steam_news
02.12.2011, 11:18
Updates to Dota 2 are imminent. Fixes will include:[br][br]HEROES[br]
Added Lifestealer![br]
Alchemist: Fixed Chemical Rage not changing his base mana regeneration.[br]
Alchemist: Fixed Goblin's Greed working on buildings.[br]
Alchemist: Fixed various delays on his spells.[br]
Axe: Fixed Berserker's Call to properly force affected invisible enemies to attack.[br]
Batrider: Fixed level 4 Sticky Napalm making turn rate faster rather than slower.[br]
Badrider: Fixed Flamebreak being able to knock Roshan out of his area.[br]
Beastmaster: Fixed base damage.[br]
Beastmaster: Fixed Wild Axes potentially getting stuck in the world.[br]
Bloodseeker: Fixed Thirst working on illusions.[br]
Bloodseeker: Fixed a bug with Rupture against magic immune enemies.[br]
Bloodseeker: Fixed Rupture hurting you while you are cycloned.[br]
Chen: Fixed Holy Persuation allowing Wildkin's channeled Torando to go uninterrupted.[br]
Dark Seer: Fixed being able to Surge magic immune allies.[br]
Doom: Fixed neutral critical strike ability from affecting wards.[br]
Jakiro: Fixed Liquid Fire working with Illusions.[br]
Leshrac: Fixed Pulse Nova not toggling off when you run out of mana[br]
Necrolyte: Fixed Heartstopper Aura damaging wards.[br]
Puck: Fixed a bug with Phase Shift that could let you use it an infinite number of times.[br]
Puck: Fixed endless Phase Shift during Chronosphere.[br]
Pudge: Fixed Rot doing continuing to do damage after you die.[br]
Warlock: Fixed Golem's Immolation not doing any damage.[br]
Windrunner: Fixed Powershot killing Couriers.[br]Enabled Alchemist in Captain's Mode.[br]
[br]GAMEPLAY[br]
Fixed Manta Style images not carrying over Chemical Rage buff.[br]
Fixed Repel/Purge stopping Battery Assault.[br]
Fixed Repel/Purge removing Ghost Ship allied buff.[br]
Fixed Repel/Purge removing various consumable buffs.[br]
Fixed invisibility state on minimap toggling off if you walked near an enemy sentry ward (or other source of true sight).[br]
Fixed Ethereal Blade and Ghost Scepter not sharing cooldown.[br]
Fixed teleport scroll not dispelling item ethereal buffs.[br]
Fixed evasion not being disabled properly under Doom/Chronosphere.[br]
Fixed minimum damage check on Mjollnir's Static.[br]
Illusions now copy the toggled state of inventory items on spawn (Armlet, Radiance, Basilius, etc.)[br]
Fixed the following auras' interactions with Siege units: Necronomicon, Assault, Mekansm, Vladmir.[br]
Fixed Mekansm not healing Siege units.[br]
Fixed collision size on Nether Ward being too big.[br]
Fixed Roshan bashing wards.[br]
[br]INTERFACE[br]
Fixed the -wtf cheat command not working.[br]
Fixed spawncreeps to not spawn more creeps if there are already more than 75 creeps alive on the map.[br]
Hooked up item aliases in shop search! You can enter 'bkb' for Black King Bar, 'gg' for branch, and much, much more.[br]
Hero Picker: Added skill icons to the hero summary page.[br]
Hero Picker: Moved lore to its own tab.[br]
Added hero picker to the Learn tab.[br]
Fixed bug where some long tooltips were getting truncated.[br]
Item tooltips in the game end screen now show the item level.[br]
Spectator items panel now shows item level.[br]
Player names and colors are now filled in before the player selects a hero. Previously the row would be blank until a hero was chosen.[br]
Fixed crash when clicking on an empty slot in the top bar.[br]
Fixed a crash when clicking in the minimap area before the map has loaded.[br]
Fixed hang on exit.[br]
Removed the timer between clicks to self-cast abilities and items that are able to quick-cast.[br]
Adjusted default hotkeys (please note that hotkeys will be influx for a while, so you may need to rebind them from time to time).[br]
Fixed default camera settings to not glide/skate.[br]
Party display now shows the number of pending invites.[br]
Added page showing your win and loss counts with each hero.[br]
The chat channel list is now sorted.[br]
Increased number of users per regional chat channel.[br]
Your Friends list shows when a friend is finding a match.[br]
Fixed some legacy key issues.[br]
[br]MATCHMAKING[br]
Players that have been waiting a long time get some priority when finding a match.[br]
Players in the low priority pool try to match players that are closer to their actual rating.[br]
[br]VISUALS[br]
Fixed Sven's Storm Bolt coming from the wrong hand.[br]
Fixed stunning knock back modifiers not having a stunned effect.[br]
Fixed Windrunner not playing her Focus Fire run animation.[br]
[br]DOTA 2 BOTS[br]
Added new client-bot-debugging command: dota_bot_dump_state. With no parameter, it will dump the general state of all bots. With a (partial) name of a hero supplied, it will dump more detailed information about the state of that specific hero's bot.[br]
