steam_news
08.07.2011, 22:21
Full Changelog from 3.03:[br][br]- fixed issue with auto peacing out when using default fallback goal[br]- fixed issue with GiE effect taking temporary control of friends[br]provinces which could make them surrender[br]- fixed issue with mixed scripted goals not firing in correct order[br]- fixed crash in theatre view when theatre lackshq unit (like luxemburg)[br]- Moved some VPs in FIN around.[br]- LIT no longet gets Polish land from MolotovRibbentrop pact.[br]- added text for population_crisis[br]- better check on when SOV can demand eastern Poland[br]- set some missing MolotovRibbentrop flags in SOV's history file[br]- End of winter war event should fire only once[br]- Added missing provinces to western france region[br]- Fixed nuclear effect to be positive (heavy water and uranium tooltip).[br]- Fixed exploit - it is now impossible to manually cancel rebasing order when the unit is already on it's way.[br]- fixed possible crash in wargoal listing on diplomacy view[br]- we surrender message now pauses by default[br]- fixed issue with much too aggressive starting laws[br]- GiE will now peace out properly from event spawning war goals[br]- SCW victory event now has correct text and sets Madrid as capital[br]- Fixed tutorial - incorrect tabs was highlighted in all tutorials, except basic.[br]- Fixed tutorial - it was possible to close the tab with keyboard numbers, leaving empty rectangles and arrows.[br]- Fixed shortcuts in tutorial, so using F1,F2,F3,etc is locked, the same as corresponding buttons.[br]- add wargoal effect tooltip now always display correct involved countries[br]- fixed random crash with deleted expeditionary forces in invasions[br]- province tooltip in political mode also shows terrain type[br]- coups now replace ruling party also[br]- coup is much harder vs someone in a faction[br]- if in faction when suffering a coup you drop out of any faction and[br]ideology alignment change towards the coup's mastermind.[br]- threat mission a bit stronger[br]- Fixed "Undeclared War Region effect" description, so it doesn't require $REGION$ tag which was missing.[br]- Fixed AI Garrison management bug, causing the units shuffle around between the provinces forever.[br]- Fixed bug - constructing unit as reserve, save and reload caused that practical ability bonus was applied without "modifier reserve penalty".[br]- Fixed the deployment view, so the scrollbar value is remembered when deploying multiple units.[br]- fixed issue where supply would be drawn from capital instead of[br]acting capital when capital is under enemy control[br]- End of winter war event should fire only once, I mean it this time[br]- Choosing to continue the WW adds the annex goal[br]- add wargoal cooldown reduced to 1 month[br]- the_continuation war2 has title/desc (same as the_continuation war)[br]- coups no longer end wars[br]- Align towards faction modifiers now have text[br][br]http://storefront.steampowered.com/v/gfx/apps/42903/capsule_231x87.jpg (http://store.steampowered.com/app/42903/) [br][br]Дальше... (http://store.steampowered.com/news/5808/)