steam_news
11.06.2011, 10:13
Changes: [br]
Lives/credits now behave consistently during gauntlet runs [br]
F9 no longer crashes game when attempting to record using FRAPS [br]
Lightning Bug crash fixed on Dark Sector [br]
Leaderboards now correctly save/display selected ships [br]
Final boss music replaced with fully-mastered version [br]
Fullscreen-related crashes should be fixed [br]
Bomber vulcan damage increased by 1.5 [br]
Attempted fix for analog/hat input conflict on certain controllers [br]
Challenge level and gauntlet achievements should now award correctly (apologies to our first first 1CC gauntlet players!) [br]
The next time a challenge is completed (win or lose), all missing challenge achievements will be awarded [br]
Enemies that werent damage-flashing correctly should now be, with a few minor exceptions [br]Misc other crash bugs resolved [br]
Known Issues: [br]
Very-high-sensitivity mice move very slowly[br] WORKAROUND: Lower mouse sensitivity settings through Windows [br]
Some integrated video cards crash due to lack of proper OpenGL 2.0 support [br]
Audio mixer occasionally enters a state where sounds play incorrectly [br] WORKAROUND: Quit and restart the program [br]
Menu music sometimes cuts out after a couple loops[br]
[br] [br] Дальше... (http://store.steampowered.com/news/5645/)
Lives/credits now behave consistently during gauntlet runs [br]
F9 no longer crashes game when attempting to record using FRAPS [br]
Lightning Bug crash fixed on Dark Sector [br]
Leaderboards now correctly save/display selected ships [br]
Final boss music replaced with fully-mastered version [br]
Fullscreen-related crashes should be fixed [br]
Bomber vulcan damage increased by 1.5 [br]
Attempted fix for analog/hat input conflict on certain controllers [br]
Challenge level and gauntlet achievements should now award correctly (apologies to our first first 1CC gauntlet players!) [br]
The next time a challenge is completed (win or lose), all missing challenge achievements will be awarded [br]
Enemies that werent damage-flashing correctly should now be, with a few minor exceptions [br]Misc other crash bugs resolved [br]
Known Issues: [br]
Very-high-sensitivity mice move very slowly[br] WORKAROUND: Lower mouse sensitivity settings through Windows [br]
Some integrated video cards crash due to lack of proper OpenGL 2.0 support [br]
Audio mixer occasionally enters a state where sounds play incorrectly [br] WORKAROUND: Quit and restart the program [br]
Menu music sometimes cuts out after a couple loops[br]
[br] [br] Дальше... (http://store.steampowered.com/news/5645/)