steam_news
27.02.2012, 23:01
- Fixed a bug that disabled the volume setting[br]- Fewer objects on low and medium quality settings[br]- Typo's have ben fixd[br]- Removed posting scores to Twitter[br]- Increased memory efficiency[br]- Added option to disable the gameover graph to help system performance[br]- Fixed "Standing in the Swamp of Freaks with a Toad Named Keiran" not displaying on the Options unlock graphic[br][br](Previous update)[br]- Optional laser sight (enabled by default)[br]- Mini guides displayed during load screens (enabled by default)[br]- Data Wipe screen[br]- Wiped data also erases Ultra Weapon purchases and spendable starbits![br]- New displayed score method[br]- Pause gameplay, press ESC on the keyboard (no controller option, sorry!) to pause and resume[br]- Fixed a graphic positioning bug with the upgrade highlighter[br]- Reduced maximum number of firewall enemies[br]- Ultra weapons added to Classic Mode! Once a stat is maxed out, a one-off, re-purchasable version can be bought. Only usable by Player 1. Each weapon ups difficulty.[br]- Gas Clouds destruction tidied up (better performance)[br]- Reduced frequency of unique Hell Mode enemies[br]- Removed Back Pressure Buildup perk from Hell Mode, Hell Mode now has a base BPB rate better than the perk[br]- Fixed a bug when using the mouse to leave the upgrade screen would buy a Wing Cannon upgrade[br]- Added a new original song - Clouds by Mr Pineapple[br]- Added a new original song - Hiding Amongst the Freaks with a Toad Named Kieran by Tom Engels[br]- Removed the ability to quit by pressing ESC[br]- Improved the way resolutions are set[br]- Increased speed of Boss 4's movements and laser attack movement[br]- Added a limit to how many Spike Cascade obstacles can be on screen at once[br]- Added a graphic to early Retro Mode eras to increase visibility[br]- Darkened star bit collection graphic[br]- Perk Screen Plus Mode now has a warning indicator[br]- Added a new attack pattern to Boss 4 for higher difficulty levels[br]- Shortened length of distortion effects[br]- Upgrades that are too expensive are less visible than affordable upgrades[br]- Changed some Retry text[br]- Naked Mode mode multiplier raised a lot[br]- Boss Rush mode multiplier raised slightly[br]- Slowed down overall enemy speeds slightly[br]- Halved enemy speeds during Warp Speed[br]- Visit the shop after selecting Replay on Classic Mode and when starting up on that mode[br]- Decreased chance of Powerup Orb appearing by 50%[br]- Removed leftover score graphics from Peaceful? Mode[br]- Added dust trail to Boss warning meteors[br]- Balanced Remix Mode scoring[br]- Moved the left option select button 7 pixels right[br]- Increased visibility of menu highlight transparency by 5 shades[br]- More stats added to the Super Stats page[br]- Boss sequence randomised on Boss Rush mode, but will never play the same boss in a row[br]- Added new attack pattern for Boss 3[br]- Added new difficulty based formulas to Boss 3[br]- Pandora Box now affects Star Bit movements too[br]- Reduced explosion damage on Boss 2[br]- Added new difficulty based formulas to Boss 2[br]- Less difficulty based HP on Boss 1[br]- Boss 3's neck changes colour depending on it's current HP level[br]- Boss 1 beam changes colour depending on it's current HP level[br]- Firewall and Bullet Orb events spawn more enemies at once depending on the difficulty level[br]- Added in control limits[br]- Fixed a bug where Cascade Events weren't ending on death[br]- Added a shortcut to the upgrade shop from the main menu[br]- Fixed a stat issue where boss kills contributed to the number of spawned motherships[br]- Invincible enemies no longer create particles when attacked[br]- On higher difficulty levels Enemies move at their normal speed[br]- Wormhole scoring changed[br]- Added a PLAY+BACK button to the shop menu[br]- Fixed a bug where the background colouriser wouldn't show up on other modes after Retro Remix[br]- Charge beam power halved[br]- Fixed a bug that caused some new games to get stuck on a message screen[br]- First time games will always display the Replay and Continue text without the other silly versions[br]- Altered background graphics to be more like the original Big Sky[br]- Players can now flip the drill around and shoot in Retro Mode by pressing the right bumper[br]- Shortened reload times after death[br]- Fixed a bug to stop narration when player dies in tutorial[br]- Killing a boss adds 5 to the multiplier amount[br]- Left bumper is now a shortcut to the Steam screenshot function (in-game only, doesn't work in menus)[br][br]http://storefront.steampowered.com/v/gfx/apps/201570/capsule_231x87.jpg (http://store.steampowered.com/app/201570/) [br][br]Дальше... (http://store.steampowered.com/news/7427/)