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Просмотр полной версии : Flatout 3: Chaos & Destruction Update Released


steam_news
21.01.2012, 03:22
- Improvement allowing cars not to get locked up with one another[br][br]- Roll of certain classes have been improved.[br][br]- The default settings of Classic cars have been switched with the new settings. (eg: standard setting is now the chaos&destruction setting)[br][br]- Smashing destructable objects now will earn you boost and supermove, but are currently due to work on multiplayer functional in singleplayer only.[br][br]- Speed game mode now has the same functionality / game logic as race mode.[br][br]- "Classic Mode" now renamed to "Game Speed" because of reviewer setting the game to chaos&destruction meanwhile complaining game is way too fast.[br][br]- Fixed "monstertruck wheels crushes my car" issue[br][br]- Improved physics for the 'default' Classic class tuning setting.[br][br]- Added 'Classic' setting for the Muscle Class.[br][br]- Added new loading screens.[br][br]- Tempered reaction for all explosions and other impact effects.[br][br]- Upgraded first skin for default car, Grinder.[br][br]- Streamlined 'CrashSiteX' track. Go give it a try![br][br]- Reduced default A.I count for both race and challenge mode.[br][br]- Player can now easily bash their way through opponents.[br][br]- Balanced / tweaks for damage system.[br][br]- Tweaks and feature improvements for the A.I.[br][br]- Reduced default startgrid count for race and challenge mode.[br][br]http://storefront.steampowered.com/v/gfx/apps/201510/capsule_231x87.jpg (http://store.steampowered.com/app/201510/) [br][br]Дальше... (http://store.steampowered.com/news/7196/)