steam_news
20.10.2011, 22:02
================================================== ==================[br]= Changes to 1.02 to 1.03[br]================================================== ==================[br][br]*******************************************[br]* New Features[br]*******************************************[br]- Added mountain pass between Kai and Shinano[br]- Console command: "mapautosave " will save a image of the map on each autosave in the screenshots folder[br]- When granting a ronin landed titles he will take his retinue units with him[br][br]*******************************************[br]* AI[br]*******************************************[br]- Fixed that sometimes the battles between the AI armies were stalling[br]- AI better at deciding to start civil war[br]- AI better at taking decisions[br]- AI plot tweaks[br]- AI can invite civil war opponents to join their clan[br]- AI Plotters now saves money to afford a war before executing the plot[br]- AI can now accept new vassals into it's clan[br]- Tweaked AI accept peace[br]- If a AI character have few male children (less than 3) fertility is prioritized when looking for a wife[br]- AI will not arrange betrothal if age difference is more than 5 years[br]- AI will no longer constantly raise and disband levies[br][br]*******************************************[br]* Gamebalance[br]*******************************************[br]- AI Less likely to form clan when weak[br]- Large clans will try to keep higher honor[br]- Balanced what is viewed as honor safe (less than high honor is viewed as unsafe)[br]- The male fertility decreases faster the more alive children he has[br]- Same ronin should not come back as often[br]- No longer possible to plot to attack rebels[br]- Vassal dislike events should not happen as often and requires that the liege is at war[br]- Vassal asking for kokujin title should not happen as often[br][br]*******************************************[br]* Interface Improvements[br]*******************************************[br]- Grant title from province view[br]- Selection view provides info on who is son/daughter/heir and job titles[br]- Replaced "sort by clan" in marriage finder with "sort by tier"[br]- Spouse alignment in dynastic view has been modified[br]- Portrait in diplomacy view should update correctly when a characters becomes an adult[br]- Shows a Seppuku end screen when player dies from low honor[br]- Siege view will show effective martial for attacker[br]- Hides super clan shield in dynastic view for Ronins[br]- Character browser will remember scrollbar alignment and sort order[br]- You can no longer choose to go to location for Ronins or open diplomatic view[br]- Dynastic view displays if the character is a ronin[br]- Grant interface in province view will display if you have promised a character a kokujin title[br]- "Send Gift" interaction displays the Honor gain[br][br]************************************************** ********[br]* UserModding[br]************************************************** ********[br]- Mode name is now displayed in version label[br]- Fixed mod path for defines.lua[br][br]*******************************************[br]* Bugfixes[br]*******************************************[br]- Masters of court now return when a building is finished, instead of the day after[br]- Fixed "Wrong army name is displayed if other armies are in the province"[br]- Setting "All dynasty Members" in the outliner should no longer disable all messages[br]- You can now rename armies[br]- You no longer pay extra from joining a plot if you start moving troops directly after replying[br]- The same plot cannot be exposed multiple times[br]- Fixed problem with dead character leading a army[br]- Fixed "No females with names staring with letters after K"[br]- Character stats should match those on selection screen[br]- Message Rules saved when quiting[br]- Claiming shoguninformation should be loaded correctly from save file[br]- A dead character should not be able to keep claiming the shogunate title[br]- Removed dead leaders from armies[br]- Fixed granting daimyo titles to people with max demesne size[br]- Progression update correctly when an construction time effect is triggered[br]- Fixed Event "I have fulfilled my promise" gives negative relation[br]- Fixed Vassals who asked kokujin/daimyo titles won't accept them when offered[br]- Fixed Construction ahead and behind scedule[br]- Fixed exposed plot[br]- AI will no longer spam move, cancel, move, cancel, ... (bug was introduced in 1.2)[br]- Fixed right portrait tooltip in diplomacy view[br]- Fixed a bug that caused the AI to marry no one while he had a child that only had a betrothal[br]- Corrected text for event option B when vassal asks for Daimyo title (was the same as option A)[br]- Civil war clans will no longer be able subjugate[br]- Fixed Incorrect succession (will no longer look at female line)[br]- Spouse bonuses should update correctly when a wife dies[br]- Fixed that you could get "Child Has No Spouse Alert" when child had betrothal[br]- Fixed Isshiki Yoshinao present as a vassal of Isshik leaderi in 1551[br]- Fixed siege stalling tooltip[br]- Remembers wars when break-away win in a civil war[br]- Liege giving out titles event is recieved from the correct person[br]- Fixed civil war bug where the two sides got the same clan name [br]- Legacy graphics terrain should now look as intented[br]- Fixed retinue recruitment bug that made it possible to have several retinue units[br]- Fixed stable event localisation error[br]- Fixed some unit related CTD:s[br]- Fixed Ninja missions' predicted time of completion was way off[br]- Fixed bug that caused siege to show STALLING when the real status was STATUS QUO[br]- Reorganizing/merging units in a siege should no longer enable someone else to gain control of the siege[br]- Disabled shift-rightclick menu (was not suppose to be enabled)[br]- Fixed incorrect names in Regent Notification[br]- Fixed bug related to AI handing out daimyo titles[br]- Fixed leaving religion on clan leader death[br]- Fixed character having spouses while in a betrothal[br]- Fixed The end screen not always showing[br]- No more character localized on the sea (PROV0)[br]- Fixed Unit survives battle with 0 strength[br]- Fixed lobby bug related to selecting a save game[br]- Fixed issues with the educational events[br]- Fixed tooltip for exposed plot in plot view[br]- Fixed a number of crests that where incorrect[br]- Shibita characters now have correct dynasty[br]- Daimyo of Kii no longer held by Hatakeyama in 1551 scenario[br]- Make sure characters are in the right dynasty when a civil war leader dies[br]- Execute plot that causes a join clan will no longer cost extra honor[br]- Corrected several wrong fathers for characters in the 1551 scenario [br]- If a Master stops with a construction (province improvement) to do something else in the same province, the construction will stall[br]- You should no longer lose all siege commanders when reloading a save[br]- A bunch of event related fixes[br][br]http://storefront.steampowered.com/v/gfx/apps/73210/capsule_231x87.jpg (http://store.steampowered.com/app/73210/) [br][br]Дальше... (http://store.steampowered.com/news/6554/)