steam_news
19.05.2012, 06:17
r21284c[br]-----[br][br]Critical fixes:[br]+ Fixed a new core bug that was leading to AI expansion, design and[br]fleet composition issues.[br]+ Fixed a crash that might occur if a homeworld was eliminated.[br]+ Fixed an admiral and Suul'ka related crash.[br][br]Other fixes:[br]+ Fixed a rendering error that was causing particle effects to LOD out early.[br]+ Fixed a bug that was allowing players to see enemy systems if they[br]had naval stations.[br]+ Fixed hiver gate, badge icon, naval icon and homeworld effect[br]persistence upon re-entering the star map.[br]+ It is now possible to build stations in independent systems.[br]+ Fixed a case where a player could attempt to send two colonization[br]missions to a system with one habitable planet.[br]+ Fixed an issue that was preventing the star system tool tip from[br]appearing in the first few turns.[br]+ Fixed an issue that was making clicking to zoom in on a fleet tricky.[br]+ Fleets no longer disband automatically when relocated unless there[br]is not enough support capacity available.[br]+ Fixed an issue that was causing Suul'ka to bore node lines.[br]+ Station retrofit now has a scrollbar for weapon lists.[br]+ Fixed the issue that was preventing freighters from moving in combat.[br]+ Recent survey effects are now excluded from your own systems.[br]+ AI now retires obsolete designs. [br][br]Дальше... (http://store.steampowered.com/news/8016/)