steam_news
04.05.2012, 00:55
Stardock and Ironclad are pleased to release the latest update for the Sins of a Solar Empire: Rebellion BETA. Available now for all pre-order customers, this new version (0.90) includes a large number of gameplay changes, bug fixes and AI improvements.
[B]NOTE: THIS VERSION IS NOT SAVE GAME OR REPLAY COMPATIBLE!
[br][B]Change Log:
[B][ Graphics ]
Splash loading screen added to provide player feedback while assets are being loaded.[br]
Added large debris pieces for all capital ships and titans (per race).[br]
Shield shader updated slightly to make shields more visible (work-in-progress).[br]
Fixed shield meshes on various titans.[br]
[B][ Gameplay ]
[B]TEC
Starbase Self Destruct ability updated:[br]
Blast will now affect strike craft.[br]
Range increased to 9000/14000.[br]
Damage changed to 4000/9000.[br]
Corsev Battlecruiser Balance Adjustments:[br]
Max HP increased from 2978 to 3127.[br]
Max Shields increased from 1218 to 1279.[br]
Max Antimatter increased from 210 to 270.[br]
Antimatter per level increased from 20.25 to 35.[br]
Laser damage increased from 75 to 82.5.[br]
Updated Laser weapon timing (visuals).[br]
Overhauled Salvage Operations ability system. Should now properly give bonuses for Boarded and non-Boarded ships.[br]
[B]TEC Loyalists
Ankylon Titan Balance Adjustments:[br]
Laser damage decreased from 135 to 114.75.[br]
Removed incorrect side Flak Cannons (per design).[br]
Beam damage decreased from 175(fore)/160(aft) to 148.75/136.[br]
Missile damage decreased from 150 to 127.5.[br]
Updated Laser weapon timing (visuals).[br]
Antimatter Funneling ability updated per latest Titan stats.[br]
Ability Cooldown bonus increased to 10%/15%/20%/25%.[br]
Fortified Superstructure ability updated per latest Titan stats.[br]
Superior Gunnery ability bonus increased to 15%/25%/35%/45%.[br]
Furious Defense ability autocast condition improved.[br]
[B]TEC Rebels
Ragnarov Titan Balance Adjustments:[br]
Gauss damage reduced from 350(fore)/250(aft) to 297.5/212.5.[br]
RailGun damage reduced from 1200 to 975.[br]
AutoCannon damage reduced from 130 to 110.5.[br]
Missile damage decreased from 150 to 127.5.[br]
Updated Gauss cannon weapon timing (visuals).[br]
Magnetic Containment ability updated per latest Titan stats.[br]
Ability Cooldown bonus increased to 10%/15%/20%/25%.[br]
High Stress Alloys ability updated per latest Titan stats.[br]
Composite Mounts ability bonus increased to 15%/25%/35%/45%.[br]
Increased maxFleet Points on Pirate Mercenaries from 100 to 125.[br]
Reduced cost on Pirate Mercenaries to 5000 credits.[br]
[B]Advent
Discord Battleship Psionic Scream ability no longer needs to face its target.[br]
Discord Battleship Balance Adjustments:[br]
Max Antimatter increased from 215 to 270.[br]
Antimatter per level increased from 20.25 to 35.[br]
Beam damage decreased from 85 to 80.[br]
Updated weapon timing slightly (visuals).[br]
Iconus Guardian: Shield regeneration rate increased from 0.5 to 1.2.[br]
Revelation Battlecruiser Guidance ability duration changed to 20/25/30/35; Ability Cooldown bonus increased to 25%/30%/35%/40%.[br]
Radiance Battleship Detonate Antimatter ability will now affect Titans, but will not disable Titan abilities.[br]
Fixed crash bug from using Resurrection ability on a Flagship.[br]
Progenitor Mothership Resurrection ability range changed to 5000/20000.[br]
Solanus Adjudicator damage increased from 60 to 70; Targets per Bank reduced from 5 to 4.[br]
[B]Advent Loyalists
Coronata Titan Balance Adjustments:[br]
Beam damage increased from 175 to 200.[br]
Plasma damage increased from 125 to 150.[br]
PointDefense damage decreased from 30 to 24.[br]
Targets per Bank changed from 3/3/2/2 to 4/4/3/3.[br]
Laser damage weapon timing updated (visuals).[br]
