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Просмотр полной версии : Dungeon Defenders Updated


steam_news
01.11.2011, 10:28
7.06 Update[br]Bug fixes / Feature Additions:[br]* Rebalanced/redesigned Spooktacular spawns and added Leaderboard & Stats collection - Thanks Tsuda![br]* Made Spooktacular skins unlockable by beating Spooktacular on hard (per hero class), though second set of weapons remain Insane-only[br]* Fixed various Spooktacular mission bugs[br]* Fixed chatbox getting stuck during level transitions[br]* Make costume unlock requirements clear in the costume selection[br]* Allowed mission unlocking/downloads at the mission selection screen[br]* Reduced self-heal mana cost ramp (cheaper to heal at high HP's now)[br]* Added "Drop All Mana" key, default "M" key, and keybinding added to configuration tool[br]* Fixed problem with Familiar attack rate being effectively capped (there was indeed a bug with this), and renamed the Familiar Attack Rate stat to "Attack Speed Bonus". Now high-Attack-Rate familars are way, way, way more effective.[br]* Made practice dummies average DPS over 5 seconds for a more accurate reading[br]* Fixed potential double-upgrade bug with superfast mouseclicks[br]* Moved bonus-item crates back into the main section of the Halloween Tavern, out from the Secret Room[br]* Added Pause menu option to "Hide Game", which delists the game and prevents anyone else from joining it. Useful for turning public match into a private match, or making a private match totally unjoinable even by your friends.[br]* Fixed bug in algorithm to determine gear stat allocations, that was making high-end gear less likely to have Defense Damage and Defense AoE stats.[br]* Removed Non-Infinite Build Time Option for Easy, Medium, Hard[br]* Fixed bug where Squire would turn around when entering block in Chase Cam[br]* Pets will now attack one of the Practice Dummies in the Tavern so you can check your Pet DPS[br]* Added button (Default "G") to remote-activate your Eternia Crystal so you can begin the Combat phase from wherever you are[br][br]Balancing Changes:[br]* Made Genie pet's "Grant Mana Bonus" upgradeable, and made him grant more Mana proportionate to how much its "Grant Mana Bonus" is upgraded[br]* Nerfed Spooktacular "Van Wolfstein" weapon about 40%, and Huntress Ability 'Piercing Shot' about 30%[br]* Increased speed of Apprentice Staff "knockback" animation by 40%, and increased its maximum (fully charged) damage output by 50%[br]* Nerfed Bowling Ball & Harpoon Turrets a bit more: bowling ball & harpoon damages reduced by about 33%, attack rate reduced by about 25%, bowling ball projectiles now limited to 6 hits before breaking, harpoon projectiles now limited to 12 hits before breaking. [br]* Slice and Dice Tower no longer has such a vertical sweep to be effective against enemies above it[br]* Reduced Energy Drain rates on Electric and Ensnare Monk Auras[br]* Increased Insane/Post-Insane Kobold Damage by 20% and Kobold Explosion Damage radius by 20%[br]* 20% increase to Spike Blockade HP & its exponential HP ramp[br]* 30% better exponential damage ramp on Squire Circular Slice[br]* 40% reduction on Imp/Engy repair costs [br][br]Дальше... (http://store.steampowered.com/news/6662/)