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Просмотр полной версии : Steel Storm Updated


steam_news
20.09.2011, 07:15
v2.00.02876[br][br]Summary:[br]=======[br][br]+ New structure for the campaigns[br]+ Added Japanese translation[br]+ Reorganized main menu[br][br]Details:[br]=====[br][br]Major Changes:[br][br]+ the map image and borders now draw at 0.75 alpha so you can still see what is going on in the game behind the map[br]+ fixed a bug that was causing objects to pop on the client into their real origin when slowing to a stop[br]+ fixed a bug that was displaying the respawn menu and allowing the player to attempt a respawn before he's done exploding and "officially dead" thus closing the respawn menu and forcing the player to restart the mission[br]+ added titles to the campaign list for campaign organization[br]+ polished the system and control menus by adding tabs to the top of the menu instead of cluttering them along the bottom with reset and back[br]+ renamed Gamepad Settings menu to Input Settings[br]+ mouse sensitivity has been moved to the Input Settings menu[br]+ when resetting controls mouse sensitivity is now reset when the Input Options are reset instead of Player Controls[br]+ moved Input Settings to be the last tab in the controls menu to keep all the keybind menus together[br]+ fixed a bug that was not allowing alternate back keys to work after opening the key bind prompt and closing with a key that functions as ESC[br]+ fixed a bug that was not toggling shadows correctly when toggling back on[br]+ the X360 back button can no longer be bound in the control menu[br]+ fixed several bugs in the campaign editor menu, and added some polish to the arrow key / gamepad controls for the menu[br]+ added Back buttons to all of the main menus[br]+ fixed a bug that as resetting anti aliasing incorrectly when resetting system settings[br][br]Minor Changes:[br][br]+ fixed a typo in the objectives list for objects[br]+ fixed a bug that wasn't translating primary/secondary objective titles in the menu mission briefing[br]+ fixed centering of fonts on menu options[br]+ motd now reads Japanese file and re-measures text when changing language[br]+ fixed a bug that wasn't selecting the profile option when the profile menu is loaded by default or after a profile is loaded or created[br]+ fixed a bug that was not loading default weapons for players if their player profile isn't found (should never occur in the first place anyway)[br]+ fixed a bug that wasn't resetting the slider position for resolution when resolution changes are canceled[br]+ fixed a bug in the system menu that was messing up translations[br]+ added all missing ctf and deathmatch english translation files (and updated the title of hack and slash to include the ctf suffix to coincide with other missions)[br]+ brought Russian translation up to date[br]+ fixed all health checks so that there won't be any confusion when health values are nan values [br]+ changed some fonts for Japanese translations[br]+ translated changes in all languages[br]+ fonts now change based on language[br]+ added mouse and gamepad titles inside the input settings menu[br]+ added Japanese to the language menu[br]+ fixed a bug in the gamepad controls that was drawing the slider min/max labels off position[br]+ less challenges are now drawn per row to make room for challenge titles[br]+ control input option titles no longer highlight. (to avoid confusion with the mouse)[br]+ certain menus including the main menu and menus with tabs no longer reset the selected option when backing out of a sub-menu[br]+ added a profile updater that renames the old BR campaign title to the new one, and sets the profile to version 1.1.[br]+ added some text to the challenge menus if no challenges have been completed[br]+ changed the selection in the campaign editor to use "->" instead of ">" and changed the color to be more obvious[br]+ removed some prints when looking up weapons before listing missions in a campaign[br]+ removed some menu selection restrictions for mouse and keyboard/gamepad[br]+ sound is now played when scrolling a list up with the keyboard/gamepad[br]+ sound is no longer played when adjusting sliders[br]+ in the challenge menu in the esc menu, challenges are now sorted to show weapons first[br]+ fixed some bugs involving translations[br]+ some menus now transition smoother[br]+ changed the font on the hud objectives text to one that is larger and less distorted at lower resolutions[br]+ polished the opening/closing of several menus[br]+ changed the text on the map to be more readable in lower resolutions[br]+ removed time left from the scoreboard[br]+ player frags no longer show in singleplayer[br]+ place, and name no longer draw on the scoreboard before the mission ends in singleplayer[br]+ the scoreboard no longer draws empty slots, the menu shrinks to fit[br]+ rearranged buttons on the scoreboard so that "Next Mission" is the first button[br]+ the color picker menus now show a color bar for each slider and should render a bit faster now[br]+ fixed a bug that was not resetting slider values for the color picker when backing out of the menu[br]+ the sound options menu now uses the correct background[br]+ added a "slow" comment to the dynamic lights toggle (needs to be translated, will generate file later)[br]+ the mission briefing menu in the main menu now stretches instead of using a scrollbar[br]+ in singleplayer death messages now refer to the player as "You" instead of their player name.[br]+ added player's color picker icon[br]http://storefront.steampowered.com/v/gfx/apps/96200/capsule_231x87.jpg (http://store.steampowered.com/app/96200/) [br] [br] Дальше... (http://store.steampowered.com/news/6304/)