Psi-Containment ability updated per latest Titan stats.[br]
Ability Cooldown bonus increased to 10%/15%/20%/25%.[br]
Psi-Reactive Armor ability updated per latest Titan stats.[br]
Adaptive Weapons ability bonus increased to 15%/25%/35%/45%.[br]
Fixed bug with Repossession ability that prevented it from working correctly.[br]
[B]Advent Rebels
Eradica Titan Balance Adjustments:[br]
Max HP decreased from 3960 to 3564.[br]
Max Shields decreased from 3150 to 2835.[br]
PointDefense damage decreased from 30 to 24.[br]
Psionic Surge damage increased from 175 to 250.[br]
Plasma damage increased from 95 to 135.[br]
Aft Plasma bank removed (per design).[br]
Targets per Bank changed from 4/3/2/2 to 4/4/3/3.[br]
Reactive Containment ability updated per latest Titan stats.[br]
Ability Cooldown bonus increased to 10%/15%/20%/25%.[br]
Unity Armor ability updated per latest Titan stats.[br]
Energy Manipulation ability bonus increased to 15%/25%/35%/45%.[br]
Starbase constructors can no longer be restored via Return of the Fallen or Resurrection abilities.[br]
[B]Pirates
Pirate Reaper damage per bank decreased from 10 to 9.5.[br]
Pirate Rogue damage decreased from 57 to 40.[br]
Pirate Planet is now protected by Hangar Defense and Repair Bays.[br]
Fixed crash caused by trying to give the Pirates a mission.[br]
Fixed bug related to area of effect buffs.[br]
Many string updates to make new techs easier to understand.[br]
Fixed bug that would cause Occupation victories to fail.[br]
Moons are now Dwarf Planets and have been made more unique (stat wise).[br]
[B][br][ Interface ]
Splash loading screen added to provide player feedback while assets are being loaded.[br]
Fixed bug related to group selecting a hangar and a titan factory.[B][br]
Fixed duplicate unlock text on Titan research infocards.[br]
Mesh ownership icons will now display for non-active player fleet leaders.[br]
Fixed crash related in Pact buttons.[br]
Fixed crash caused by trying to give the Pirates a mission.[br]
Fixed crash bug from applying Mods.[br]
Removed Delete buttons from some menus. Deleting files can be done via the Manage Files screen.[br]
Increased placementRadius value for all Titan factories; should now be more representative of actual size.[br]
[B][ AI ]
Each AI type has been rebalanced to better match Rebellion. All AI player types will now construct more ships as a general rule.[br]
AI players will now consider titans as capital ships when considering what ships to build.[br]
AI players should now respond better to Occupation and Research victory types.[br]
AI generally made more difficult across Normal difficulty and higher.[br]
AI generally made easier on Easy difficulty level.[br]
AI players should now always build ships and mixed fleets when appropriate.[br]
[B][ Sound ]
[br]
Reduced volume on Unity Mass ability.[br]
Fixed some Flagship victory event sound errors.[br]
[br][B][ Modding ]
Fixed crash bug from applying Mods.[br]
Added new aiUseTime OnlyWhenHullDamageExceeds.[br]
[B][ Misc. ]
[br]
Fixed null pointer crash in Buff system.[br]
Fixed crash bug from using Resurrection ability on a Flagship.[br]
Fixed crash bug from applying Mods.[br]
Fixed null pointer crash in PlayerAttackAI system.[br]
Fixed crash caused by trying to give the Pirates a mission.[br]
Fixed crash related in Pact buttons.[br]
Fixed bug that would cause Occupation victories to fail.[br]
Various string updates related to Achievements.[br]
Fixed some player Achievements that weren't working as intended.[br]
[br]http://storefront.steampowered.com/v/gfx/apps/204880/capsule_231x87.jpg (http://store.steampowered.com/app/204880/) [br] [br] Дальше... (http://store.steampowered.com/news/7887/)
[B]NOTE: THIS VERSION IS NOT SAVE GAME OR REPLAY COMPATIBLE!
