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Просмотр полной версии : Dota 2 Update Released


steam_news
09.12.2011, 07:37
Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include:[br][br]HEROES[br]

Added Death Prophet![br]
Lifestealer: Fixed Feast working on denies[br]
Nightstalker: Updated suggested item build.[br]Huskar: Fixed Burning Spears working through silence.[br]

[br]UI[br]

When purchasing while dead, items can go to the main inventory ( previously were sent to the stash ).[br]
Fixed some item buffs not working when combined while the hero is dead.[br]
Fixed ability tooltips not working when the game is paused.[br]
Revamped the waiting for players (loading) screen.[br]
If a player fails to connect and load, we now kick all the players back to matchmaking so we don't end up 4v5.[br]
Removed chat from game end panel, we now just show regular hud chat during scores.[br]

[br]VISUALS[br]

Hooked up occasional flinches to lane creeps.[br]
Reduced random blood splatter chances from creep to creep attacks.[br]
Fixed Broodmother's webs not showing up if you connected after they were created.[br]
Screenshakes now work during the end game cinematic[br]
Fixed character shadows sometimes not showing up.[br]
Units are now pushed away from the ancient when it's destroyed.[br]
Updated pine tree foliage.[br]
Added unique tree destruction and tree stumps[br]
Added WIP radiant ancient destruction[br]
Changed impact effects to have a specific hero variation[br]
Fixed blood coming from mechanical units[br]
Fixed Weaver afterimage effects not rendering properly[br]
Fixed character shadows staying off if they were first rendered as invisible on a client[br]

[br]AUDIO[br]

Alchemist's concoction lines are now heard by other players nearby.[br]
Riki will only say "This is Redundant" when picking up an Invisiblity Rune while invisible.[br]
Fixed not hearing the ancient destruction sound effects if the camera was too far away.[br]
Enabled the Unit Speech option in the settings panel.[br]
Altered processing on Jakiro voices (in 12/1/11 update).[br]

[br]DOTA 2 BOTS[br]

Fixed bug where bots would fail to attack Roshan.[br]
Fixed bug where bots wouldn't deny their own creeps.[br]
Fixed spectating players still being able to control bots while spectating.[br]
Fixed bug where bots would grab Aegis over humans if the human's inventory was full. Now they'll assume the human will drop an item for Aegis.[br]
Fixed bug that could sometimes cause no one on a team to pick up Aegis.[br]
Fixed bug where bots would freeze when they encountered a dropped item that they wanted to destroy.[br]
Fixed bug where bots were only avoiding the outermost towers in each lane.[br]
Bots now try to avoid each other somewhat, so they should no longer stack on top of each other as much.[br]
Bots will now attack pets, controlled creeps, and minions in general.[br]
Fixed case where heroes would backtrack after blinking.[br]
Added bot avoidance to Ancient Apparition's Cold Feet.[br]
Bots will now use Glyph if their base is under attack and there are no humans on their team.[br]
Fixed bug in Crystal Maiden bot that was preventing her from using Freezing Field.[br]
Fixed bug where bots would tank Roshan until they died.[br]

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