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Просмотр полной версии : Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released


steam_news
27.01.2012, 09:14
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Source Engine Changes (TF2, DoD:S, HL2:DM)

Fixed a demo/replay playback crash[br]Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.[br]
[B]Team Fortress 2

Added the Aladdin's Private Reserve for the Demo[br]
Fixed a bug where the Medic would lose his healing target's speed when deploying his ÜberCharge while using the Quick-Fix[br]
Fixed a bug that would cause some Team Spirit painted hats to show as black-painted in the Steam Community[br]
Localized the team goal strings for cp_steel and pl_frontier[br]
Added missing level_data strings to kill_eater_score_type elements in the GetSchema WebAPI response[br]
Updated pl_frontier with author-submitted fixes:

small prop adjustments[br]
several unsewn/gappy displacements fixed up[br]
func_push altered below final capture point

Undocumented changes: Updated all localization files[br]
[br][br]Дальше... (http://store.steampowered.com/news/7225/)