steam_news
07.06.2011, 03:05
- Added languages: Japanese, Korean and Simplified Chinese.[br]- Optimized Flash UI renderer and player.[br]- Major optimizations in the DX9 and OpenGL renderers.[br]- Improved threading and CPU usage in particle system.[br]- Alot (!) of performance, threading and memory optimizations through out the entire engine.[br]- Streaming music from memory instead of IO to reduce playback glitches during loading on low-end machines.[br]- Optimized loading time both between levels and between in-game/front-end transitions.[br]- Now using DirectInput8 for keyboard input instead of Win32 API functions.[br]- Minor graphical improvements on various particle effects, meshes etc.[br]- Able to adjust gamma in "video options".[br]- Fade sound when application becomes inactive.[br]- Faster to shutdown when closing game during loading.[br]- Some tweaks to "highest" shadow setting to reduce SSAO noise.[br]- Loading initial resources during startup is now threaded.[br]- Improved use of registers in shader generation which improve performance on bad OpenGL drivers.[br]- Improved shadows in front end.[br]- Randomization bug in particle effect fixed; particle effects are no longer created equally.[br][br]http://storefront.steampowered.com/v/gfx/apps/57200/capsule_231x87.jpg (http://store.steampowered.com/app/57200/) [br][br]Дальше... (http://store.steampowered.com/news/5612/)