steam_news
22.07.2011, 01:54
Gameplay:[br]
Reverse Thrust - reduced energy consumption from 110% recharge rate to 83% recharge rate (planes now recover energy while reversing)[br]
Rubberized Hull - reduced energy loss and turning debuff from EMP by 20%[br]
Biplane (All Forms) - reduced energy loss and turning debuff from EMP by 20%[br]
Biplane (Recoilless) - afterburner effectiveness increased by 14%[br]
Biplane (Recoilless) - secondary weapon energy usage reduced by 2%[br]
Biplane (Dogfighter) - afterburner effectiveness for stall breaking significantly increased [effectiveness drops linearly from +60% at slow speeds to +0% near cruise speed][br]
Biplane (Dogfighter) - secondary weapon energy usage reduced by 2%[br]
Biplane (Heavy Cannon) - primary weapon added piercing third hit (100%, 75%, 45%)[br]
Biplane (Heavy Cannon) - secondary weapon energy usage reduced by 10%[br]
Miranda (Trickster) - primary weapon (fully charged shot only) reduced damage lost on bounces by 15% (122/98/74 -> 122/102/81)[br]Miranda (Time Anchor) - (only when carrying big bomb or ball) anchor energy usage increased by 25%[br]
New Beginner Maps - special server configuration tag |beginner| (includes ball_football):[br]
ball_channelpark (modified ball_funnelpark)[br]
ball_fracas (modified ball_mayhem2)[br]
ball_greywar (modified ball_darkwar)[br]
ball_proton (modified ball_core)[br]
New Midlevel Maps - special server configuration tag |midlevel| (includes beginner maps):[br]
ball_cavern (modified ball_cave)[br]
ball_gliderpark (modified ball_planepark)[br]
ball_meteoroids (modified ball_asteroids)[br]
ball_powder (modified ball_snow)[br]
New Expert Maps:[br]
1de_asteroids[br]
1de_mayhem[br]
ball_arcade (thanks Polio and Nikon)[br]
ball_atmosphere (thanks Nikon)[br]
ball_cross (thanks BlueMoon)[br]
ball_factory (thanks Polio and Nikon)[br]
ball_funnelpark (thanks Mandrad)[br]
ball_hardcourt (thanks Elixir and Nikon)[br]
ball_ice (thanks Nikon and Dyno)[br]
ball_pixelized (thanks Nikon)[br]
ball_ufo (thanks TRUEPA!N)[br]
ball_volcano (thanks innerlyte and Elixir)[br]
tbd_assembly (thanks pig_bomb)[br]
tbd_chess (thanks silent skies)[br]
tbd_justice (thanks pig_bomb)[br]
tbd_origami_park (thanks Mandrad)[br]
tbd_scrapyard (thanks Hartz)[br]
tbd_volcano (thanks innerlyte and Jayfourke)[br]
New Plane Skins:[br]
Checkers[br]
Flames[br]
Santa Hat[br]
Interface:[br]
Added Map, Time (round duration), and Next Map to award screen[br]
Added "Bomb Camera" spectate option to TBD mode -- press C to toggle Free/Chase/Bomb spectate modes[br]
Added "Chase Specific Player" spectate option -- you can lock the camera to a single player via the score screen (hold TAB to show scores, right click player, choose 'Spectate...')[br]
Added "[Warning] You have been idle for 4 minutes." message (with beep) to help spectators avoid idle kicks[br]
Increased the visibility of the Mouse crosshair and the Keyboard+Mouse orientation cone[br]
New title screen background[br]
Replaced welcome screen buttons with changelog[br]
Friend list: increased visibility of current server and last online time; added buttons for "Join Server" and "Message"; increased max friend count to 200[br]
Friend chat windows (Menu -> Friends) no longer consume the escape key allowing easy toggling between gameplay and chat[br]
If a tournament is in progress, the score screen (TAB) will render the names of participants that are currently spectating with the color of the team they are assigned to[br]
If a tournament is started with even teams and teams become uneven at any point during the tournament a red warning will appear in the top right (Teams: X vs Y)[br]
Spectators can now visually determine which team an acid cloud belongs to (left team's acid is light green, right team's acid is dark green)[br]
Hangar Deck -> Stats has a new row, "Total"[br]
[br][br]Дальше... (http://store.steampowered.com/news/5892/)
