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Просмотр полной версии : Sword of the Stars II: Lords of Winter Update Released


steam_news
13.03.2012, 00:33
r19983b[br]-----[br][br]Critical Fixes:[br]+ Fixed crashes from indy demands when they do not have a value to select.[br]+ Fixed a possible crash with pirate-related combat.[br]+ Fixed a Hiver pathing crash related to retreating.[br]+ Fixed a plague-related crash.[br]+ Fixed an emitter-related crash in combat.[br]+ Fixed all strategic turn-related multiplayer sync issues.[br][br]Other Fixes:[br]+ Fixed Scansats and Dronesats not appearing in defense manager widget.[br]+ Added Battlerider Sats to defense manager.[br]+ Fixed biome colonizers from hurting biosphere when terraforming.[br]+ Fixed independents with "RandomOrbital" as their homeworld names.[br]+ Indy factions now only get one faction type per star system per game.[br]+ Zuul are no longer able to initiate trade treaties with other factions.[br]+ Fixed a miscalculation with the tax rate slider.[br]+ Enabled Diplomacy Interactions on Independent Races you have[br]completed a study on.[br]+ Made Survey Button in Independent Study Complete Dialog more clear.[br]+ Tribute stations now unlock the trade view for Zuul.[br]+ Star systems now show an effect where recent combats have occurred.[br]+ Building a science station at an independent world now unlocks a[br]special research project.[br]+ Players may no longer repair using enemy systems.[br]+ Fixed an edge case for when stimulus rolls tried to use data about a[br]player's homeworld that did not exist.[br]+ Alien habitation modules now increase RDP.[br]+ Indy players who lose their colonies are now eliminated from the game.[br]+ Studied asteroid monitors are now moved into the defense fleet of[br]the star system/player and will properly function in combat.[br]+ Modules now yield repair point bonuses.[br]+ Fixed some defence platforms not being recognized or added to the[br]defense widget.[br]+ Fixed known combat zone reassignment issues.[br]+ Addressed fleet reassignment and naval support capacity issues.[br]+ Fixed localization names for interceptor missiles.[br]+ Fixed some overlap/string cutoff issues in UI.[br]+ Fixed various UI issues in the diplomacy screen.[br]+ Splinter factions now display the correct avatars.[br]+ Fixed an issue where splinter factions and easter eggs could show up[br]as diplomatic entities.[br]+ Fixed an issue preventing engagement of Hiver gates.[br]+ Players are now awarded bounties for destroying pirate ships.[br]+ Neutral indy factions no longer prevent colonization.[br]+ Friendly Asteroid Monitors now appear in the defense manager.[br]+ Fixed an issues where the news events were not displaying correctly[br]for the current turn.[br]+ Fixed the Line Abreast formation in the fleet manager.[br]+ Fixed some known turret arc issues.[br]+ Fixed known issue where heavy turrets on Zuul Armada section not[br]tracking or firing.[br][br]Known Issues:[br]- A network sync error may occur with combat rounds involving 3 or more players.[br][br]http://storefront.steampowered.com/v/gfx/apps/42990/capsule_231x87.jpg (http://store.steampowered.com/app/42990/) [br] [br] Дальше... (http://store.steampowered.com/news/7507/)