steam_news
17.08.2011, 08:57
Fixes[br]
Loading crashes between maps[br]
General stability[br]
Exploit linked to the Deus Ex Machina[br]
Characteristic exploit[br]
Fixed Alt-Tab messing-up the UI[br]
Permanent Death when a hack fails[br]
Saves losses and character resets[br]
Dialogues in multiplayer games[br]
Brouzouf resets[br]
ATMs not giving money when hacked[br]
Enemies not reacting to hacked traitors[br]
Enemies not reacting when a friend dies close to them[br]
Return to first PSI power when a player dies[br]
Required agility for the Scrabouillor[br]
Required agility for the Sentry[br]
Bio Regen 5 not resetting Head Traumas[br]
Hacking list reset when a NPC dies[br]
Crashes linked to a certain number of hacked slaves[br]
"EYE_GHOST" being defined both in EYE_English and Gameui_english[br]
Achievements linked to the legendary classes[br]
Medkit achievement[br]
Triangular Gates and some spells giving Fatal Wounds despite the researches[br]
Increase of implants beyond the limit[br]
Missing Streumonic Complementarity research description[br]
Missing Cyber briefcase models for researches[br]
Campaign results displaying esoteric and nasty things[br]
VIP exploit[br]
Researches not always launching[br]
Lighting in cc_temple*, cc_new_eden, cc_tuto and cc_monolith[br]
cc_new_eden secondary quests not being saved[br]
cc_forgotten secondary quests not being saved[br]
Incorrect Deus Ex spawnpoint in cm_sheep[br]
Broken ladder in cc_sheep[br]
Infinite XP exploit on New Eden (Mentor)[br]
Locken not having a weapon when hostile on cc_new_eden[br]
Locken's departure and death not being saved on cc_new_eden[br]
Possible money exploit on cc_tuto2[br]
Possible XP exploit on cc_new_eden[br]
Being able to respawn in front of the Immortal King on cc_noctis without having completed the required quest[br]
Fall in the temple not always killing the player[br]
Players being Jian/Culter on cm_sheep[br]
Missing texture on cc_new_eden[br]
Missing texture on cc_forgotten[br]
Missing texture on cm_dreams[br]
Fixed being able to get stuck in the armory on cc_noctis[br]
Tobi not killing himself on cc_forgotten[br]
Invisible water brush on cc_ancient[br]
Superfluous armory logo on cc_noctis[br]
Being able to get stuck in stairs after a resurrection on cc_purge[br]
Being able to get stuck in stairs after a resurrection on cc_forgotten[br]
Mauve Mentor objective not being attached to the actual NPC on cm_purge[br]
Perigrum Forma being able to spawn in front of the player in the maintenance tunnels of cc_monolith[br]
Spawning view distances next to the player on Noctis Labyrinthus and Electric Sheep[br]
Achievement "Revelation" not being awarded when a player finds Akmal, the ancient[br]
Retrieval objective on cm_noctis not being clear[br]
Possible answer to Akmal not being active on cc_ancient[br]
Supreme Manduco being able to always kill on cc_new_eden[br]
Door of the Supreme Manduco closing behind the player[br]
Physic boxes of the streetlamps[br]
Invisible switch on cc_falling[br]
Typos in some texts[br]
Not being able to shoot through some fences with some weapons[br]Real end of the game too hard to get[br]
Additions/Modifications: [br]
Optimized memory[br]
Resurector invincibility is longer and more visible[br]
Max player option in the server creation[br]
Camera movement option when running[br]
Blur effect option when running[br]
Delay for using weapons after a dialogue[br]
Increased the numbers of given missions in Coop Missions depending on the number of players[br]
Escape allows closing certain menus[br]
Weapons can be bound to keys[br]
Decreased the sight cones and maximum sight distance of all NPCs[br]
Increased the Deus Ex Machinas' resistance[br]
Decreased the number of XP and Brouzouf earned when killing a Deus Ex Machina[br]
Deus Ex Machina's main weapon deals more damage[br]
Decreased the player's Heavy Armor protection[br]
Decreased the Sulfatum's accuracy[br]
Decreased the fall damage[br]
Throwing grenades cancels the Cloaking Field[br]
Limited the maximum amount of Brouzoufs[br]
Limited the maximum amount of XP and Brouzoufs given in one time[br]
Decreased the exploit of Fatal Wounds optimization[br]
Some cheating techniques aren't possible anymore[br]
Temporary and backup save system[br]
Some little balance tweaks[br]
Made the exit in cc_tuto2 more obvious[br]
Decreased the difficulty of the protection mission on cm_noctis[br]
Added an Ally icon on the Heavy Culter squad on cm_noctis[br]
Turrets in cc_monolith should be easier to spot[br]
Added some more player spawn points in the levels[br]
[br] [br] Дальше... (http://store.steampowered.com/news/6080/)
