PDA

Просмотр полной версии : Might and Magic: Heroes VI Update Released


steam_news
18.04.2012, 06:30
1.3 Patch Release Notes:[br]- Online features:[br] - Auto-matchmaking: let the game find an opponent for you.[br] - Friends: you’ll be able to invite players from your friend list directly in-game.[br] - Official Map Tags: highlight official maps released by Ubisoft and the others in the map selection screen.[br][br]Bugs fixes:[br]- Abilities/Gameplay/Campaign:[br] - Sanctuary - The "Challenge" ability has no functionality.[br] - Sanctuary - The "Trail of Clouds" will completely stop the movement of enemy units that attempt to cross its area of effect.[br] - Menu - The tooltips of the Reputation Abilities do not indicate the proper school which they belong to.[br] - Campaign -The primary quest "The Choice” will not complete when the user upgrades his reputation after visiting an Arena.[br] - Campaign - The hero cannot interact with a Dragon Nexus near the town of Nar-Heresh[br] - Campaign – In multiplayer, the resources spawn outside the island on Tree of Plenty map.[br] - Campaign - The user cannot select any hero for the Epilogue campaign after previously visiting the other campaign tabs[br] - The Unyelding trait the user receives for finishing the Sanctuary campaign does not work[br] - The Barbarian Hero trait the user receives for the Wormchopper achievement does not work as stated in the description.[br] - Create Hero panel's class specific ability name is not localized.[br]- Multiplayer:[br] - The player that is attacked during a Multiplayer session by another player can't complete any Combat Achievements during that battle[br] - During Siege, one of the player remains on the map if the other player exit the session.[br] - If the user is defeated by not completing the condition to re/capture a town or fort in 7 days - he will receive achievements completed by the AI[br] - There is no confirmation dialog when kicking another player from the lobby.[br] - Some of multiplayer map name is displayed to English[br] - A previously saved session cannot be finished after being reloaded, if not all the players rejoin the saved game.[br] - The user that does not join a loaded game will still have his assets in the game.[br] - The client remains on infinite loading screen if he joins any Multiplayer server after he lost his internet connection[br]- Conflux:[br] - The user cannot buy the newly unlocked items from the Altar of Wishes when reaching a new Dynasty rank, until he advances one more Dynasty level.[br] - The information provided when using "Compare" is incomplete[br] - The Online Profile displayed is the one of the previous selected friend, if changing the tab to Online Profile after choosing Compare achievements option from the Friends list.[br] - The Player statistics transfer from one player to another after using the "Compare" and "Details" .[br] - When selecting the "View online profile" option for a friend from the friends list, the achievements list shown remains the one of the user.[br] - The confirmation message received when trying to remove an active widget is not localized[br] - The user cannot see the details and compare the achievements with the other in "leaderboards" and "friends".[br] - After losing the connection to Conflux servers on the transition to the Main Menu, a debug text error is displayed and the Main Menu background disappears[br] - The user is unable to load any save while in game, after reconnecting to the Internet[br]- Various:[br] - None of the artifacts present in the Artifact Merchant menu has a description. [br][br]Дальше... (http://store.steampowered.com/news/7744/)