PDA

Просмотр полной версии : Dino D-Day Update Released


steam_news
05.11.2011, 07:47
- Added Team Deathmatch versions of several maps.[br]- Re-worked the method for team switching to fix intermittent server crashes.[br]- Re-worked how the MG42 is aimed and operated.[br]- Nerfed the Microraptor's spit attack. No longer does instant-kill on head shots, poison effect wears off after 6 seconds.[br]- Flamethrower bug when used on a T-Rex is fixed.[br]- Fixed team join message when joining spectators.[br]- Fixed viewmodel sometimes being visible when switching to spectators.[br]- Made low-health effect (heartbeat and screen pulse) temporary.[br]- cl_drawhud now can be used to turn off the HUD.[br]- Closed exploit where Microraptor could get access to Allied spawn on Depot.[br]- Closed exploit where Microraptor could spit into Allied spawn on Troina.[br]- Fixed menu loadout z-depth issue (clicking on background caused icons to disappear)[br]- Fixed bug when trying to punch with a right click.[br]- Fixed bug when firing flamethrower with right mouse button.[br]- Fixed point getting awarded to Medic when they apply a heal to a teammate with less than 50% health.[br]- Fixed various point exploits relating to suicides[br]- T-Rex suicide point exploit fixed.[br]- Sticky bomb icon back on Joe's loadout menu.[br][br]http://storefront.steampowered.com/v/gfx/apps/70000/capsule_231x87.jpg (http://store.steampowered.com/app/70000/) [br][br]Дальше... (http://store.steampowered.com/news/6709/)