br]
Hellfury global now deals damage to vehicles.[br]
Apothecary now correctly gains health when attacking vehicles with the Sanguine Chainsword.[br]
Fixed an issue that could prevent the Warp Spider Exarch Teleport cooldown from being reduced after purchasing the Enhanced Warp Jump Generator.[br]
Fixed an issue that could cause the Warlock's Psychic Shield ability to drain energy while not taking damage.[br]
Fixed an issue that prevented the Warboss's Boss Pole from properly providing suppression resistance to the Warboss[br]
Fixed an issue that allowed enemy units to use their abilities while stunned by the Sentinel's Ground Pound[br]
Fixed an issue that was preventing the Inquisitor's Crippling Volley from dealing damage[br]
Fixed an issue that could cause the Lictor to be unable to melee[br]
Fixed an issue that could allow the Commissar Lord to execute enemy units[br]
Fixed an issue that awarded double red points when the Ravener Alpha's tunnels were destroyed after they had been garrisoned.[br]
Autarch can no longer be targeted by Subjugate[br]
Fixed issues on Calderis Refinery and Selenon Fissure that allowed player to be teleported into regions their units could not escape[br]
[br][B]SPACE MARINE
Larramans Blessing red cost increased from 125 to 175 [br]
Librarian Tomb of Time upgrade cost increased from 75/20 to 100/25[br]
Veil of Time cooldown increased from 30 seconds to 45[br]
[br][B]ORK
Mekboy Bouncy Shield no longer causes knockback on retreat[br]
Warboss Im Angry no longer grants bonus health regeneration on use[br]
[br][B]ELDAR
Seer Council cost reduced to 600 req and 300 Red[br]
Webway Holofield radius reduced from 25 to 20[br]
Webway Holofield duration reduced from 15 to 10[br]
Webway Holofield recharge time increased from 45 to 55[br]
Webway cost increased from 50 red to 75 red[br]
[br][B]TYRANID
Raveners jump now has a minimum range[br]
Hive Tyrant Invulnerability duration reduced from 12 seconds to 9 seconds[br]
[br][B]IMPERIAL GUARD
Stormtroopers now will fire meltabombs easier[br]
Leman Russ Global Call in reduced from 650 to 600 req[br]
Sentinels stomp stuns the unit (disables shooting)[br]
Inquisitor Crossbow Volley Ability now deals 30 damage[br]
[br][B]CHAOS[br]
Noise Marines cost reduced from 400/40 to 350/30[br]
Warpfire damage Reduced from 115 to 80[br]
Great Unclean One cost reduced from 800/200 to 700/180[br]
[br] [br] Дальше... (http://store.steampowered.com/news/5559/)
Removed kick voting from any circumstance where there are only 2 human players in a game[br]
Added Inscribed Combat Shield as paid DLC for Last Stand[br]
Added Sacred Relic Armour as paid DLC for Last Stand[br]
Added Debilitating Witchblade as paid DLC for Last Stand[br]
Added Armour of Idranel as paid DLC for Last Stand[br]
Added Pokkit Rokkit Launcha as paid DLC for Last Stand[br]
Added Juiced Up Tellyporta as paid DLC for Last Stand[br]
Added Oracle Stave as paid DLC for Last Stand[br]
Added Rubric Touched Helm as paid DLC for Last Stand [br]
Added Ornate Vostroyan Shotgun as paid DLC for Last Stand [br]
Added Usidae Trophy as paid DLC for Last Stand[br]
Added Thornback Carapace as paid DLC for Last Stand [br]Added Devourer Cannon as paid DLC for Last Stand[br]
[br][B]Bug Fixes
Fixed an issue that caused Techmarine Proximity Mines to immobilize vehicles.[br]
Imperial Guard players are no longer awarded Command points when using Summary Execution.[br]
Fixed an issue that caused the Autarch to retain the heavy cover modifier after jumping over cover.[br]
Hellfury global now deals damage to vehicles.[br]
Apothecary now correctly gains health when attacking vehicles with the Sanguine Chainsword.[br]
Fixed an issue that could prevent the Warp Spider Exarch Teleport cooldown from being reduced after purchasing the Enhanced Warp Jump Generator.[br]
Fixed an issue that could cause the Warlock's Psychic Shield ability to drain energy while not taking damage.[br]
Fixed an issue that prevented the Warboss's Boss Pole from properly providing suppression resistance to the Warboss[br]
Fixed an issue that allowed enemy units to use their abilities while stunned by the Sentinel's Ground Pound[br]
Fixed an issue that was preventing the Inquisitor's Crippling Volley from dealing damage[br]
Fixed an issue that could cause the Lictor to be unable to melee[br]
Fixed an issue that could allow the Commissar Lord to execute enemy units[br]
Fixed an issue that awarded double red points when the Ravener Alpha's tunnels were destroyed after they had been garrisoned.[br]
Autarch can no longer be targeted by Subjugate[br]
Fixed issues on Calderis Refinery and Selenon Fissure that allowed player to be teleported into regions their units could not escape[br]
[br][B]SPACE MARINE
Larramans Blessing red cost increased from 125 to 175 [br]
Librarian Tomb of Time upgrade cost increased from 75/20 to 100/25[br]
Veil of Time cooldown increased from 30 seconds to 45[br]
[br][B]ORK
Mekboy Bouncy Shield no longer causes knockback on retreat[br]
Warboss Im Angry no longer grants bonus health regeneration on use[br]
[br][B]ELDAR
Seer Council cost reduced to 600 req and 300 Red[br]
Webway Holofield radius reduced from 25 to 20[br]
Webway Holofield duration reduced from 15 to 10[br]
Webway Holofield recharge time increased from 45 to 55[br]
Webway cost increased from 50 red to 75 red[br]
[br][B]TYRANID
Raveners jump now has a minimum range[br]
Hive Tyrant Invulnerability duration reduced from 12 seconds to 9 seconds[br]
[br][B]IMPERIAL GUARD
Stormtroopers now will fire meltabombs easier[br]
Leman Russ Global Call in reduced from 650 to 600 req[br]
Sentinels stomp stuns the unit (disables shooting)[br]
Inquisitor Crossbow Volley Ability now deals 30 damage[br]
[br][B]CHAOS[br]
Noise Marines cost reduced from 400/40 to 350/30[br]
Warpfire damage Reduced from 115 to 80[br]
Great Unclean One cost reduced from 800/200 to 700/180[br]
[br] [br] Дальше... (http://store.steampowered.com/news/5559/)