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Просмотр полной версии : Super Monday Night Combat Updated


steam_news
18.05.2012, 08:27
Super MNC Rule Changes: 6 (v36339)[br][br]Free Pro Rotation: Assault, Cheston, Combat Girl, Karl, Tank, and Wascot.[br]The Icemen have lost Rule Changes: 6. Oh that's too bad, it was really going places.[br]It's new map week in Super Monday Night Combat! Gun Mountain has been added to the map rotation. Gun Mountain features a new hazard: The Shelly Cannons. They are the giant guns of Gun Mountain. They cost $750, recharge every 2 1/2 minutes, and will shell the enemy half of the map.[br]We are also launching our first set of Flair! Flair are small pieces of... well... flair that you can place on your Pro. Currently only a chest slot is available but we will expand the system in future updates. Check it out![br][br]As always, feel free to leave us feedback at www.uberent.com/forums! If you have issues please email [email protected].[br]The current version is: v36339. If you don't have this version, please restart your game.[br][br]New Rules[br]• Moneyball: Damaging the Moneyball now adds 1 second to the current shield reset time with a maximum of 20 seconds, instead of automatically setting the shield reset to 20 seconds.[br]• Base Turrets: Damaging Base Turrets now adds 1 second to the current shield reset time with a maximum of 40 seconds, instead of automatically setting the shield reset to 40 seconds.[br]• Improved the store menu. Added larger icons. Added full uniform, head, torso, and leg filters for uniforms.[br]• Added "Match Found" sound will now play when the game window is not in the foreground. This can be turned off in the options menu.[br]• Added a button to hide chat in the minimized chat bar.[br]• Changed maximum custom classes from 15 total to 5 per Pro. If you currently have more than 5 for a Pro, you will keep what you have.[br]• Added the ability to delete custom Pros.[br]• Improved readability of highlighted item in UI drop down lists.[br]• Clicking on "Help" now takes into account what screen you are on.[br]• Uniform items are now broken out into full uniform, head, torso and legs.[br]• Player's Agent/Free Agent status is now displayed in your Profile. You are a Free Agent until you purchase something via real money. After that you become an Agent and can use Steam trading.[br]• Death Recap UI now shows only the last 12 seconds worth of damage, giving you a better idea of how you died.[br]• Added new effect for critical headshots.[br]Bug Fixes[br]• Fixed clicking on the game window when it does not have focus issuing a click at the last position the mouse was at when it last had focus.[br]• Fixed a failure to get Friends List with certain names.[br]Bundles[br]• New Bundle: 15 Pieces of Flair[br]• New Bundle: Monday Night Fever[br]Flair[br]• Added Flair: Flair are small items you can place on your Pro. Currently there is only chest pieces but this will expand in the future.[br]• Added Flair to Post-Game Prizes[br]• New Flair: Bullseye[br]• New Flair: Franky[br]• New Flair: Gracie[br]• New Flair: Rainbow[br]• New Flair: Target[br]• New Flair: Magic Fart[br]• New Flair: Peace[br]• New Flair: Skull Haze[br]• New Flair: Skull Crack[br]• New Flair: Derpycorn[br]• New Flair: Tiki[br]• New Flair: Ammo and Bacon[br]• New Flair: Bacon Strips[br]• New Flair: Assassin Mudflap[br]• New Flair: Big Angry Beaver[br]Products[br]• At'em Bomb: Removed from Post-Game Prizes because it's free.[br]• All Magnet: Now changes the priority of pulling churros based on your current health.[br]• Bot Buster: Fixed bonus from not resetting when the player respawned, making it so that only the first 100 bots ever added an effect.[br]Downtown Spunky Arena[br]• Continued art revisions.[br]• Optimized some of the art for better client performance.[br]Gun Mountain[br]• New map: Gun Mountain[br]• New hazard for Gun Mountain only: Shelly Cannons - $750 to use, 2 1/2 minute cooldown, shells the enemy side of the map.[br]Loco Moco Arena[br]• Fixed a hole in Icemen base at the outer edge of map where Pros could get stuck.[br]Assassin[br]• New Taunt: Monday Night Fever[br]• Shuriken Launcher: Radius 8 -> 16 - Should fix some instances of the shurikens doing no damage.[br]Assault[br]• New Taunt: Monday Night Fever[br]Captain Spark[br]• New Taunt: Monday Night Fever[br]• New Uniform: Captain Romance[br]Cheston[br]• New Taunt: Monday Night Fever[br]Combat Girl[br]• New Taunt: Monday Night Fever[br]Gunner[br]• New Taunt: Monday Night Fever[br]• Gunner Deploy: Initial armor now increases with upgrade level: 125/250/300/400[br]• Gunner Deploy: Headshot protection now activates at the start of the deploy, and deactivates at the end of the deploy pack up animation.[br]• Minigun and Dual Minigun: Spin down time: 2 -> 4[br]• Minigun and Dual Minigun: No longer sets spin to 0 when using slam or juice. If you slam or juice with the weapon spun up, you will only lose a little spin.[br]• Minigun and Dual Minigun: Reloading now removes any spin up.[br]Gunslinger[br]• New Taunt: Monday Night Fever[br]• Knee Cap: Range: 2304 -> 2048[br]Karl[br]• New Taunt: Monday Night Fever[br]Leo[br]• New Taunt: Monday Night Fever[br]• Venice Defense: Added death explosion and no longer stays on ground after its death.[br]• Mona Laser: Explosive damage: 40 -> 55[br]• Mona Laser: Damage: 55 -> 65[br]• Mona Laser: Range: 2048/3072 -> 1536/2560[br]• Mona Laser: Alt Fire recovery per damage: 0.075 -> 0.08[br]• Mona Laser: Alt Fire heal will now heal friendly Combat Kitties, Firebases, and Venice Defenses.[br]Megabeth[br]• New Taunt: Monday Night Fever[br]• Rocket Ma'am: Optimized the rocket trail.[br]Sniper[br]• New Taunt: Monday Night Fever[br]Support[br]• New Taunt: Monday Night Fever[br]• Firebase: Now has its own death effect.[br]• Firebase: Slightly improved the look.[br]Tank[br]• New Taunt: Monday Night Fever[br]• Tank Shield: No longer protects Tank from the Annihilator or Ejectors.[br]Veteran[br]• New Taunt: Monday Night Fever[br]Wascot[br]• New Taunt: Monday Night Fever [br][br]Дальше... (http://store.steampowered.com/news/8002/)