Reverse Thrust - reduced energy consumption from 110% recharge rate to 83% recharge rate (planes now recover energy while reversing)[br]
Rubberized Hull - reduced energy loss and turning debuff from EMP by 20%[br]
Biplane (All Forms) - reduced energy loss and turning debuff from EMP by 20%[br]
Biplane (Recoilless) - afterburner effectiveness increased by 14%[br]
Biplane (Recoilless) - secondary weapon energy usage reduced by 2%[br]
Biplane (Dogfighter) - afterburner effectiveness for stall breaking significantly increased [effectiveness drops linearly from +60% at slow speeds to +0% near cruise speed][br]
Biplane (Dogfighter) - secondary weapon energy usage reduced by 2%[br]
Biplane (Heavy Cannon) - primary weapon added piercing third hit (100%, 75%, 45%)[br]
Biplane (Heavy Cannon) - secondary weapon energy usage reduced by 10%[br]
Miranda (Trickster) - primary weapon (fully charged shot only) reduced damage lost on bounces by 15% (122/98/74 -> 122/102/81)[br]Miranda (Time Anchor) - (only when carrying big bomb or ball) anchor energy usage increased by 25%[br]
New Beginner Maps - special server configuration tag |beginner| (includes ball_football):[br]
ball_channelpark (modified ball_funnelpark)[br]
ball_fracas (modified ball_mayhem2)[br]
ball_greywar (modified ball_darkwar)[br]
ball_proton (modified ball_core)[br]
New Midlevel Maps - special server configuration tag |midlevel| (includes beginner maps):[br]
ball_cavern (modified ball_cave)[br]
ball_gliderpark (modified ball_planepark)[br]
ball_meteoroids (modified ball_asteroids)[br]
ball_powder (modified ball_snow)[br]
New Expert Maps:[br]
1de_asteroids[br]
1de_mayhem[br]
ball_arcade (thanks Polio and Nikon)[br]
ball_atmosphere (thanks Nikon)[br]
ball_cross (thanks BlueMoon)[br]
ball_factory (thanks Polio and Nikon)[br]
ball_funnelpark (thanks Mandrad)[br]
ball_hardcourt (thanks Elixir and Nikon)[br]
ball_ice (thanks Nikon and Dyno)[br]
ball_pixelized (thanks Nikon)[br]
ball_ufo (thanks TRUEPA!N)[br]
ball_volcano (thanks innerlyte and Elixir)[br]
tbd_assembly (thanks pig_bomb)[br]
tbd_chess (thanks silent skies)[br]
tbd_justice (thanks pig_bomb)[br]
tbd_origami_park (thanks Mandrad)[br]
tbd_scrapyard (thanks Hartz)[br]
tbd_volcano (thanks innerlyte and Jayfourke)[br]
New Plane Skins:[br]
Checkers[br]
Flames[br]
Santa Hat[br]
Interface:[br]
Added Map, Time (round duration), and Next Map to award screen[br]
Added "Bomb Camera" spectate option to TBD mode -- press C to toggle Free/Chase/Bomb spectate modes[br]
Added "Chase Specific Player" spectate option -- you can lock the camera to a single player via the score screen (hold TAB to show scores, right click player, choose 'Spectate...')[br]
Added "[Warning] You have been idle for 4 minutes." message (with beep) to help spectators avoid idle kicks[br]
Increased the visibility of the Mouse crosshair and the Keyboard+Mouse orientation cone[br]
New title screen background[br]
Replaced welcome screen buttons with changelog[br]
Friend list: increased visibility of current server and last online time; added buttons for "Join Server" and "Message"; increased max friend count to 200[br]
Friend chat windows (Menu -> Friends) no longer consume the escape key allowing easy toggling between gameplay and chat[br]
If a tournament is in progress, the score screen (TAB) will render the names of participants that are currently spectating with the color of the team they are assigned to[br]
If a tournament is started with even teams and teams become uneven at any point during the tournament a red warning will appear in the top right (Teams: X vs Y)[br]
Spectators can now visually determine which team an acid cloud belongs to (left team's acid is light green, right team's acid is dark green)[br]
Hangar Deck -> Stats has a new row, "Total"[br]
[br][br]Дальше... (http://store.steampowered.com/news/5892/)