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Просмотр полной версии : Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released


steam_news
18.05.2012, 08:27
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][br][B]Source Engine Changes (TF2, DoD:S, HL2:DM)

Fatal engine errors are now written to the server log file[br]
Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to take action before running out of free edicts

Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycle

[B]Team Fortress 2

Added The Sneaky Spats of Sneaking[br]
Added new promotional items[br]
Added koth_badlands to eligible quickplay maps[br]
Added changelevel_next server command which changes to the next map in the map cycle[br]
Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delay[br]
Fixed The Manmelter using the wrong muzzle flash effect[br]Fixed The Frying Pan not being positioned correctly for some classes[br]
[br][br]Дальше... (http://store.steampowered.com/news/7999/)