steam_news
25.02.2012, 07:15
GAMEPLAY[br]- Added Bane![br]- Added Co-op matchmaking games versus bots.[br]- Fixed bug with kill credit when illusions get the kill.[br]- Charge of Darkness and Wrath of Nature no longer alert the target to attack the caster if the target is far away.[br]- Fixed Mekansm not healing you if it activated right after you come out of Astral Imprisonment.[br]- Fixed bug with Astral Imprisonment disappearing from invisible units.[br]- Fixed Essence Aura triggering on zero cooldown spells (like Ball Lightning).[br]- Fixed being able to trigger Essence Aura with Toss when there are no valid targets to Toss[br]- Enabled Outworld Destroyer in Captain's Mode.[br]- Restored previous Blink double click behavior.[br]- Fixed Courier Speed Burst canceling Transfer Items.[br][br]UI[br]- Fixed dragging an item from the courier to a hero's inventory not combining an item properly.[br]- Fixed some audio settings are not saving correctly (speech level, background sound, boostgain).[br]- Selling items no longer factors into gold-per-minute.[br]- Added an option to autoselect summoned units and illusions to the game settings.[br]- Fixed bug with camera jumping up and down when moving the mouse in the minimap while in spectator chase cam.[br]- Fixed bug with moving the camera and creating selection windows while in spectator chase cam.[br]- Fixed bug with some heroes having their Ultimate fire when ALT-TAB (or Windows key hit).[br]- Fixed some game interface settings not saving.[br]- Fixed bug where having legacy selected at load wasn't disabling the hero, courier, and neutral binds.[br]- Added specular, texture quality, and render quality to video settings as performance trade-offs[br]- Various improvements to unit selection/targeting feedback[br]- Increased maximum number of people in each chat channel.[br]- Accepting a game invite via Steam will join that person's party.[br]- Ignore/unignore options now shown for friends in the main menu.[br][br]VISUALS[br]- Added a number of aura effects.[br]- Fixed Tiny's tree not being properly equipped in his stone grip.[br]- Fixed an issue where hero movement would stutter on some network connections.[br][br]AUDIO[br]- Added rival death-taunts and other miscellaneous lines to flesh out dialog set for Sand King.[br][br]BOTS[br]- Made bots want to pick up Cheese with the same rules that they use for picking up Aegis and Rapier.[br]- Improved bot last-hit logic.[br]- Bots will now deny using the same logic they use for last-hitting.[br]- Bots now last-hit and deny while farming a lane, just as they do during the laning phase.[br]- Fixed issues with loadouts of Bane, Kunkka, and Sniper.[br]- Fixed bugs with bots geting stuck trying to purchase an item, failing to purchase an item, or dumping items on the ground due to a full stash.[br]- Bots will stop farming just for buyback when they have 1.5x their current buyback cost.[br]- If a bot's stash is completely full, they are now more likely to pick their stuff up regardless of its value. [br][br]Дальше... (http://store.steampowered.com/news/7409/)