steam_news
23.12.2011, 13:06
r18823b[br]------[br][br]Critical Fixes:[br]+ Fixed issues where stations and special encounter enemies were not being removed from the game when eliminated.[br]+ Fixed the issue where existing profile names with apostrophes would cause a crash.[br]+ Fixed a crash that could occur with a neutral engagement.[br]+ Fixed a crash that could occur when upgrading stations.[br]+ Fixed known issues where colony information would not disappear for a player, preventing re-colonization and causing a crash in some cases.[br]+ Fixed the issue where moons were not listed as candidates for viable colonies.[br]+ Fixed the issue where moon climate hazard was being reported incorrectly in some cases.[br]+ Fixed excessively large station sensor ranges.[br]+ Fixed the issue where strike missions would not end automatically.[br]+ Fixed missing trade info on systems.[br][br]Other Fixes:[br]+ Fixed an issue where weapon forces were not being applied.[br]+ Fixed a rare issue ship-not-responding navigation issue.[br]+ Fixed an issue where boarding pods were causing ships to disappear.[br]+ Fixed known issues where boarding actions were not taking over ships.[br]+ Fixed some known issues regarding ship starting positions in combat.[br]+ Fixed an issue where critical hits were being incorrectly applied to drones.[br][br]Other Changes:[br]+ Accelerated combat enemy range distance has been reduced.[br]+ Reduced combat scale a bit more.[br]+ Improved station construction mission UI.[br]+ Survey missions now abort when encountering enemies at a colony.[br][br]http://storefront.steampowered.com/v/gfx/apps/42990/capsule_231x87.jpg (http://store.steampowered.com/app/42990/) [br] [br] Дальше... (http://store.steampowered.com/news/7086/)