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Просмотр полной версии : Super Monday Night Combat Updated


steam_news
24.02.2012, 11:13
Super MNC Rule Changes: 25[br][br]Lots of big changes this week! We have a revamped main menu. Greatly improving the ease of finding what you want.[br]Next, we'd like to introduce our new Post Game Prize system! At the end of every game you have an opportunity to win a random Prize. Prizes currently consist of endorsements, taunts, base products, and even some powerful new products![br]In other big news, the Juice Bot makes his triumphant entrance into Super MNC![br]As always, feel free to leave us feedback at www.uberent.com/forums![br][br]New Rules[br]• Free Pro Rotation: Gunslinger, Captain Spark, Gunner, Cheston, Megabeth, Support[br]• Added new Post Game Prize system.[br]• Added new landing page.[br]• Split Locker Room into 'Store' and 'Locker Room'[br]• Add the ability to text chat during opening and closing cinematics.[br]• Added key binding for high resolution screen shot.[br]• Added idle player kicking.[br]• Improved the performance and look of all health bars.[br]• Added new pickup effect when players pickup items on the battlefield.[br]• Juice Reload Modifier: 0.5 -> 0.75[br]Bug Fixes[br]• Fixed Juice Bot from never spawning in game.[br]• Fixed crash caused by VO playing when the game ends.[br]• Fixed alternate fire refresh timers showing offset from the crosshair.[br]• Fixed enemies not showing up in 'team vision' in certain circumstances.[br]• Fixed getting melee damage if you grappled right after starting a melee weapon attack.[br]• Fixed slight leveling discrepancies between bot rating and turret rating.[br]Products[br]• Added All Magnet: Gathers all nearby pickups. Smaller range then Money Magnet[br]• Added Bot Buster: Increases bot rating on every bot kill, resets when you die.[br]• Added Massive Air: Grants full air control whenever you are in the air.[br]• Added Can't Stun This: Rejects one stun every 30 seconds after level 5.[br]• Added Asbest-O's: Removes fire effects shortly after you catch fire.[br]• Hot Hands: Fixed more damage being done if you were the grappler and half when you were the grapple target.[br]• Money Magnet: Now pulls 1 coin at a time every 0.25 seconds.[br]Downtown Spunky Arena[br]• Continued Art Revisions[br]• Added description in Pro Chooser screen.[br]Bullet Gorge Arena[br]• New opening music[br]• Added description in Pro Chooser screen.[br]Loco Moco Arena[br]• New opening music[br]• Added description in Pro Chooser screen.[br]Assassin[br]• Health: 755->750[br]• Turned on begin and end cloak sounds for the owning player.[br]Assault[br]• Health: 915 -> 900[br]• New Taunt: Tea Time[br]Captain Spark[br]• Health: 770 -> 750[br]Cheston[br]• Health: 1110 -> 1200[br]• Tommy Gun: Spread Max: 0.175 -> 0.275[br]• Family Jewel: Damage: 76 -> 88[br]• New Taunt: Tea Time[br]• Bananas: Fixed sometimes showing up black.[br]• Exploding Barrel: New art and effects[br]Combat Girl[br]• Health: 915 -> 900[br]• New Taunt: Tea Time[br]• New Uniform: Hippy[br]Gunner[br]• Health: 1305 -> 1300[br]• New Taunt: Tea Time[br]Gunslinger[br]• Health: 705 -> 725[br]• Lucinda: Damage: 50 -> 54[br]• Lucinda: Headshot Multiplier: 4 -> 3[br]• New Uniform: Hippy[br]Karl[br]• Health: 915 -> 900[br]Megabeth[br]• Health: 915 -> 900[br]• Added new Jackbot grapple animation.[br]• Rocket Ma'am: Reload Time: 1.25 -> 1.35[br]• Rocket Ma'am: Removed enemy knock back[br]• Rocket Ma'am: Alt Fire Laser: Recovery Time: 6 -> 12[br]• Rocket Ma'am: Each rocket explosion now drains 1/2 skill rather than 1/4[br]• Shoot the Moon: Velocity: 2048 -> 1536[br]• Shoot the Moon: Removed knock back from initial damage[br]• Shoot the Moon: Damage no longer lights enemies on fire[br]Sniper[br]• Health: 680 -> 700[br]• Sniper Rifle: Damage: 60 -> 67[br]• Sniper Rifle: Ammo: 6 -> 5[br]• Sniper Rifle: Headshot Multiplier: 4 -> 3[br]• Fixed juice and fire effects partially covering the screen while scoped.[br]Support[br]• Health: 915 -> 900[br]• New Taunt: Tea Time[br]• Shotgun: Fixed enemies taking full damage when they aren't hit by the full area[br]Tank[br]• New Taunt: Tea Time[br]Veteran[br]• Health: 1550 -> 1400[br]• Hot Seat: Damage: 76 -> 88[br]• New Taunt: Tea Time[br]• Freight Train: Recovery Time: 20/14/10/7.5 -> 15/10/7.5/6[br]• Freight Train: 50/150/200/250 -> 100/200/250/300[br]Wascot[br]• Health: 755 -> 750 [br] [br] Дальше... (http://store.steampowered.com/news/7410/)