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Просмотр полной версии : Dota 2 Update Released


steam_news
18.11.2011, 07:17
Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include:[br][br]HEROES[br]

Added Alchemist![br]
Ancient Apparition: Fixed the location from which Ice Blast fires.[br]
Ancient Apparition: Fixed Level 3 Cold Feet doing 1 too much damage.[br]
Bloodseeker: Fixed Rupture damaging invulnerable/cycloned units.[br]
Dragon Knight: Fixed Elder Dragon Form attack properties getting lost when he is purged/repelled.[br]
Huskar: Fixed Burning Spears working against wards.[br]
Jakiro: Fixed Liquid Fire not working correctly against siege units.[br]
Kunkka: Fixed Tidebringer working against wards.[br]
Huskar: Fixed Inner Vitality being cast-able on yourself when Magic Immune.[br]
Necrolyte: Fixed Heartstopper aura being blocked by magic immunity.[br]
Nature's Prophet: Fixed the spawn location of the Treants in Nature's Call.[br]
Omniknight: Fixed the following ability interactions with Repel/Purge: Inner Vitality, Weave, Moonlight Shadow, Overload, Holy Persuasion, Warcry, Shadow Word, Focus Fire, Sukuchi, Berserker's Call, Chilling Touch.[br]
Pudge: Fixed Dismember lasting too long on Roshan.[br]
Pudge: Fixed Meat Hook interrupting allied channel abilities.[br]
Riki: Fixed Backstab on wards[br]
Sand King: Fixed Repel stopping Sandstorm.[br]
Sand King: Fixed a bug with Epicenter doing its Ultimate Scepter number of pulses regardless of level.[br]
Shadow Shaman: Fixed Ether Shock hitting invisible units.[br]
Warlock: Fixed Rain of Chaos AoE stun not lasting longer with Scepter.[br]
Warlock: Fixed Rain of Chaos not destroying trees[br]
Warlock: Fixed Fatal Bonds disabling Blink Dagger/Regen.[br]
Warlock: Fixed Fatal Bonds damage being reduced by resistance.[br]
Warlock: Fixed Rain of Chaos not doing any impact damage.[br]
Warlock: Fixed Golem's Immolation working against Ancients.[br]
Weaver: Fixed Swarm not latching onto magic immune enemies.[br]
Weaver: Fixed Swarm losing their attack ability ability once an enemy becomes magic immune.[br]Witch Doctor: Fixed Paralyzing Casks stun lasting 5 seconds on Roshan.[br]

[br]GAMEPLAY[br]

Fixed Maelstrom/Mjolnir procing on denies/wards/sieges.[br]
Fixed Helm of the Dominator life-stealing off ward type units[br]
Fixed Ring of Basilius aura not working on siege units.[br]
Fixed Janggo aura not working on siege units.[br]
Fixed item critical strikes working against wards.[br]
Fixed item selling exploit where heroes could transfer sharable items and sell them back within the sell-back time.[br]
Cleaned up juke lanes in dire top lane.[br]

[br]UI[br]

Fixed a bug with courier purchasing, where trying to complete an item would not take into account items held by the courier.[br]
Fixed a quick-buy bug. With Mekansm displayed, buying a branch, then headdress would result in a branch missing from the list.[br]
Added a setting to disable screen shaking.[br]
Fixed double clicking Force Staff not working if you are Repelled.[br]
Fixed Smoke of Deceit and Dust of Appearance purchase announcement not appearing when an ally buys them.[br]
Fixed Omniknight and Dragon Knight legacy keys.[br]
Enabled Warlock for Captain's Mode[br]
Error messages will no longer appear if some unit in your multi-unit selection cannot perform the requested order.[br]
Practice Lobbies now appear on dota tv (can be selected to private in game setup).[br]
Fixed not being able to access the home shop after a respawn.[br]
Creeps under the control of a player now draw using that player’s color on the minimap.[br]
Fixed towers that are denied in the FoW still drawing for the other team on the minimap.[br]
Made overhead gold values not fade out as quickly when your controlled hero is high level.[br]
Added a new function (defaulted to Space Bar) that moves the camera to the last pinged location (if you press it again afterwards it goes back to your hero).[br]

[br]VISUALS[br]

Added impact effect to Leshrac's Lightning Storm.[br]
Added burned ground to Warlock's Rain of Chaos.[br]
Tweaked Dire tree shapes.[br]

[br]AUDIO[br]

Added more movement lines for Dazzle, Dark Seer, Dragon Knight, Furion, Huskar, Riki, Skeleton King, Slardar, Spectre, and Jakiro.[br]
Updated Jariko's voice-overs.[br]

[br]BOTS[br]

Fixed bug where bots would stand under the tower in the lane they were pushing when it had backdoor protection activated. Now they should move back to their lane front.[br]
Bots no longer assume that humans will fully help out when they're deciding whether to do Roshan.[br]
Revised Windrunner's Shackle Shot and Windrun usage -
they won't trigger as much when doing a casual retreat.[br]
In late-game, bots are more likely to go to side shops to get what they need (especially TP scrolls).[br]
Bots are no longer controllable by spectators.[br]
Improved the logic for deciding when to give up on an attack target that they haven't touched in a while.[br]
Fixed issue where bots would attack creeps rather than defend their tower from enemy heroes.[br]
Reworked how bots push lanes, they should be less likely to tank towers and should be in appropriate positions more often now.[br]
Fixed bug where heroes would leave their tower too easily when not fully recharged.[br]
Bots will now use a bottled regen rune rather than retreating all the way back to base to heal.[br]
Fixed bug in Zeus's Thundergod's Wrath usage that caused with him to killsteal with it too much.[br]
Bots should be better about harassing heroes during the laning phase -
melee heroes should no longer be able to last-hit with impunity.[br]
Revised sniper bot skill build to be less push-oriented and more gank/dps oriented.[br]
Reduced spamminess of bots announcing the defense of a lane.[br]
Made bots better about retreating to retrieve their items.[br]

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