steam_news
30.11.2011, 19:13
Rise of the Samurai[br]- Fixed forum issue enabling players to exceed the maximum veteran slot limit[br]- Fixed bug where Chosokabe Daikyu Samurai could be recruited[br]- Fixed bug where Realism mode wasnt being saved[br]- Fixed bug where players had to add an extra unit to ready up after a classic MP battle[br]- Fixed bug where replay battle type didnt update correctly when switching between types[br]- Fixed issue with Invite Friends and Weather tickboxes[br]- Fixed bug where duplicate experienced and veteran units displayed incorrect cost[br]- State Academy entry in Encylopaedia now displays correctly[br]- Fixed bug where remaining funds did not update when player switches sides in a siege battle[br]- Fixed crash bug when starting a 1v3 on a 2v2 map[br]- Fixed bug where grouped units could not be given orders after rallying from a rout[br]- Fixed issue where players with a full unit roster could still click add to army[br]- Fixed bug where the cutscene after the Nagashino historical battle caused a lockup[br]- Fixed bug where clearing then loading an army containing Hero units prevented Hero units from appearing as selectable units on the unit selection group[br][br]Retainers[br]- Infantry officer: retainers effect is +2 instead of +1[br]- Yari master: Reduce spear defence from 3 to 2[br]- Unabalanced spears: reduced effect from -3 to -2 (the counter to yari master)[br]- Stricken unholy forge: tweaked to affect all monk units[br]- World weary: morale penalty removed[br]- European gun smith: Tweaked to affect reload[br]- Way of the Ikko-Ikki: +10% now affects monks and ashigaru, with +2 melee defence rather than +3[br]- Rennyos teachings: Morale boost now +1 rather than +2 and +3 melee defence rather than +4[br][br]Unit categories[br]- Spear and naginata units are now distinct so that spear retainers do not benefit naginata units. This affects a number of overpowered army/retainer combinations to reduce their effectiveness. [br][br]Units[br]- Samurai Archers reduced in cost by 50 koku[br]- Great Guard cap raised to 2[br]- Matchlocks reduced in cost as they are now less effective with previous friendly fire fixes[br]- Naginata Warrior Monk Cavalry capped to 3 max to reduce potency [br] [br] Дальше... (http://store.steampowered.com/news/6891/)