[br][B]Change Log:
[B][ Graphics ]
Splash loading screen added to provide player feedback while assets are being loaded.[br]
Added large debris pieces for all capital ships and titans (per race).[br]
Shield shader updated slightly to make shields more visible (work-in-progress).[br]
Fixed shield meshes on various titans.[br]
[B][ Gameplay ]
[B]TEC
Starbase Self Destruct ability updated:[br]
Blast will now affect strike craft.[br]
Range increased to 9000/14000.[br]
Damage changed to 4000/9000.[br]
Corsev Battlecruiser Balance Adjustments:[br]
Max HP increased from 2978 to 3127.[br]
Max Shields increased from 1218 to 1279.[br]
Max Antimatter increased from 210 to 270.[br]
Antimatter per level increased from 20.25 to 35.[br]
Laser damage increased from 75 to 82.5.[br]
Updated Laser weapon timing (visuals).[br]
Overhauled Salvage Operations ability system. Should now properly give bonuses for Boarded and non-Boarded ships.[br]
[B]TEC Loyalists
Ankylon Titan Balance Adjustments:[br]
Laser damage decreased from 135 to 114.75.[br]
Removed incorrect side Flak Cannons (per design).[br]
Beam damage decreased from 175(fore)/160(aft) to 148.75/136.[br]
Missile damage decreased from 150 to 127.5.[br]
Updated Laser weapon timing (visuals).[br]
Antimatter Funneling ability updated per latest Titan stats.[br]
Ability Cooldown bonus increased to 10%/15%/20%/25%.[br]
Fortified Superstructure ability updated per latest Titan stats.[br]
Superior Gunnery ability bonus increased to 15%/25%/35%/45%.[br]
Furious Defense ability autocast condition improved.[br]
[B]TEC Rebels
Ragnarov Titan Balance Adjustments:[br]
Gauss damage reduced from 350(fore)/250(aft) to 297.5/212.5.[br]
RailGun damage reduced from 1200 to 975.[br]
AutoCannon damage reduced from 130 to 110.5.[br]
Missile damage decreased from 150 to 127.5.[br]
Updated Gauss cannon weapon timing (visuals).[br]
Magnetic Containment ability updated per latest Titan stats.[br]
Ability Cooldown bonus increased to 10%/15%/20%/25%.[br]
High Stress Alloys ability updated per latest Titan stats.[br]
Composite Mounts ability bonus increased to 15%/25%/35%/45%.[br]
Increased maxFleet Points on Pirate Mercenaries from 100 to 125.[br]
Reduced cost on Pirate Mercenaries to 5000 credits.[br]
[B]Advent
Discord Battleship Psionic Scream ability no longer needs to face its target.[br]
Discord Battleship Balance Adjustments:[br]
Max Antimatter increased from 215 to 270.[br]
Antimatter per level increased from 20.25 to 35.[br]
Beam damage decreased from 85 to 80.[br]
Updated weapon timing slightly (visuals).[br]
Iconus Guardian: Shield regeneration rate increased from 0.5 to 1.2.[br]
Revelation Battlecruiser Guidance ability duration changed to 20/25/30/35; Ability Cooldown bonus increased to 25%/30%/35%/40%.[br]
Radiance Battleship Detonate Antimatter ability will now affect Titans, but will not disable Titan abilities.[br]
Fixed crash bug from using Resurrection ability on a Flagship.[br]
Progenitor Mothership Resurrection ability range changed to 5000/20000.[br]
Solanus Adjudicator damage increased from 60 to 70; Targets per Bank reduced from 5 to 4.[br]
[B]Advent Loyalists
Coronata Titan Balance Adjustments:[br]
Beam damage increased from 175 to 200.[br]
Plasma damage increased from 125 to 150.[br]
PointDefense damage decreased from 30 to 24.[br]
Targets per Bank changed from 3/3/2/2 to 4/4/3/3.[br]
Laser damage weapon timing updated (visuals).[br]
Psi-Containment ability updated per latest Titan stats.[br]
Ability Cooldown bonus increased to 10%/15%/20%/25%.[br]
