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Просмотр полной версии : Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released


steam_news
03.02.2012, 08:19
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Source Engine Changes (TF2, DoD:S, HL2:DM)

Adjusted error messages on servers when players drop due to Steam authentication failure to be more clear[br]Additional important server messages now go to the server log instead of just the console[br]

[B]Team Fortress 2

Added The Conquistador[br]
Added The Map Maker's Medallion[br]
Added new promotional items[br]
Added information about item origins to the WebAPI[br]
Added "DamagedPlayer" animation event for the HUD, fired when the local player damages other players[br]
Fixed The Head Warmer not displaying unusual particle effects correctly[br]
Fixed paint applying incorrectly on Max's Severed Head[br]
Fixed a server crash caused by Holiday Punch critical attacks on physics objects[br]
Updated the Itsy Bitsy Spyer so it can also be equipped by the Sniper[br]
Updated cp_foundry:

Clip brush collision smoothing by the forward spawn alternate exit[br]
Fixed Nobuild exploits[br]
Fixed the teleporter player trap on the roof of the forward spawn alternate exit[br]
Fixed Nodraw and texturing errors[br]
Fixed clipping of barrels on final cap points[br]
Fixed fade distance on props[br]
Fixed lighting bugs in spytech vistas[br]
Removed props hidden in geometry[br]
Removed ability for players to cap the final point by standing on the catwalk behind it


[br] [br] Дальше... (http://store.steampowered.com/news/7267/)