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Просмотр полной версии : Counter-Strike: Global Offensive Beta Update Released


steam_news
25.02.2012, 07:15
Gameplay:[br]- Made Kevlar and helmet purchasable separately.[br]- Made defuse kits buyable.[br]- Based on pro feedback, fixed grenade spamming from the buyzone by limiting buy of one of each grenade type per round.[br]Maps:[br]- Fixed many instances reported in forums of players being able to access areas that should be inaccessible. [br]- Fixed several issues with transparent walls / other elements.[br]- Fixed a few instances of incorrect effects associated with materials (sparks on plastic, etc.).[br]- Fixed some problems with the bomb being able to float in mid-air after being planted.[br][br]AI:[br]- Made bots less prone to getting stuck in certain areas.[br]- Tuned bot difficulty. They should be initially less deadly now.[br][br]UI:[br]- Made international characters display correctly in the UI.[br]- Redesigned win panel and made it team-specific.[br]- Fixed bug that caused player ID chevrons to remain over dead players sometimes.[br]- Fixed bug that caused player ID chevrons to linger when the pause menu was up.[br]- Addressed many UI issues that could occur when playing the game in standard definition[br]- Fixed the screen resize options screen.[br]- Adjusted the bombsite markers on the radar for some maps to reflect their locations more accurately.[br]- Fixed issue that sometimes caused death notices to overlap with mini-scoreboard.[br][br]Audio:[br]- Added new music for the front end.[br]- Added new music for many in-game events.[br]- Fixed deathcam music playing twice in competitive mode.[br]- Addressed issue with front end music not stopping when playing via a CONNECT command[br]- Made some more adjustments to volume level of footsteps on various surfaces.[br]- Tuned ambience levels for all maps.[br][br]- Changed quickmatch to de_train [br][br]Дальше... (http://store.steampowered.com/news/7424/)