Enabled a small action delay to better mimic human reaction time.[br]
Bots will now save for and use Buyback.[br]
Bots should no longer focus too much on wards, and will no longer try to use abilities on them.[br]
Added a per-hero aggression factor, which hopefully will help keep poor Crystal Maiden alive a bit more.[br]
Improved Vengeful Spirit bot's Nether Swap usage - she should be better about swapping heroes that are getting away.[br]
Fixed case where bots would use TP scrolls to port short distances when retreating.[br]
Bots will no longer use a TP scroll or Travel Boots when nearby enemies have stuns available.[br]
A number of bots will now harass with long-range stuns/abilities when defending a tower and waiting for allies to arrive.[br]
When chasing an enemy that blinks away, bots will no longer have perfect knowledge of where they blinked.[br]
Fixed case where bots were failing to path back into their fountain (specifically when trying to pull creeps into the fountain).[br]
Bots will now try to kill enemy couriers.[br]
Fixed bug where bots were not trying to avoid linear projectiles like Mirana's Arrow and Pudge's Hook.[br]
Fixed case where a bot with a full inventory (and not willing to drop anything) would get deemed the best bot to pick up an item, causing no one to pick it up.[br]
Bots now know if they have mini-stuns on their attacks, and are more likely to attack enemies who are channeling.[br]
Bots will no longer buy dust/gem in response to an enemy having an invisibility rune.[br]
Bots now take avoidance into account when destroying items the enemy team has dropped, so they should no longer dive for them.[br]
Bots should now avoid standing in Sand King's Sandstorm.[br]
Earthshaker bot should be better at fissuring fleeing enemies.[br]
Fixed case where a bot could get stuck trying to purchase an item at the side shop that's also available at the secret shop.[br]
Fixed bots standing in a healing aura when high health rather then retreating to retrieve their items.[br]
Made carries better able to interrupt their farming to retrieve items from their stash or the secret shop.[br]
Made bots better about doing Roshan if a human pings him. [br]
[br] [br] Дальше... (http://store.steampowered.com/news/6912/)
Added Lifestealer![br]
Alchemist: Fixed Chemical Rage not changing his base mana regeneration.[br]
Alchemist: Fixed Goblin's Greed working on buildings.[br]
Alchemist: Fixed various delays on his spells.[br]
Axe: Fixed Berserker's Call to properly force affected invisible enemies to attack.[br]
Batrider: Fixed level 4 Sticky Napalm making turn rate faster rather than slower.[br]
Badrider: Fixed Flamebreak being able to knock Roshan out of his area.[br]
Beastmaster: Fixed base damage.[br]
Beastmaster: Fixed Wild Axes potentially getting stuck in the world.[br]
Bloodseeker: Fixed Thirst working on illusions.[br]
Bloodseeker: Fixed a bug with Rupture against magic immune enemies.[br]
Bloodseeker: Fixed Rupture hurting you while you are cycloned.[br]
Chen: Fixed Holy Persuation allowing Wildkin's channeled Torando to go uninterrupted.[br]
Dark Seer: Fixed being able to Surge magic immune allies.[br]
Doom: Fixed neutral critical strike ability from affecting wards.[br]
Jakiro: Fixed Liquid Fire working with Illusions.[br]
Leshrac: Fixed Pulse Nova not toggling off when you run out of mana[br]
Necrolyte: Fixed Heartstopper Aura damaging wards.[br]
Puck: Fixed a bug with Phase Shift that could let you use it an infinite number of times.[br]
Puck: Fixed endless Phase Shift during Chronosphere.[br]
Pudge: Fixed Rot doing continuing to do damage after you die.[br]
Warlock: Fixed Golem's Immolation not doing any damage.[br]
Windrunner: Fixed Powershot killing Couriers.[br]Enabled Alchemist in Captain's Mode.[br]
[br]GAMEPLAY[br]
Fixed Manta Style images not carrying over Chemical Rage buff.[br]
Fixed Repel/Purge stopping Battery Assault.[br]
Fixed Repel/Purge removing Ghost Ship allied buff.[br]
Fixed Repel/Purge removing various consumable buffs.[br]
Fixed invisibility state on minimap toggling off if you walked near an enemy sentry ward (or other source of true sight).[br]
Fixed Ethereal Blade and Ghost Scepter not sharing cooldown.[br]
Fixed teleport scroll not dispelling item ethereal buffs.[br]
Fixed evasion not being disabled properly under Doom/Chronosphere.[br]
Fixed minimum damage check on Mjollnir's Static.[br]
Illusions now copy the toggled state of inventory items on spawn (Armlet, Radiance, Basilius, etc.)[br]