Psi-Reactive Armor ability updated per latest Titan stats.[br]
Adaptive Weapons ability bonus increased to 15%/25%/35%/45%.[br]
Fixed bug with Repossession ability that prevented it from working correctly.[br]
[B]Advent Rebels
Eradica Titan Balance Adjustments:[br]
Max HP decreased from 3960 to 3564.[br]
Max Shields decreased from 3150 to 2835.[br]
PointDefense damage decreased from 30 to 24.[br]
Psionic Surge damage increased from 175 to 250.[br]
Plasma damage increased from 95 to 135.[br]
Aft Plasma bank removed (per design).[br]
Targets per Bank changed from 4/3/2/2 to 4/4/3/3.[br]
Reactive Containment ability updated per latest Titan stats.[br]
Ability Cooldown bonus increased to 10%/15%/20%/25%.[br]
Unity Armor ability updated per latest Titan stats.[br]
Energy Manipulation ability bonus increased to 15%/25%/35%/45%.[br]
Starbase constructors can no longer be restored via Return of the Fallen or Resurrection abilities.[br]
[B]Pirates
Pirate Reaper damage per bank decreased from 10 to 9.5.[br]
Pirate Rogue damage decreased from 57 to 40.[br]
Pirate Planet is now protected by Hangar Defense and Repair Bays.[br]
Fixed crash caused by trying to give the Pirates a mission.[br]
Fixed bug related to area of effect buffs.[br]
Many string updates to make new techs easier to understand.[br]
Fixed bug that would cause Occupation victories to fail.[br]
Moons are now Dwarf Planets and have been made more unique (stat wise).[br]
[B][br][ Interface ]
Splash loading screen added to provide player feedback while assets are being loaded.[br]
Fixed bug related to group selecting a hangar and a titan factory.[B][br]
Fixed duplicate unlock text on Titan research infocards.[br]
Mesh ownership icons will now display for non-active player fleet leaders.[br]
Fixed crash related in Pact buttons.[br]
Fixed crash caused by trying to give the Pirates a mission.[br]
Fixed crash bug from applying Mods.[br]
Removed Delete buttons from some menus. Deleting files can be done via the Manage Files screen.[br]
Increased placementRadius value for all Titan factories; should now be more representative of actual size.[br]
[B][ AI ]
Each AI type has been rebalanced to better match Rebellion. All AI player types will now construct more ships as a general rule.[br]
AI players will now consider titans as capital ships when considering what ships to build.[br]
AI players should now respond better to Occupation and Research victory types.[br]
AI generally made more difficult across Normal difficulty and higher.[br]
AI generally made easier on Easy difficulty level.[br]
AI players should now always build ships and mixed fleets when appropriate.[br]
[B][ Sound ]
[br]
Reduced volume on Unity Mass ability.[br]
Fixed some Flagship victory event sound errors.[br]
[br][B][ Modding ]
Fixed crash bug from applying Mods.[br]
Added new aiUseTime OnlyWhenHullDamageExceeds.[br]
[B][ Misc. ]
[br]
Fixed null pointer crash in Buff system.[br]
Fixed crash bug from using Resurrection ability on a Flagship.[br]
Fixed crash bug from applying Mods.[br]
Fixed null pointer crash in PlayerAttackAI system.[br]
Fixed crash caused by trying to give the Pirates a mission.[br]
Fixed crash related in Pact buttons.[br]
Fixed bug that would cause Occupation victories to fail.[br]
Various string updates related to Achievements.[br]
Fixed some player Achievements that weren't working as intended.[br]
[br]http://storefront.steampowered.com/v/gfx/apps/204880/capsule_231x87.jpg (http://store.steampowered.com/app/204880/) [br] [br] Дальше... (http://store.steampowered.com/news/7887/)