Loading crashes between maps[br]
General stability[br]
Exploit linked to the Deus Ex Machina[br]
Characteristic exploit[br]
Fixed Alt-Tab messing-up the UI[br]
Permanent Death when a hack fails[br]
Saves losses and character resets[br]
Dialogues in multiplayer games[br]
Brouzouf resets[br]
ATMs not giving money when hacked[br]
Enemies not reacting to hacked traitors[br]
Enemies not reacting when a friend dies close to them[br]
Return to first PSI power when a player dies[br]
Required agility for the Scrabouillor[br]
Required agility for the Sentry[br]
Bio Regen 5 not resetting Head Traumas[br]
Hacking list reset when a NPC dies[br]
Crashes linked to a certain number of hacked slaves[br]
"EYE_GHOST" being defined both in EYE_English and Gameui_english[br]
Achievements linked to the legendary classes[br]
Medkit achievement[br]
Triangular Gates and some spells giving Fatal Wounds despite the researches[br]
Increase of implants beyond the limit[br]
Missing Streumonic Complementarity research description[br]
Missing Cyber briefcase models for researches[br]
Campaign results displaying esoteric and nasty things[br]
VIP exploit[br]
Researches not always launching[br]
Lighting in cc_temple*, cc_new_eden, cc_tuto and cc_monolith[br]
cc_new_eden secondary quests not being saved[br]
cc_forgotten secondary quests not being saved[br]
Incorrect Deus Ex spawnpoint in cm_sheep[br]
Broken ladder in cc_sheep[br]
Infinite XP exploit on New Eden (Mentor)[br]
Locken not having a weapon when hostile on cc_new_eden[br]
Locken's departure and death not being saved on cc_new_eden[br]
Possible money exploit on cc_tuto2[br]
Possible XP exploit on cc_new_eden[br]
Being able to respawn in front of the Immortal King on cc_noctis without having completed the required quest[br]
Fall in the temple not always killing the player[br]
Players being Jian/Culter on cm_sheep[br]
Missing texture on cc_new_eden[br]
Missing texture on cc_forgotten[br]
Missing texture on cm_dreams[br]
Fixed being able to get stuck in the armory on cc_noctis[br]
Tobi not killing himself on cc_forgotten[br]
Invisible water brush on cc_ancient[br]
Superfluous armory logo on cc_noctis[br]
Being able to get stuck in stairs after a resurrection on cc_purge[br]
Being able to get stuck in stairs after a resurrection on cc_forgotten[br]
Mauve Mentor objective not being attached to the actual NPC on cm_purge[br]
Perigrum Forma being able to spawn in front of the player in the maintenance tunnels of cc_monolith[br]
Spawning view distances next to the player on Noctis Labyrinthus and Electric Sheep[br]
Achievement "Revelation" not being awarded when a player finds Akmal, the ancient[br]
Retrieval objective on cm_noctis not being clear[br]
Possible answer to Akmal not being active on cc_ancient[br]
Supreme Manduco being able to always kill on cc_new_eden[br]
Door of the Supreme Manduco closing behind the player[br]
Physic boxes of the streetlamps[br]
Invisible switch on cc_falling[br]
Typos in some texts[br]
Not being able to shoot through some fences with some weapons[br]Real end of the game too hard to get[br]
Additions/Modifications: [br]
Optimized memory[br]
Resurector invincibility is longer and more visible[br]
Max player option in the server creation[br]
Camera movement option when running[br]
Blur effect option when running[br]
Delay for using weapons after a dialogue[br]
Increased the numbers of given missions in Coop Missions depending on the number of players[br]
Escape allows closing certain menus[br]
Weapons can be bound to keys[br]
Decreased the sight cones and maximum sight distance of all NPCs[br]
Increased the Deus Ex Machinas' resistance[br]
Decreased the number of XP and Brouzouf earned when killing a Deus Ex Machina[br]
Deus Ex Machina's main weapon deals more damage[br]
Decreased the player's Heavy Armor protection[br]
Decreased the Sulfatum's accuracy[br]
Decreased the fall damage[br]
Throwing grenades cancels the Cloaking Field[br]
Limited the maximum amount of Brouzoufs[br]
Limited the maximum amount of XP and Brouzoufs given in one time[br]
Decreased the exploit of Fatal Wounds optimization[br]
Some cheating techniques aren't possible anymore[br]
Temporary and backup save system[br]
Some little balance tweaks[br]
Made the exit in cc_tuto2 more obvious[br]
Decreased the difficulty of the protection mission on cm_noctis[br]
Added an Ally icon on the Heavy Culter squad on cm_noctis[br]
Turrets in cc_monolith should be easier to spot[br]
Added some more player spawn points in the levels[br]
[br] [br] Дальше... (http://store.steampowered.com/news/6080/)