Fixed the following auras' interactions with Siege units: Necronomicon, Assault, Mekansm, Vladmir.[br]
Fixed Mekansm not healing Siege units.[br]
Fixed collision size on Nether Ward being too big.[br]
Fixed Roshan bashing wards.[br]
[br]INTERFACE[br]
Fixed the -wtf cheat command not working.[br]
Fixed spawncreeps to not spawn more creeps if there are already more than 75 creeps alive on the map.[br]
Hooked up item aliases in shop search! You can enter 'bkb' for Black King Bar, 'gg' for branch, and much, much more.[br]
Hero Picker: Added skill icons to the hero summary page.[br]
Hero Picker: Moved lore to its own tab.[br]
Added hero picker to the Learn tab.[br]
Fixed bug where some long tooltips were getting truncated.[br]
Item tooltips in the game end screen now show the item level.[br]
Spectator items panel now shows item level.[br]
Player names and colors are now filled in before the player selects a hero. Previously the row would be blank until a hero was chosen.[br]
Fixed crash when clicking on an empty slot in the top bar.[br]
Fixed a crash when clicking in the minimap area before the map has loaded.[br]
Fixed hang on exit.[br]
Removed the timer between clicks to self-cast abilities and items that are able to quick-cast.[br]
Adjusted default hotkeys (please note that hotkeys will be influx for a while, so you may need to rebind them from time to time).[br]
Fixed default camera settings to not glide/skate.[br]
Party display now shows the number of pending invites.[br]
Added page showing your win and loss counts with each hero.[br]
The chat channel list is now sorted.[br]
Increased number of users per regional chat channel.[br]
Your Friends list shows when a friend is finding a match.[br]
Fixed some legacy key issues.[br]
[br]MATCHMAKING[br]
Players that have been waiting a long time get some priority when finding a match.[br]
Players in the low priority pool try to match players that are closer to their actual rating.[br]
[br]VISUALS[br]
Fixed Sven's Storm Bolt coming from the wrong hand.[br]
Fixed stunning knock back modifiers not having a stunned effect.[br]
Fixed Windrunner not playing her Focus Fire run animation.[br]
[br]DOTA 2 BOTS[br]
Added new client-bot-debugging command: dota_bot_dump_state. With no parameter, it will dump the general state of all bots. With a (partial) name of a hero supplied, it will dump more detailed information about the state of that specific hero's bot.[br]
Enabled a small action delay to better mimic human reaction time.[br]
Bots will now save for and use Buyback.[br]
Bots should no longer focus too much on wards, and will no longer try to use abilities on them.[br]
Added a per-hero aggression factor, which hopefully will help keep poor Crystal Maiden alive a bit more.[br]
Improved Vengeful Spirit bot's Nether Swap usage - she should be better about swapping heroes that are getting away.[br]
Fixed case where bots would use TP scrolls to port short distances when retreating.[br]
Bots will no longer use a TP scroll or Travel Boots when nearby enemies have stuns available.[br]
A number of bots will now harass with long-range stuns/abilities when defending a tower and waiting for allies to arrive.[br]
When chasing an enemy that blinks away, bots will no longer have perfect knowledge of where they blinked.[br]
Fixed case where bots were failing to path back into their fountain (specifically when trying to pull creeps into the fountain).[br]
Bots will now try to kill enemy couriers.[br]
Fixed bug where bots were not trying to avoid linear projectiles like Mirana's Arrow and Pudge's Hook.[br]
Fixed case where a bot with a full inventory (and not willing to drop anything) would get deemed the best bot to pick up an item, causing no one to pick it up.[br]
Bots now know if they have mini-stuns on their attacks, and are more likely to attack enemies who are channeling.[br]
Bots will no longer buy dust/gem in response to an enemy having an invisibility rune.[br]
Bots now take avoidance into account when destroying items the enemy team has dropped, so they should no longer dive for them.[br]
Bots should now avoid standing in Sand King's Sandstorm.[br]
Earthshaker bot should be better at fissuring fleeing enemies.[br]
Fixed case where a bot could get stuck trying to purchase an item at the side shop that's also available at the secret shop.[br]
Fixed bots standing in a healing aura when high health rather then retreating to retrieve their items.[br]
Made carries better able to interrupt their farming to retrieve items from their stash or the secret shop.[br]
Made bots better about doing Roshan if a human pings him. [br]
[br] [br] Дальше... (http://store.steampowered.com/news/6912/)